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Too Sweet Spartan

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Everything posted by Too Sweet Spartan

  1. <p>Funny enough, my question is also along the same lines of navigating popularity loss from matches.</p><p> </p><p> I'm planning a "wrestling league" style company inspired heavily from FIFA and soccer leagues. With that, I'm intending for a fair amount of draws but wanted to ask what effects that has on popularity and momentum.</p><p> </p><p> Should I still be prepared to use the "keep strong" note to protect some of the more over talent? Or would them going to a draw with a less popular superstar not have a negative effect on their popularity?</p><p> </p><p> Same style question for momentum. Will a draw be a step closer to neutral momentum (helpful for wrestlers with bad momentum, bad for ones with good momentum) or does it not get factored in and have an effect?</p>
  2. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Herrbear" data-cite="Herrbear" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="49200" data-ipsquote-contentclass="forums_Topic"><div>If you have time to make a logo and banner, I would love one for my current game.<p> </p><p> Midwest All Pro Wrestling -- Name of the company</p><p> </p><p> Thank you very much.</p></div></blockquote><p> </p><p> Dig the name, I'm going to use it for my first 2020 game as well. Thanks for the inspiration and thanks Arber for the logo/banner!</p>
  3. My most clear reads are townie ones on you and Zergon. Pretty confident on those. Below that I'll include Rabbitman who is much more active and playing very differently than our scum game together. If that's an intentional deception, kudos, but I see it as now he only has this thread to talk in. As far as who are scum: It's hard to really dive in on scum hunting until you can find one mafia member but once you find one, it gives a more clear path forward. But to give some names, it's mostly the "kinda quiet" ones that I feel like I don't know a lot about. TBP and EP are technically the two lowest posting currently active players but I feel like their posts have provided some insight into their role/reads. Eliphas and Emark are a step above them in activity but I feel like I know less about them. That could be on me, I might have missed some posts! But if not, I feel like it's a safe spot to be in. Not putting much of a target on yourself but not being the least active. But I mean with my activity this game, that is definitely pot/kettle. Mostly just pointing them out and seeing if they'll respond and how.
  4. ...Can't help but feel Ryland must've had a laugh reading the concern over FoW knowing what his next post was going to be about.
  5. http://www.greydogsoftware.com/forum/showpost.php?p=2365824&postcount=294 This is good, quality work. I'm linking it (rather than quoting) because quoting it messes up the quotes within. Good job hellshock, very impressive. What are your reads at the moment? And to a different point: With my vote, I'm going to stick with Leion and eliminate the very likely cult member. But I think the continued conversation/investigations going on are a good call for figuring out a potential route for the next day phase and putting pressure on people to keep staying active in the thread.
  6. A lot of deaths. Not as much as Blue's night of chaos but still, a lot of dead people. DJ flipping cult means yeah, Leion is cult as well. Had a moment and skimmed through past day phases and noticed something that gives me a strong town feel on Zergon. Him and Destiny are definitely trustworthy to me at this point. Yeah, feel like this is the right course of action. Eliminate a clear cultist and potentially finish off that entire team. Then I assume we just have an SK and a Mafia to worry about. Vote: Leion
  7. Probably my last post of this day phase, but glad DJ pulled off the revive. Gives me a much better feeling on him even with a guilty result.
  8. Oh. Can you still use it then? If so, maybe try it on Leion. Brings back a power townie and proves you're actually on town's side.
  9. It's really not the time to be coy, can you explain your role, one-shot ability, and why aren't you sure whether it was used?
  10. Wow, big developments that I got the chance to read up on. I'll give DJ some time to explain/argue once he gets back but at this point, it feels like that might be the right path for this day phase. He makes a fair point about being an easy "alignment switch" target but it's hard to go against a guilty result on an investigation especially since it isn't clear that there even is a alignment switching role in the game.
  11. What sort of weirdo sleeps? But fair. Since you're here:
  12. Don't get me started on that or I'll need to vote then unvote.
  13. You have a " instead of a : I don't get why EP came in and immediately left. I feel like it was scummy, but more than that it mostly was just weird to me.
