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King Peke

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Everything posted by King Peke

  1. No worries. I perhaps didn't explain it well but every narrative you create has to be given a specific date and a specific worker/company etc. My suggestion was the ability to create more generic narratives for example a worker takes up acting classes so their acting skill increases but you wouldn't specify a specific worker or a date for it to trigger. It just can happen to anybody at any time.
  2. While mod making recently I thought it would be a good idea to add generic news stories in the narrative section that don't have a specific wrestler or company attached to them nor an exact date. You could create a narrative that only affects men or one that affects people based in a certain area but it would randomise who it affects based on this and can appear on any date during the year or a specified timeframe (e.g. June-August for stories about summer activities). I know the game generates random stories based on wrestlers in the database but would be cool if we could add our own.
  3. I would love to see this. I am constantly looking up individual win/loss records and it would be so much easier if I could see it all in one place. In addition, if I were able to filter as you can any worker list would be so helpful.
  4. Maybe others have a different opinion but for me TEW popularity and how famous someone is isn't the same thing. Popularity for TEW is how much wrestling fans would want to see them on a show. Dennis Rodman was more famous than the WCW wrestlers in 1999 but more people would go to watch WCW for Goldberg/Sting etc than go to watch Rodman do something. On the other hand they would definitely go to a show to see Rodman over Lenny Lane or Lodi. Depending on the celebrity I'd put popularity high enough that it would boost ratings and give a boost to your company/storyline but I wouldn't assume that just because people know who they are outside of wrestling that they would have 100 popularity in TEW.
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