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JonButterfield

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  • Birthday 07/01/1984

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  1. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Jaysin" data-cite="Jaysin" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47811" data-ipsquote-contentclass="forums_Topic"><div>You're not doing anything wrong, the game isn't able to simulate that properly because the game doesn't know what's going to happen at your major event because it hasn't happened. <p> </p><p> In the real world in the 90s, the NWA actually got mad at WCW for spoiling a title change at a tv taping</p></div></blockquote><p> </p><p> Gotcha.</p><p> </p><p> I get why pre-booking wouldn't work from an AI logic, because it might not happen and all that, so I think I'm going to have to switch from the company style of booking 4 week's worth of cards on one date just for the sake of logic.</p><p> </p><p> Thanks for the replies!</p>
  2. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Historian" data-cite="Historian" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47811" data-ipsquote-contentclass="forums_Topic"><div>I want to make sure I understand what the problem you're running into is...<p> </p><p> Is the problem that you are booking a title change in say, show 4 of the block between the champion and a challenger? Or is the problem that you plan on doing a title change at the major event and then on say week 4 of the TV show as well?</p></div></blockquote><p> </p><p> So I want to book a title change at a major event on week 2, but there are two pre-taped shows that will air after that date - and it's warning me about not including the champion when I'm booking the NEW champion against a different challenger, if that makes sense?</p>
  3. <p>I took over NWA, who book their shows in 4 week blocks.</p><p> </p><p> But my major event is in the middle of this block - so if I pre-book a title change, the game is still complaining that the champion is not present in a match that will be aired AFTER the date of the major event...</p><p> </p><p> Am I doing something wrong?</p>
  4. <p>Really daft question, I'm new to TEW 2020 after playing the WMMA games for years...</p><p> </p><p> I started a game where some characters haven't got pictures assigned, so I used the editor to add pictures for the wrestlers - but they're not showing up on the menus, only on their profiles...</p><p> </p><p> So if I'm looking at my roster list, no picture. If I click into their profile, there's the picture.</p><p> </p><p> What am I doing wrong?</p>
  5. Given that injuries aren't that frequent, I would quite like an (optional) history of fizzled fights. Every time a fight has been booked for over a week, let's say, it gets recorded on the fighter's history as a cancelled bout ALA Tapology. Also, how about a few dialogue options for various taunting styles - from the Diaz-style middle fingers, to the hands by the waist, chin stuck out, those sorts of things? Applicable only to certain fighters, naturally.
  6. <p>Awesome, my PC ran into an issue and deleted a bit of data that I can't be bothered recovering - very cool to restart with all new data!</p><p> </p><p> Thanks!</p>
  7. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Remianen" data-cite="Remianen" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47811" data-ipsquote-contentclass="forums_Topic"><div>You will get hammered for it, and for good reason. That's almost never a good idea (exception: if the star in question is leaving the company).<p> </p><p> If you're referring to your home region, use your preshow. Debut them on the main show (authority figure reveals new signing) then have them in angles and matches in your preshow (on shows held in your home region) until they get to recognizable. Then have them win a match on the main show against an 'unimportant' or lower 'recognizable'. That should work to get them into your regular rotation.</p></div></blockquote><p> </p><p> All right, thank you very much, I've come across from WMMA where I'd pretty much routinely pit a strong fighter from another region against a strong fighter from my region, and it's always worth it!</p><p> </p><p> Appreciate the response, and that's kind of what I expected. I wanted to, but if the boost to the incoming wrestler doesn't compensate for the hit to the established wrestler then there's no point!</p>
  8. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Ruthian23" data-cite="Ruthian23" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="47811" data-ipsquote-contentclass="forums_Topic"><div>Quick question: When a worker comes to you and volunteers to put someone over and it says "The offer is good for three matches and will last for two months," what is the three matches referring to? That they are willing to lose up to three matches to them without complaining, or that it has to happen within their next three matches?</div></blockquote><p> </p><p> It means they are willing to lose three matches.</p><p> </p><p> I have only had it once, but it was for one match in six months, I haven't used it yet as both are faces, but don't worry you have the full duration to cash that promise in.</p>
  9. I had a quick question about debuting workers. I've signed some good international talent, but they don't have any real name value in my promotion's region - can I give them a big debut win over a star wrestler, or will I get hammered for it? How does this work? Will I be able to successfully establish an unknown worker quickly in this manner, or do I need to build them organically?
