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The_Villain22

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About The_Villain22

  • Birthday 01/22/2002

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  1. Attributes I feel are a great addition to TEW 2020. However, they can be pretty daunting for mod makers and I don't quite enjoy mods as much if they aren't really done thoroughly. I think it would be a nice addition to be able to import attributes from another database to another. There is already an option to copy attributes from one worker to another within the same database but if that could be extended to all databases it would add a lot to user experience as well as make it easier on mod makers I feel.
  2. I have begun working on the next update however the next one will be a rather large one so no timeline realistically. Months away at the earliest. If you have any suggestions you can leave them here or in my discord which has alot of fun mma related stuff. Mostly looking for missing fighters that fought from like 2005-2015 https://discord.gg/vUzNwnBx2t
  3. Open the editor which is one of the tabs you see when first opening the game. On the bottom left you should see an option to create a database. Create one and close out of the game. Once you create a database you can override the WMMA5 file within that newly created database with my mod and all should work.
  4. I've always thought the gains fighters get in wrestling and to a lesser extreme jiu jitsu were a little high compared to gains in striking. Pictured is a fighter with 75 dedication, 65 potential from 21 to 26. The gym he has been at since the start of the save has good Boxing, good Jiu Jitsu but average wrestling yet boxing looks almost unchanged compared to the wrestling gains. Would the gym need to be high in kickboxing and muay thai as well to gain boxing skills? Still seems quite high in the wrestling area even if so
  5. Yeah you need to be high level regional for exclusive contracts. MMA was a bit in the growing stages so it might be hard to find fighters with high enough pop to consistently grow in popularity show to show. Broadcasting shows is a good way to increase pop however it can be pricy. You should definitely be competition with UFC by then if not overtaking them especially if you are stealing fighters.
  6. I have updated the mod once again. I honestly don't know all of what I added from the previously sent message in February. Obviously, life got in the way, and I hadn't worked on the mod until just about now. I had previously not wanted to include the Punches in Bunches attribute as it can make fighters a little OP at times, but decided to add it to over 200 fighters in this small update. This is because it does make the fights a lot better and the current day real world mod has good success with it being on a good portion of fighters. I think with it being on about 10% of the data it should continue to play out realistically.... also new forum we dont have to use 3rd party sites to download mods??? 😄 https://www.mediafire.com/file/cyry1crfh6aw827/WMMA5.zip/file WMMA5.zip
  7. Hello everyone, Wanted to let you all know I have begun work on the next update. Not sure a proper ETA as Im more so just fixing things as I find issues. If you have any suggestions let me know! Also! My friends and I created a Fantasy MMA discord server if anyone is interested. In this server, we will be hoping to create community mods and share the games that we are playing http://discord.gg/RBAQAHHV7G
  8. Hello Everyone! My friends and I created a Fantasy MMA discord server if anyone is interested. In this server, we will be hoping to create community mods to keep the game alive and share the games that we are playing! Hope to see you all around. http://discord.gg/RBAQAHHV7G
  9. Not one especially designed for the mod however most picture packs should work with it. It is currently designed for jpg packs however if you want you can mass edit everything to fit for gif packs
  10. The full version of the mod has been released! Hope you all enjoy it.
