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D16NJD16

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Everything posted by D16NJD16

  1. Its not a lack of interest, i think as you see we are all still interested , we all just dont want to bother with the same questions and bug you. Its a shame that whats holding up a release are areas most of us dont use or even immediately disable when starting a game. I'm only here for the USA.
  2. In my sims, every company, even regionals, have made a million profit in less than 12 months. No TV deals to start, no name fighters. They draw 100 per show, but have turned a million dollar profit...how exactly? One company, the only company that has lost money, is -800,000 in debt...but still running, never closing. Fun stuff.
  3. In my sims, every company, even regionals, have made a million profit in less than 12 months. No TV deals to start, no name fighters. They draw 100 per show, but have turned a million dollar profit...how exactly? One company, the only company that has lost money, is -800,000 in debt...but still running, never closing.
  4. Is there any way to actually fail in this game? Every promotion, including the user, seems to just progress upward.
  5. Does it matter which gimmick wrestlers in CPU controlled companies are assigned or is it purely cosmetic? Will they set themselves? Just want to know if i need to bother setting them all.
  6. Why is all worker potential at 0 in all the mods I've played?
  7. I think TEW 2020 basically killed any interest in a sequel---at least for a long, long awhile.
  8. For anyone wondering, 2016 is the better version of TEW to play this one on.
  9. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Blake Trask" data-cite="Blake Trask" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="54013" data-ipsquote-contentclass="forums_Topic"><div>TEW isn't designed to simulate exactly how WWE does releases.<p> </p><p> </p></div></blockquote><p> </p><p> What is it simulating then exactly?</p>
  10. So is it from scratch, or is it from the 2007 base (which would be much wiser). It is one or the other?
  11. Wrestlers changing companies with that photo style will be an absolute disaster.
  12. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Krug Stillo" data-cite="Krug Stillo" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="51985" data-ipsquote-contentclass="forums_Topic"><div>You should also include the <a href="https://bethebooker.net/board/25/total-extreme-wrestling" rel="external nofollow"><strong>Broadcaster Database</strong></a> and the upcoming <a href="https://bethebooker.net/board/25/total-extreme-wrestling" rel="external nofollow"><strong>Venue Database</strong></a>.</div></blockquote><p> </p><p> I will do that thanks for the resource</p>
  13. Looking for any info on Company Relationships from this era
  14. The idea is to recreate the era that EWR first came out during, in the summer of 2002. I'm open to any suggestions, additions, or tweaks anyone has.
  15. Yes this will be for 2016 as it is the better game and what I'm more familiar with.
  16. Does it matter which gimmick wrestlers in CPU controlled companies are assigned or is it purely cosmetic? Will they set themselves? Just want to know if i need to bother setting them all.
  17. In the process of working on a 2002 mod. Start of NWATNA and The Brand Split. Will release if there is interest.
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