  10. Completely new to TEW 2020 - I can't find the answer I'm looking for, so thought I'd ask here - I put a worker under a new mask, but is there a way of representing that in the worker's picture?
  11. It's a wonderful game, I play it most days - I'm not knocking anything, just trying to make some suggestions for improvement
  12. Having gone in deep on WMMA5 for quite some time, one thing I noticed is that increasing the length of a contract increases the fighter's happiness with the deal on offer. What ends up happening is companies are signing fighters on 10 year deals, which is extremely unlikely in the real world - the UFC might offer a 10 year deal to a legend to stop him signing elsewhere (Anderson Silva springs to mind), but in most cases that type of contract makes no sense for promotion or fighter. On the fighter's part, signing a 10 year deal means they have ZERO negotiating power for a decade. They're just not going to go for it. While fighters enjoy security, they also want to have the chance to make a better deal. Also, a 10 year contract is going to need to be worth around 30 fights (15 guaranteed), since fighters are always wary about being locked into long deals where they aren't guaranteed to fight often enough to make enough money. To tweak the contract negotiation scenarios, I'd say a fighter on the verge of retirement is likely to sign relatively short term deals so that they can discuss terms with as many companies as possible as often as possible. I'd say a fighter entering the 'big leagues' for the first time is going to be most interested in fighting often, so if you're offering a 5 year contract with 5 guaranteed fights, they're just not going to sign that. Fighters who are settled might sign long term contracts, but unless they're elite stars, why is a company going to sign them for that long? Even with all the release clauses in a normal contract, you just don't see it. I'd also like to see certain fighters (maybe driven by a loyalty or happiness stat?) announce that they want to 'test the open market' and not sign contracts right away. An in-game effect might be to increase the likelihood of the fighter switching promotions, or encouraging other promotions to offer deals where they might not in normal game play. Finally, it would be REALLY cool for fighter's to effectively punish bad booking by having a 'morale' or 'happiness' statistic - if you hire an experienced fighter and feed him to an unknown prospect, 1) he should be looking to reject that fight 9 times out of 10 unless you've enabled fantasy booking, and 2) if he loses and his name value or credibility takes a hit, he should be unhappy with the promotion as a result. Finally, and to reiterate the point in the previous post, fighters will want to know WHY you're offering them a fighter that isn't a good match in terms of record. If you're offering a dude who is 15-7 a fight with a guy who is 0-0 because the debutant happens to be a beast, they're going to want to know what's in it for them. Is it name value for the inexperienced opponent? Is it because they're being fed a can and they're likely to win? Conversely, why is a debutant going to accept that kind of fight? Is it because the experienced fighter is actually a realistic opponent? Or because a financial incentive is being offered to take such a tough fight? Either way, booking actions and crucially booking success should affect fighter morale.
  13. - 'The Tower Of Power' Tim Boyer vs. 'Polish Power' Grzegorz Boniek - From 'GAMMA 56: Regueiro vs Brubaker II' (from the save game 'GAMMA') - Created 06 May 2018 (Rd 1 - 05:00) Next up, 'The Tower Of Power' Tim Boyer vs. 