  11. Release Date Hey guys just a quick update, I have now finished the women's list and have assigned pro records for unemployed people A-K. I will finish that up within the next few days and then will add more future debuts. My current list of people to add is Alex Pereira Tom Aspinall Chris Daukaus Kyle Daukaus Bryan Battle Tresean Gore Terrance McKinney Mark O'Madsen Ian Garry Kai-Kara France Giga Chikadze Movsar Eloev Alexander Romanov Carlos Felipe Chris Barnett Aleksander Rakic Jamahal Hill Jimmy Crute Dustin Jacoby Nassourdine Imaov Andre Muniz Chris Curtis Anthony Hernandez Sean Brady Michel Perreira Brad Ridell Joel Alvarez Ilia Topuria Kyler Phillips Song Yadong Brandon Royval Manel Kape Matheus Nicolau Yaroslav Amosov Adam Borics Patchy Mix Sabah Homasi Peter Queally Logan Storley Jake Hager Austin Vanderford Brendan Loughnane Tyler Diamond Mohammed Usman Jordan Young Natan Schulte The full version of the mod dropping on January 25th
  12. All pro records for employed people are done! Taking a break before doing unemployed fighters and wanted to work extensively on women's MMA since that was admittedly a weaker area of the mod. Went through and buffed quite a few women and am in process of adding this list of female fighters Added Claressa Shields Added Xiong Jing Nan Added Valerie Loureda Added Kay Hansen Added Cheyanne Buys Added Erin Blanchfield Added JJ Aldrich Added Jessica Rose Clark Added Miranda Maverick Added Molly McCann Added Nicco Montano Added Norma Dumont Added Rachael Ostavich Added Sarah Alpar Added Shana Dobson Added Talia Santos Added Tracy Cortez Added Virna Jandridoba Added Macy Chiasson Added Julia Avila Added Hannah Cifers Added Polyana Viana Added Arlene Blencowe Added Leah McCourt Added Juliana Velasquez Imported Keiko Tamai Imported Aya Koyama Imported Chiharu Ono Imported Izumi Noguchi Imported Kelly Kobold-Schmitz Imported Mari Kanenko Imported Mieko Murayama Imported Mika Harigai Imported Miki Morifuji Imported Nana Ichikawa Imported Naomi Kawamata (Importations from OldSchoolMMA 2007) If you have any suggestions on who else to add/ anyone that has inaccurate stats let me know!
  13. Hoping to have 100-200 more by the full drop. This would take the number to around 3200 fighters!
  14. hei Hello, Wanted to inform you all I have picked up the mod once again and have done a lot of work as of late. The full release of the mod can be expected I'm hoping by the end of January. Since then I have done the following Companies Added Cage Rage Added Cage Warriors Added KOTC Added KSW Added M-1 Added Pancrase Added Shooto Added Smackgirl Activated WEC This brings the starting active companies from 3 to 12! All title histories and contracts should be correct for the time though I'm sure errors will pop up and I plan on continuing to update the mod every so often. WEC will remain only the lower weight classes though I will still be adding pro records for fighters that did fight for them at the higher ones and I will do their title history so it will be a pretty seemless transition if you want to make it more accurate timeline wise and have them include higher weight classes Along with this, I have done Pro Records (WIP) ~50% Done Stat Changes (WIP) Added Glass Chin/Iron Chin/Titanium Chin (WIP) Added Paddy Pimplett Added Daniel Rodriguez Added Adrian Yanez Added Rafael Fiziev Imported Abdul Muhamed Imported Pierre Guillet Imported Ross Mason (Importations from OldSchoolMMA) Still to do Check everyone's weight class and add pro records to free-agent fighters Add more current fighters Look over stats Do long term sim tests If you have any suggestions from anything that was on the previous beta now is the time to let me know!
  15. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Blackman" data-cite="Blackman" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="52745" data-ipsquote-contentclass="forums_Topic"><div><p> - These attributes seem there to mimick striking/grappling-only bouts, and should be used sparingly indeed. Adam did use them in the default db but I feel it usually either would have no effect (as "loves to strike" guys usually just strike). It's rare but sometimes decent strikers hit the destiny jackpot and turn into amazing grapplers, and then the attribute is just awkward and a pity. You're right that these shouldn't be used in a game/engine so dynamic.</p><p> - For some reason I'd imagine his chin would be glass, but I base that on nothing. <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p></div></blockquote><p> </p><p> - Yeah those are my thoughts on it aswell. The attribute system is a good idea but it's far too rigid in the way it forces a fighter to fight the same way instead of they're more likely to fight in a certain way if it makes sense for the opponent</p><p> - I'd say he's similar to Brock Lesnar. Not a bad chin but it wont help that he doesn't have the best striking defense.</p>
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