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jjglvz

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Everything posted by jjglvz

  1. By the way, if anybody owns the full Liberty Basic and wishes to make an executable version of the story browser they are free to distribute it just with the usual credits etc. Also modify the program and the data file if you like, the .bas file is effectively source code and can be opened in Notepad and suchlike.
  2. No, but this is still available:- http://www.greydogsoftware.com/forum/showthread.php?t=538239
  3. Doesn't the first week tend to be slower in Grey Dog games generally? Usually there's a load of reorganization and AI activity that needs to take place and then the game settles down in subsequent weeks.
  4. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="James Casey" data-cite="James Casey" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>i really like this idea. Being able to adjust the later stages of the card to adapt to earlier happenings... Sounds good. I wonder if you're restricted by the posted show/segment length, or if you can adjust to suit?</div></blockquote><p> </p><p> I thought maybe we will need the "Everyone Stays For Whole Show" backstage rule.</p>
  5. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="TeemuFoundation" data-cite="TeemuFoundation" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="46105" data-ipsquote-contentclass="forums_Topic"><div>Huge and surprising update today. I wasn't expecting a journal entry on a Saturday.</div></blockquote><p> </p><p> Nor me, everything's happening too fast..</p><p> </p><p> Need to take a breath. <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
  6. Not to mention that so much time is being taken to carry out a comprehensive restructure of the game. We can all name "leading" franchises that re-release every year with minimal changes.
  7. So is there even anything on the Xbox NMS disk? It only installed 140mb and then it started loading 8gb from the internet.
  8. NMS debuts on Xbox this week as well.
  9. <p>Yeah, having to press about 4 buttons at once for a move is a bit much for a fast paced fighting game. But I must say I was overall very impressed by the fluidity of the new striking system and the way you can combine movement + striking + defense all at the same time. If they made a new boxing game using this system it would be an instant purchase for me.</p><p> </p><p> My biggest issue though is with the "input lag" when you press the button for a strike and the actual move doesn't come out until after a significant pause. During which the AI opponent hits you and then moves away. I haven't seen anyone else mention this but it's a real deal-breaker for me if it's still in the full release.</p>
  10. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Pastafarian" data-cite="Pastafarian" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="43827" data-ipsquote-contentclass="forums_Topic"><div>Question: did they get rid of the... faux randomness that was in Returns?<p> </p><p> (As I'm sure I could not explain it well: remember how in Returns if you booked a number of AI matches, restarted the game and booked them again you'd get exactly the same matches, because calculations weren't really random but instead were a series of pre-fixed numbers? Was it solved this time? Thank you.)</p></div></blockquote><p> </p><p> Further to fullMetal's reply note that all games use a faux-random pre-fixed sequence of numbers, as computers are incapable of picking a truly random number becuase they do not have free will. This is actually true. <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
  11. <p>I kind of forgot that people aren't always familiar with programming interfaces nowadays.</p><p> </p><p> Now in MY day when you booted up your computer the first thing you were presented with was the BASIC prompt to start programming.</p><p> </p><p> And if you wanted to play a game then you programmed the damn thing yourself. <img alt="" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
  12. I've updated the program. I'll arbitrarily declare that version 1.0 has been reached now. Changes made include:- -Load/save/merge has been added to make life easier for others should they wish to add stories. -The "weeks" filter has been changed to "months", data has been adjusted where necessary. -Segments are numbered now. -The database has had some work done on it but there's still a lot more that I want to do. The new download link can be found in the first post.