'Polish Power' Grzegorz Boniek. (Rd 1 - 05:00) Refereeing this bout will be Leo Behan. (Rd 1 - 05:00) The judges are: Ian Rivers, Edward Wilde, and Reginald Wodehouse. (Rd 1 - 05:00) There's a big size difference in this fight, Boyer is probably at least 30lbs heavier. That's a major disadvantage for Boniek to try and overcome. (Rd 1 - 05:00) The fight begins! (Rd 1 - 04:51) Boyer moves in closer, ready to attack. (Rd 1 - 04:51) Boniek, backing off, hits a weak left hand. (Rd 1 - 04:51) Boyer fails to find a home for his jab, but then hits Boniek with a great high right head kick. (Rd 1 - 04:38) Boniek backs off until pressed against the cage and covers up, clearly rocked! Boyer immediately advances, sensing that this is a chance to end the fight! (Rd 1 - 04:38) Boniek eats a right hook and is barely able to stand anymore! The cage is the only reason he is still upright! (Rd 1 - 04:32) Briefly clinching, Boyer drives his knee into his opponent's rib cage. (Rd 1 - 04:24) Boniek manages to clear his head and circle away from the cage, back to the center. (Rd 1 - 04:18) Boyer can't connect with a jab, but then hits a nice straight right that lands hard. (Rd 1 - 04:18) There is blood dripping from the nose of Boniek, it may have been broken by that shot. (Rd 1 - 04:18) That's going to make breathing a lot tougher and tire him out quicker. (Rd 1 - 04:11) Boniek covers up, retreating until pressed against the cage...wait, I think he is on rubbery legs! He is hurt! (Rd 1 - 04:11) Boyer moves in close and creams Boniek with a vicious right uppercut...and down he goes! (Rd 1 - 04:06) Boyer moves in quickly, kneeling beside Boniek and starting to hammer down with punches! (Rd 1 - 04:06) Boyer fires away with punches and Boniek takes several shots that threaten to end the fight! (Rd 1 - 03:53) Boyer pounds away with elbow strikes but fails to land any significant blows. (Rd 1 - 03:42) Boniek tries to pull guard on Boyer but doesn't get anywhere with the attempt. (Rd 1 - 03:23) Boyer tries to pound on Boniek with elbows, but none of the blows land with any degree of power. (Rd 1 - 03:07) Boniek tries to pull guard on Boyer but doesn't get anywhere with the attempt. (Rd 1 - 02:56) Boyer throws some elbows but Boniek isn't troubled by them. (Rd 1 - 02:36) Boniek takes the opportunity and manages to pull half guard. (Rd 1 - 02:23) We pass the halfway mark of this round. (Rd 1 - 02:23) Boyer attempts to pass half guard. (Rd 1 - 02:23) Boyer passes to side control, but doesn't have time to secure the position before Boniek starts scrambling. (Rd 1 - 02:11) Boyer somehow winds up underneath the north-south control of Boniek. (Rd 1 - 01:55) Boniek attempts to set up a north-south choke. (Rd 1 - 01:55) Boyer can't prevent the choke from being applied, he has to tap! (Rd 1 - 01:39) The winner, by submission, is 'Polish Power' Grzegorz Boniek! (Rd 1 - 01:39) Official Result: 'Polish Power' Grzegorz Boniek defeats 'The Tower Of Power' Tim Boyer (Submission (North South Choke) in 3:21 of round 1). The fight was rated as being Great. - Post-Fight Metrics For Tim Boyer Takedowns = 0 of 0 Punches (Power) = 3 Punches (Jab) = 0 Kicks (Power) = 1 Kicks (Jab) = 0 Elbows (Power) = 0 Elbows (Jab) = 0 Knees (Power) = 1 Knees (Jab) = 0 Ground Strikes (Power) = 7 Ground Strikes (Jab) = 17 Submissions = 0 of 0 Ground Passes = 1 of 1 Ground Sweeps = 0 of 0 - Post-Fight Metrics For Grzegorz Boniek Takedowns = 0 of 0 Punches (Power) = 0 Punches (Jab) = 1 Kicks (Power) = 0 Kicks (Jab) = 0 Elbows (Power) = 0 Elbows (Jab) = 0 Knees (Power) = 0 Knees (Jab) = 0 Ground Strikes (Power) = 0 Ground Strikes (Jab) = 0 Submissions = 1 of 1 Ground Passes = 0 of 0 Ground Sweeps = 0 of 0 - Post-Fight Metrics (Round 1 Only) For Tim Boyer Takedowns = 0 of 0 Punches (Power) = 3 Punches (Jab) = 0
  14. <p>Pretty sure this is some kind of settings thing going on on my computer, and it's a small one, but I like to browse while the game plays through, but invariably when I bring the game tab back to the front it's largely blank?</p><p> </p><p> Are there any changes I can make to give me a more pleasing 'welcome back' screen?</p><p><a class="ipsAttachLink ipsAttachLink_image" href="<fileStore.core_Attachment>/monthly_2018_05/WMMABlank.jpg.1c65176123dbe59c1833dbb31f928deb.jpg" data-fileid="3413" data-fileext="jpg" rel=""><img data-fileid="3413" class="ipsImage ipsImage_thumbnailed" alt="WMMABlank.jpg.1c65176123dbe59c1833dbb31f928deb.jpg" data-src="<fileStore.core_Attachment>/monthly_2018_05/WMMABlank.jpg.1c65176123dbe59c1833dbb31f928deb.jpg" src="<___base_url___>/applications/core/interface/js/spacer.png" /></a></p>
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