Jump to content

KyleCamelot

Members
  • Posts

    120
  • Joined

KyleCamelot's Achievements

Newbie

Newbie (1/14)

  • First Post
  • Collaborator Rare
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

12

Reputation

  1. If I owned the promotion, and "purchased" the IP, I would use that as an in game reason to increase my merchandise quality (selling best ofs of the promotion, T-Shirts of that promotion etc.) and if I ever used the old promotion's names for an event, I would edit it to be of higher importance than a new event would be. I suppose, if you feel the purchase adds to the legitimacy of your own promotion, I would add to my promotion's prestige. If, in-universe, the purchase shows how dominant the promotion is (ala when WWE bought WCW and ECW) I would add to my promotion's momentum rating. If this promotion has workers that aren't out of the business, I would hire them for "legend" style segments. If I were to "use" old footage on my television show, I would do so by using these workers in off-screen angles, which might not be the correct use for that, but I would consider old footage a type of hype package, I guess. If the purchasing of the promotion would offend or make people feel betrayed, I would add those relationships to the owner of the company (Not a wrestling example, but when MJ bought the Beatles catalogue, he and Paul McCartney went from friends to enemies real quick.) Likewise, if the bought promotion is treated with dignity and respect, and has high quality products of it put out, you may endear the workers of that promotion to your owner. If you wanted to showcase a worker of this old promotion in a more direct way, you can edit some money out of your promotion to give a wrestler a bump is popularity and respect (A dvd is put out of a worker's greatest matches and promos with commentary on his influence in the industry.)
  2. I always overestimate the popularity of people in the C-Verse. Because we're nearly omnipotent bookers, we know every Tom, Dick, and Harry. but literally no one in the in game world knows who Ron Greenhorn is. Even folk heroes like Fox Mask are pretty much unknown outside of their territory. I'm from New England, where he has 1 popularity. and it's sad to think I wouldn't really know his amazing performances.
  3. The Skull and Bones Society is a mix between Raven's Flock and The Ministry of Darkness. It has a lot of rotating members, but the clear leader ended up being, unsurprisingly, Adlous Black(fire). It sort of plays vague to the supernatural elements of it, but the end goal of the stable is to "summon" Skull DeBones, who they believe will "save" the world. Of course their methods of summoning, and their idea of saving aren't exactly kind. Eventually, I'll have them successfully summon them, DeBones will react poorly to the idea of the Society, Aldous Black will break off with some members, DeBones will lead the other members (not sure who'll be doing the wrestling part of the feud since DeBones is retired.) I'm not sure which side will win, but it should be interesting if I even conclude the story.
  4. I usually make Gauge more sadistic like a Jake the Snake or a Randy Orton depending on the booking.
  5. Does anyone know how the borrow function works in regards to momentum and the like? I want to make a couple of developmental territories as minor leagues, but then have feature matches of those promotions on my main promotion. Does this cause any problems if I repeatedly borrow workers from those promotions?
  6. Yes, I don't remember exactly the number, but with a certain amount of tag team experience, the bad chemistry is negated. You don't get positive chemistry, but you do get a bonus for tag team experience. Just gotta work through it.
  7. If it's just a standard show for me I usually do a bathroom break match (poorer quality and forgettable) as the 3rd to last match, and then either do Angle, Semi-Main, Main or just Semi-Main, Main.
  8. I wanna say there was a great list of how match aims should be used and how they are calculated at one point (more in depth than the guide,) and even then no one could figure out how to make Epic work.
  9. https://i.ibb.co/M7LF5cm/Eddie-Peak-2.jpg' alt='Eddie-Peak-2.jpg'> web picture hosting[/img] I got this Eddie Peak render here. It's great. Is there a Doug Peak render as well? Or really any Doug Peak renders?
  10. I'm not sure if this is technically the right place, but does anyone have a site that can tell me the storylines/results of the WWE and WCW right at the buyout and the beginning of the invasion? Or is there a good resource for past storylines in general? Thanks in advance.
  11. If I have a TV title, I use my secondary title for people who I don't want to hit the Main Event scene, but is going to win a lot. I find people who hold secondary titles tend to get very popular very quickly (mostly because a long reign means a lot of PPV wins) so I have a tough time using it as a stepping stone for guys since after 6 months they are ready for a main event feud. If I don't have a TV title I basically make it a TV title: something considered less prestigious, but is an excuse to get lower card guys who can work but can't speak a lot of wins.
  12. Not blown away, more devastated that Fox Mask never made it to Japan.
  13. In the CVerse, The renders I use for Delerium and Deathwish are pretty much the same render (Not sure if it's default since I switch a lot of them out,) so most games I put them together as a jobber tag team called Separated at Birth.
  14. Steal the Show increases the the risk of consistency issues, and applies All-Out to the match which makes them go harder, using stamina quicker. I also think All-Out matches are supposed to 15 minutes or less for optimum rating.
×
×
  • Create New...