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Spud1305

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Everything posted by Spud1305

  1. <p>Try this <a href="http://greydogsoftware.com/forum/showthread.php?t=523015" rel="external nofollow">link</a>.</p><p> </p><p> This is an old thread from 2012 but a lot of the info is still relevant I feel. This may be a good starting point and give you some ideas.</p><p> </p><p> <a href="http://luchawiki.com/" rel="external nofollow">Luchawiki</a> also has some great info too.</p><p> </p><p> Hope this helps.</p>
  2. Might be worth checking the BHOTWG thread. Plenty of schedules and mentions of how people set up in here.
  3. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="demondragonking" data-cite="demondragonking" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="52475" data-ipsquote-contentclass="forums_Topic"><div>try this:</div></blockquote><p> </p><p> That worked perfectly, thanks.</p><p> </p><p> Also thank you for putting this together, it's always good to add-ons that can expand games even more <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
  4. From the handbook: A vocal or rowdy crowd reacting to a worker can happen with certain products if the worker's key skills are too weak. For example, in a deathmatch based product the fans would react if the worker's brawling and hardcore skills are low, with the lower they are, the worse the reaction. I usually search for workers who have 45 minimum in brawling or hardcore so they don't get booed out of the building due to the product Hope this helps.
  5. Thank you for this, getting to start a game as DAVE when the East Coast Wars are alive and Nemesis has just joined the company is fantastic While playing I've spotted a minor typo in Henry Lee's bio (the first line): Henry Lee is made a huge impact - could be Henry Lee has made a huge impact or Henry Lee made a huge impact.
  6. Is anyone else having trouble downloading this? It keeps timing out for me
  7. The default angles show the risk level on screen. This screenshot is from the pre-book angle screen (This is a default angle and has a risk level set) and if you use the Angle Writer option you can set the risk level. Freestyle angles don't allow you to set the risk though. Hope this helps.
  8. I just found this, great work. It's great how a change to the background if images makes a difference in the game. Thanks for taking the time to put this together
  9. Been playing DAVE in this 2005 mod and decided to make a new logo, thought I'd share it here...wasn't sure where to post this, so sorry if it's the wrong place
  10. How are people finding PSW? I agree the roster is in a good starting position. You can sign written deals straight away and already have some great talent, Ernest Youngman, Nelson Callum, Xavi Ferrera to name a few. I started a PSW game and I'm interested to see what signings do people make? I managed to grab Frankie Perez and Bunrakuken Torii as he walked out of BCG. I also snatched up Davis Wayne Newton (his friendship with Callum helps )
  11. Thanks for posting these. Never seen that first YouTube page before, but those videos were interesting and defo helpful
  12. Playing as ACPW, a year in and I have a match between Erin Grey and Marcel LeFleur. LeFleur is taking the loss and doesn't appear to be too happy...well Erin sure put him in his place
  13. I never thought of a 'job squad' faction, but that could be fun I've added another heel stable with Higa as leader, called the Dark Army. It's Higa, Oonishi and then the muscle, Unstoppable Tai, Toku Kijmuta and Monster Ishimura. Think I'm going to go with Yuma vs Higa's faction for the first event as there's only 1 tour show before the big monthly event.
  14. <p>Started playing as 5SSW after watching some highlights of STARDOM. Never really played much in the way of women's feds but this company looks like it's loaded with great talent.</p><p> </p><p> I'm interested to see what factions do people create?</p><p> </p><p> I've created 2 so far, STARS (really unoriginal, but hey ho) based around Yuma Maruya and a bunch of other faces. The other faction is called STRIKE! led by Maki Yoshifumi and Yu Hashimoto with Eri Sato, Ochiyo Iijima and Romi Yamato. This one is built around the workers and their martial arts skills.</p>
  15. Great work Shipshirt, that Willie York reminds of Bruce Willis <img alt="" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" />
  16. Been playing as EILL and had some fun, Rock God Alvarez is awesome. Pretty sure that he can easily grow into one of the biggest stars in Mexico. Like most I feel that ratings are a bit tricky without spamming the top 4-5 guys though. Does anyone else sign up OLLIE as a dev fed? I haven't yet but thinking the AI might have the right plan.
  17. I'm going to say Dreadnought. A monster heel makes sense in NYCW.
  18. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="i effin rule" data-cite="i effin rule" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47567" data-ipsquote-contentclass="forums_Topic"><div>Dick Credit<p> </p><p> </p></div></blockquote><p> </p><p> Love these, especially the gold card version <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
  19. Pretty certain that you may be able to check the News section on your company profile and it should give some detail in there. That may help you.
  20. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="RingRider" data-cite="RingRider" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47614" data-ipsquote-contentclass="forums_Topic"><div>I suggest taking a few minutes and reading up on Angles in the handbook. It explicitly tells the player when to rate a worker on what, given the length of the angle, etc. It's very detailed.</div></blockquote><p> </p><p> Thanks for the tips, I checked the handbook and it's spot on. Probably should have checked that first <img alt=";)" data-src="//content.invisioncic.com/g322608/emoticons/wink.png.686f06e511ee1fbf6bdc7d82f6831e53.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
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