  13. <p>Thanks for the heads up. I'd actually started re-crediting some of the D.Boon(=Eric Baker?) stories not just to ensure proper credit was given but because I'm the kind of geek who likes everything to be properly sorted and classified. <img alt="" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> I'll modify yours too and check Genadi's databases as well. I believe Panix's contribution was to add the singles/tag/stable classes and to allocate segments to shows/weeks.</p><p> </p><p> I've got your database, but for the time being I'll just be polishing the existing story file and not generally adding extra stories just yet. If you happen to be interested in adding some I'll be posting an update at some point that will support separate story files, plus other exciting features! <img alt="" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
  14. <p>It's not stupid if you don't know the answer. <img alt="" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p><p> </p><p> You need to install Liberty Basic first, there's a link in my first post.</p><p> </p><p> Then you run Liberty Basic and locate and open the program, or, right-click on the program and select open and from the dialog select LB to open it with.</p><p> </p><p> Then, use the "Run" menu or the Play button to run it.</p><p> </p><p> I'm working on an update at the moment. It'll have a Load/Save/Merge option for making it easier to use multiple data files. I've also been converting some of Captain2's TEW13 Dynasty storylines to the program which I actually got totally sidetracked by and therefore haven't done any of the stuff I meant to do yet. <img alt="" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
  15. You're welcome! If you want to add new stories that's great. This can be done by modifying the data file that comes with the program. (Tools for converting from TEW10 are no longer available). The file can be easily opened in a text editor like notepad.
  16. The Story Browser is a utility(not an app!) written in Liberty Basic for viewing storylines that were originally made for TEW2010 by Sonfaro and others. http://i236.photobucket.com/albums/ff185/udispc/screen_1.jpg Although the prewritten storylines feature no longer exists in the game these stories can still be useful in providing inspiration and a series of angles and matches for the player to follow. Infact using them in TEW now really offers the best of both worlds as they no longer have to be followed rigidly as they used to in TEW10, and the whole story doesn't have to be cancelled if a character gets injured or whatever. I don't have the full version of Liberty Basic needed to make standalone exe's. I used to have a serial but I seem to have lost it. So the free version of LB will be required to run the program. http://www.libertybasic.com/ Unless there's a kind soul out there who owns the full version... Version 1 has been achieved! All being well the program will not need further changes and future updates will be to the database file only. http://www.mediafire.com/file/u3uf5998ubt1w2r/storybrowse_v1.zip
  17. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="RayW" data-cite="RayW" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="25169" data-ipsquote-contentclass="forums_Topic"><div>People forget that wrestling is just a TV show with athletic actors. Telling someone to die because they did their job is kind of sad.</div></blockquote><p> </p><p> He is famous, apparently:- <a href="https://www.washingtonpost.com/news/arts-and-entertainment/wp/2014/04/22/i-will-get-the-people-to-buy-into-my-works-just-to-rip-their-hearts-out-a-qa-with-a-professional-internet-troll/?utm_term=.89fddc707e15" rel="external nofollow">https://www.washingtonpost.com/news/arts-and-entertainment/wp/2014/04/22/i-will-get-the-people-to-buy-into-my-works-just-to-rip-their-hearts-out-a-qa-with-a-professional-internet-troll/?utm_term=.89fddc707e15</a></p>
  18. I was wondering if WCW should be set to be property of Turner Broadcasting? What do you think?
  19. The Megapack II/III storylines which have been requested are now ready for download:- http://www.mediafire.com/download/84a20ka05drjhet/MP_Text.zip Credit: Sonfaro Also as a bonus here are the Panix storylines from TEW2005. These are quite cool as they provide a guide as to how many weeks/shows they should last and other booking aids. Credit: Panix http://www.mediafire.com/download/0xtd1xniits3rri/Panix_Text.zip
  20. I missed having the pre-written storylines to follow in TEW2013 so I wrote a little program that converted the main information from TEW2010's default stories into text files. It's handy to copy and paste the text to TEW2013's Notepad and then follow the scripts when booking as before. If people like this idea I've converted stories from Sonfaro, Cpt Charisma, etc as well but I won't post them until permitted. Come to think of it, I'm not sure if I'm allowed to post these default stories either since they're from TEW2010. erk http://www.mediafire.com/download/616naf912zzp1bj/Default_Story.zip
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