  14. That's my thought. D1 kind of went flying by and D2 isn't much different at this point, although there's a bit more signs of life in the thread. I get a hiding scum vibe at this point.
  15. Normally I'd say that ratio feels a little scum heavy but with revivals at play, I tend to agree with it. Nah, Ray is lame and randomizes roles instead of just picking favorites. Still got a fun one though.
  16. Hey, I'm here. Saw some suspicions my way for being quiet but yeah, Zergon pointed out that I'm not going to be as active as usual in this one. For me "not as active as usual" sometimes means only 10 posts a day, lol. But this is a real less active than usual. Still, I'll be keeping alert and see what I notice. Lukess and Leion both gone early surprises and doesn't surprise me at the same time. They're both very skilled and often end up getting taken out early because of it. I didn't catch any role slip/hints so I think it was more based on the poster, not the role. Feel like they both, Leion especially always die earlier than they should! No reason for me to highlight why I'm getting townie vibes from people but getting a pretty okay townie feel from Destiny. Smaller one for Zerg. So, that's nice. Hellshock, how many scum do you think there are in this one? And how many of them are mafia?
  17. I agree with the thoughts mentioned earlier about there potentially being 2 SKs. I get that vibe from the D0 writeup, with the second one "not yet awake". We'll see if that's just flavor and it is awake by N1 or if there may need to be some conditions hit for the wandering mind to get focused. Hi Destiny! @Bak, we'll have to wait and see if we can get to see alignments when someone dies (or if it is delayed until they can't be revived or not at all all game).
  18. I'm here too, yay me! ME! ME! ME! Just want to take a moment to emphasize the game specific rules: Good luck reviver person, if you're town. Breaking this next part down into bullet points: So it's a little different than some past games. As co-dragon with Ray we had a "get out of death free" card to use for only the first time one of us died. As mafia godfather I had a "you can't die until one of your team members does" which worked infinitely until that condition was met. Reading this, I'd assume there's a mixture of both in this game. One-shot "make yourself tougher for tonight" as well as permanent "you'll need 2 kills to actually die" roles. I'm curious if that only applies to night stuff given that town's main weapon will always be lynching. Either way, a lot of questions that I'm interested to see answered as this game plays out. Fun to actually be a townie again for once, too.
  19. I'll join! Won't be able to be as active as usual but still always fun to play. <img alt="" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" />
  20. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="jean-vic" data-cite="jean-vic" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>I hope merchandise is done better this time round. I like that wrestlers will have individual sales numbers but I'm hoping that merchandise might precede pop. As we see in reality, a lot of pushes are the result of merchandise sales rather than what management see in the worker. I would love to see someone I planned to be a solid midcarder start moving merch, forcing me to push him and profit or stick with my gut on him.</div></blockquote><p> </p><p> I think it'd be an interesting tag/trait for a worker to include when we're allowed to start suggesting them. Someone who earns disproportionately more than they should at their current popularity level. </p><p> </p><p> Might make it worth keeping a negative influence that is low on the card and not the greatest worker if they're just damn good at selling merchandise and the company needs the money.</p>
  21. I think you're being WAY too tough on yourself in this post. 1. With the rabbitman vote, there was a lot of pressure on you, MoT, Lukess since it was only you 3 making the call. A mislynch on D3 wasn't the end of the world and then, after the night phase party, Rabbit was given a strong town lean by most. 2. Your power connected a townie and a scum, which was the goal. In fact, DJ even messed up once or twice and posted scum chat stuff in the mason thread. Luckily he either deleted it prior to Derek b seeing or it worked for both chats. Your plan was accurate, it just didn't help that both Derek and DJ are smooth talkers and trusted each other.
  22. You were the biggest blessing (blue kill) and pain (...pretty much everything else) to us this game! I was certain you were Scarpa scum and arguing it until I was blue in the face in scum chat. You just saw through our team too well. And yeah, have Derek kill me and we would have been in a much worse spot. You saw through my posts pretty much all game, knew the right moves to make, and just got unluckily stopped or not trusted by enough people when you were trying to make them in thread or at night. So kudos!
  23. It was a fun addition. Probably could've used a few more pro-town voting options in hindsight given how bad RNG was for them.
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