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Undertaker666

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Everything posted by Undertaker666

  1. There's a bunch of: - Randoms - Masked/face painted wrestlers. - Emo/Goth wrestlers. - "Retro" wrestlers from the 50's to 80's. - Women - A few Becky Lynch, Brock Lesnar, Kane, Rey Mysterio and Undertaker. Some of the masks are a bit wacky but why only have Tiger or Panda masks?! So there are Hippos, Panthers, Jackals, Giraffes, Rhinos, Beetles, Wasps, Zebras and probably more i'm forgetting. I do particularly like the British Bulldog masked ones though which i'll be using for a faction/tag-team. Attached is a small sample to show what they generally look like as there's over a thousand: https://www.mediafire.com/file/90k0s5912jsnvop/AI.zip/file If anyone wants a larger picture of a particular one, let me know the filename and i'll post it. (some have bodies but most are only head shots)
  2. Size isn't the issue because it's a multiple of 150x150 (300x300), it's because they're .png files and TEW only uses .jpg or .gif.
  3. Up to you really, you could always try both to see what suits you? I only provided the 2005 save so that some of the new characters would've already debuted and possibly had some fights under their belt. You've probably already tried it by now, but I left the training progression as default. Some characters are terrible, some average, some great. There's a mix of good to bad fighters over the years, young and old too.
  4. If you want these as I imagined them: These ones haven't been added to my expansion yet:
  5. You can "tick" multiple messages and then delete them all in one go. When the forum changed over it took me a loooong time to remove the majority of them as I had PM's going back all the way to 2006!
  6. I tried to give them all a detailed bio but after so many I did run out of ideas, especially for lesser characters, so some of them are a bit generic. Glad you're liking the new characters though. 👍
  7. Entirely up to you to be honest. Obviously you'd get more generated fighters over time, but there "should" be at least one new fighter every month until some time in 2010. (some months will have more than one fighter debuting and I might've missed a month here or there) Hope you enjoy the new characters either way. 👍
  8. As a New Year treat, the original post has been updated with a link to the latest database and pictures. It's been a while, so if you see anything odd then let me know.
  9. Only thing i'd suggest with Tank is to bulk him up a bit. His "best weight" is at the upper limit of Heavyweight so he essentially walks around as a Super Heavyweight. (either way he's a chunky chap!)
  10. While a good render in itself, I just can't switch it from the original as it's one of my faves. 😉 Keep up the good work peeps! 😎
  11. I decided to have a play around with lighting as I don't think i've done so since the orginial WMMA, which was probably waaaaaay back in 2007ish? lol What do you think? MC1 is my usual, MC2 is using a preset-ish and MC3 is both combined. (these are without any Photoshop post-work)
  12. I'd imagine not because how would GDS know if the same person was using both licenses? You could claim you had two, one for your PC and one for your Laptop, but you could easily give the discounted license to a friend so GDS would have lost money on that license.
  13. Might not be exactly what you want, but: Darvin - "Death Shadow" Ghoul - "Viking Maiden" Mask like in the first post of this thread is "Marvelous Bodysuit".
  14. Freebies from CBU: https://www.mediafire.com/file/uawwcd4mw7ikjwl/CBU_-_TEW.zip/file
  15. From highest to lowest: Iconic > Legendary > Major League > Renowned > Well Known > Prominent > Notable > Minor League > Obscure > Unknown
  16. - Have you tried going in Options and enabling the "Streamline Encounters"? - Wins/losses will be variable due to a number of reasons. - The heroes and the villains. - The dice rolls, such is the nature of randomness. - Are the heroes/villains in the open, in cover, flying etc.? - The powers that the heroes and villains have. If you've got a hero who can inflict "Physical Damage", and they hit, if the villain has an ability where they're "Immune To All Physical Damage" then the villain receives no damage. But if you had a hero with a Sonic attack and the villain had a weakness to that then they'd receive extra damage. - It's unlikely you'll always win. If that was the case, what would be the point in playing? - You can change your hero setup based upon who you are facing, and you can click on the villains to help you choose the right heroes before the battles. - You can switch off the puzzles in the Options if you so wish.
  17. If you start a game and then go into Options, there's a setting called "Encounter Lock" where you can set a specific location/game world etc. So if you were running a mod with DC/Marvel/2000 AD etc. you could lock it to those that you wanted to focus on.
  18. I've been spanked many a time on Experienced difficulty. It will be different for everyone as it all depends on which characters you have available to you vs the characters you're facing. (as they can move around to different Locations)
  19. The background graphics for characters are located in the Skins\Default\Graphics folder. (named Blank_etc.)
  20. This is just a quick mod that lets you play as the villainous characters instead of the heroes. All i've done is switched the character alignments. (anyone who wasn't a hero or villain has their default alignments) Notes: 1. I can't change the text of the game so the villainous characters you're now playing as will be called heroes in-game, and vice versa. 2. Not all storylines will work due to the nature of them, i've left them in there though in case anyone wants to use this mod as a base to edit them to make them work. Schemes/Quests would also have to be edited too. 3. None of the characters you can play as now have any Hero Points as they were previously villains. https://www.mediafire.com/file/mpe7pms3o8lnhgf/Villains.zip/file
  21. Just a FYI, everything seems to be back to normal now on Firefox. Strange.
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