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Mr T Jobs To Me

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About Mr T Jobs To Me

  • Birthday 12/06/1984

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  • Location
    Kent State

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  • Interests
    Drinking

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  • Occupation
    Official tester for Steel Reserve

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  1. <p>I’m starting to honestly believe that Kingston doesn’t know the Lucha Bro’s names. He always stumbles a little and then calls them brother and best friend.</p><p> </p><p> I think the MJF/Inner Circle skits are leading to a Sammy face turn to feud with a stealing his spot MJF? Just a guess based on the non receivement of a jacket.</p><p> </p><p> 8-man tourney for a title shot, should be awesome just based on Jungle, Felix, and Omega being announced. Hope they pull the trigger on a Cleaner title run.</p><p> </p><p> Maybe I’m just not much of a fan of them, but I wouldn’t be sad if FTR jobbed the titles to Best Friends at Full Gear. It seems like 80% of the division is heel now except them and low card jobbers, they weren’t on this week but I’ve seen enough of Kiss and Janela.</p><p> </p><p> I think Red Velvet got the best match out of Britt I’ve ever seen. Kudos to her for recovering a nasty looking injury.</p>
  2. I'll have to run some sims on the new patch and make adjustments accordingly, just got my main PC back up and running and hopefully can now move everything over from the old one.
  3. <p>Update: Haven't heard from jtlant, just going to assume he got busy and pick up where I left off with the mod. Wouldn't expect anything new by July 1st, but hopefully I'll feel good enough with it by mid-month to release it. I'll be trying to get a picture connected to everyone as I know it's annoying to see the blue ghost in there. One thing I want to make sure about is that there isn't any other mod's pictures added in that I might not have permission to use, as some of MHero's logos and banners from the ThunderVerse were previously included without permission and I don't want to be that guy.</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="hailthebulldog" data-cite="hailthebulldog" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47748" data-ipsquote-contentclass="forums_Topic"><div><img alt="IWYQiUm.jpg" data-src="https://i.imgur.com/IWYQiUm.jpg" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt="zUQTAt1.jpg" data-src="https://i.imgur.com/zUQTAt1.jpg" src="<___base_url___>/applications/core/interface/js/spacer.png" /><p> Feel free to use these if you'd like. If you need/want me to come up with any others just let me know. Great work so far man, CV77 is definitely my favourite C-Verse mod so I'm super excited for this.</p></div></blockquote><p> </p><p> Thanks for the praise and I like these logos, definitely have a classic style feel to them, they'll be in there!</p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="paulskln" data-cite="paulskln" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47748" data-ipsquote-contentclass="forums_Topic"><div>My favourite mod of all time... I might even have contributed some things to this , a long time ago...</div></blockquote><p> </p><p> Hey paul, you definitely did as I've got you on the artist credits from way back! Glad to see you around.</p>
  4. For sure appreciate all feedback, good or bad- I know the top row skills are a bit higher than the C’Verse original and most mods, wondering if they’re too high or if people are fine with where they are. I would absolutely appreciate stable logos, not much of an artist myself and the Warriors are right up the Raging Bullpen’s alley (gotta give the Celt credit on a great idea there).
  5. Aw, thanks! I guess a 2017 award looks just as impressive on the trophy shelf.
  6. I was a student there back when the board was first set up, knew Ziggler went there but not Nigel!
  7. It's supposed to be Sports America, I re-imported broadcasters and must have set it wrong when I added contracts back in- thanks for catching it!
  8. Off the top of my head, SWF, TWL, BHOTWG, GCG, OLLIE, MPWF, AAFW, HWA, FBW, YPWW and AICW are fully set up with attributes, body type updates, and momentum. There's some workers in other promotions done as I randomly bumble around and of course any new character. I also did searches for some of the impactful stats like Creative Dynamo and mass edited anyone who had them in the regular data. That process will continue before official release and some of the more key future workers will have their personalities set up, but I'm not trying to get everyone as a carbon copy of the default data, the time cost/benefit ratio on that would be pretty low. Jaded ran some long term sims and was very helpful with debuting workers with high pop or starting skills, I also changed the start date to 2019 with an early build of the data to see if anyone was way off and knocked a lot of those down. There's probably more to go and I'd appreciate input on anyone who's starting with top row skills/psych over 70, overness over 20, or anything else that's fishy. One of the problems with long games way back in the day was nobody would improve their top row skills without someone better to learn from and the skill would slowly have a lower cap as time went on, so I set a few workers like Yoshimi Mushashibo to keep their god stats in the hopes others would pick up the skill but that's no longer necessary. Also, love the HWA logo, Celt! The current one is nice but probably too modern looking so that'll be tagged in.
  9. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="PFElton" data-cite="PFElton" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47748" data-ipsquote-contentclass="forums_Topic"><div>Sorry, how exactly does one turn off or reduce New Worker Generation? I can't find the button for it in this game.</div></blockquote><p> </p><p> I guess the best you can do is turn regeneration off and set any currently existing camps to close, kind of weird that you no longer have much control of that!</p>
  10. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="TLLK" data-cite="TLLK" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47748" data-ipsquote-contentclass="forums_Topic"><div>Final Battle Wrestling. My God. Whoever writes the first dynasty for this one will have my allegiance forever.</div></blockquote><p> </p><p> As much as I love HWA, Final Battle Wrestling is my new muse. <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
  11. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Morti" data-cite="Morti" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47748" data-ipsquote-contentclass="forums_Topic"><div>Makes sense yeah.<p> </p><p> Also I know Micky prob did not go up to the top rope a lot in his day but is he supposed to have 0 aerial and 0 flashy?</p></div></blockquote><p> </p><p> He is a land animal, Micky Starr knows that Sid-like accidents can happen to anyone and he's on top of the US right now, why would he risk all that? I played high school basketball for 3 years and never jumped more than an inch off the ground, there's great wisdom in that strategy.</p>
  12. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Morti" data-cite="Morti" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47748" data-ipsquote-contentclass="forums_Topic"><div>Just checked Aaron Knight and he debuts with 14 respect! Mightily impressive I must say, but the vast majority of yet to debuts should be set to 0 respect <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></div></blockquote><p> </p><p> Most debut with something between 5 and 25, as some aspect of respect to me would be how you carry yourself/toughness, size, and where you trained/who by.</p>
  13. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="praguepride" data-cite="praguepride" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47748" data-ipsquote-contentclass="forums_Topic"><div>Do the new worker gens make it unplayable?</div></blockquote><p> </p><p> As in, do they overspawn people? I think with normal settings the entire world got around 100 the first year through, there aren't as many training camps set up and largely with lower facility ratings that produce less graduates, but I would still turn it off or way down by 1989.</p>
  14. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Morti" data-cite="Morti" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47748" data-ipsquote-contentclass="forums_Topic"><div>You added an exe file in the first post Mr T! Don't think that was on purpose</div></blockquote><p> </p><p> Ah damnit, ok should be fixed</p>
  15. <p>Sounds like a fun idea! </p><p> </p><p> Alright, here's the official Beta and Pictures then. Have fun, tell me what you think, tell me if you find anything that needs fixin'. </p><p> </p><p> Data:</p><p> </p><p> <a href="https://drive.google.com/file/d/1mtYsLpcCQjHQY6g9S9drwB8deXGxCmZb/view?usp=sharing" rel="external nofollow">https://drive.google.com/file/d/1mtYsLpcCQjHQY6g9S9drwB8deXGxCmZb/view?usp=sharing</a></p><p> </p><p> Pictures: </p><p> </p><p> <a href="https://drive.google.com/file/d/19sATAuCVRU744xii9O56rxfTbt_K3DKl/view?usp=sharing" rel="external nofollow">https://drive.google.com/file/d/19sATAuCVRU744xii9O56rxfTbt_K3DKl/view?usp=sharing</a></p>
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