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darth_cuscus

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About darth_cuscus

  • Birthday 05/13/1994

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  1. Right now workers (depending on their personality) get upset if they are consistently left off shows and you can get around this by putting them in a multi-man or battle royal on a preshow etc. Could be interesting to build on that and have workers, depending on their personality and perception, get annoyed if their storyline is bad or the rating isn't high depending on their position on the roster, or if they are consistently not included in a storyline at all.
  2. It could be interesting to see if other stats, particularly Power, can be implemented in a way that is more significant. At the moment the Power rating is a pretty unimportant stat as it currently stands. But when we're watching wrestling, we see key spots that show off a worker's power and strength - like Hogan/Andre, Cena lifting Big Show and Edge up at Wrestlemania 25, or Bianca lifting Otis as examples. To make the Power stat play a bigger role, there could be a road agent note for angles and matches (similar to the stunt and crazy bumps) called something like "Feat Of Strength" which could impact momentum, pop or match/angle rating if it succeeds. The spot would run a risk of failing and making the worker look bad as well if their power rating is not high and their opponent is a giant, but if they pull the spot off it would boost their momentum and angle/match rating.
  3. Could be an interesting idea if it fleshed out. Could also have the workers themselves want to get the surgery and might ask for/need time off for the surgery and recovery time which could add an added layer of managing the roster.
  4. What could be an interesting additional layer is to have broadcasters not owned by the player set and give you objectives, similar to the owner of a company. E.g. they could want certain wrestlers to be exclusive to their broadcaster if you have multiple shows on different broadcasters similar to RAW (USA) and Smackdown (Fox). Or they might want to push a certain superstar or make sure you beat a certain opposing show in the same timeslot etc.
  5. What could be an interesting additional layer is to have broadcasters not owned by the player set and give you objectives, similar to the owner of a company. E.g. they could want certain wrestlers to be exclusive to their broadcaster if you have multiple shows on different broadcasters similar to RAW (USA) and Smackdown (Fox). Or they might want to push a certain superstar or make sure you beat a certain opposing show in the same timeslot etc.
  6. I think it would be cool to change up how ticket sales work to have tickets sell in a more gradual and realistic manner leading up to the event/TV taping. This would mean that you lock in venues in advance and aim to sell as many tickets as possible to cover the capacity of the venue to make sure you make a profit or at least break even on the rental and also ensuring that your company doesn't look like it can't sell out a venue. So for example there would be ticket sales based purely on people who want to see the product based on the momentum and popularity of the company. You then have to consider ensuring there are hot storylines or advertising marquee matches to boost ticket sales in the time before the event. This would also mean ensuring you plan your biggest matches first to make the most of the sales from that match and you would also have to make sure its an interesting matchup people want to see (based on storyline heat and popularity of the workers). If you can't fill the venue that can have negative impacts on momentum/reputation of the company as it can be a bad look if you can't at least sell out more than half of the venue you chose. Lower production levels would mean that the empty areas of the arena would be caught on the broadcast, whilst high production levels can offset this (e.g. WWE/AEW tarps off sections and ensures the camera work doesn't show the empty spaces). However, there is still the chance images of half-empty venues are leaked which would have negative impacts on the momentum of the company etc.
  7. Probably a dumb question - but what affects a worker's merchandise sales? E.g I have a couple of workers who have nearly identical stats in terms of popularity and star quality, but one of them is in the top 3 in terms of merch sales and the other is number 10 in merch sales.
  8. Probably a dumb question, but what is the purpose of counter-programming? Obviously it can affect another company's TV Rating, but how does that affect the other company? Does the lowered viewership affect them in any way? Or are ratings really just to add some flavour to the game?
  9. I'm not sure if I am missing something (I probably am) and I have checked the handbook and the forums, but I can't seem to figure out if we can book wrestlers on a brand they are not assigned to? I have a 2 brand split and I am trying to run an invasion angle, but I can't seem to book them on the show because they're assigned to another brand. Is there a way to book them on the show without having to change their assigned brand everytime?
  10. Dumb question but I can't find the answer anywhere. What does the promotion prestige and momentum stats mean and how do they affect the game?
  11. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="CharlieRock" data-cite="CharlieRock" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>If you build a Parental relationship with a smaller company, <em>and</em> own a TV station; can you broadcast that smaller companies' shows?</div></blockquote><p> </p><p> Yep. Go into child companies, under the management tab. Then select the child company you want to broadcast. If they don't have a TV show already go into TV controls and create one. Then go into View own broadcaster and then you can create a new deal with between the company and your TV station.</p>
  12. How does applying for a vacant booker position work? Do I need to be unemployed? I'm currently the booker for a company and apply for positions when they appear. But I keep losing out to people with less booking skill and reputation than myself. Do I have to leave the company I'm with first before applying for a position? Or am I doing something wrong?
  13. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="kingjames" data-cite="kingjames" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>What have you all found to be the best ways to rebuild a worker's popularity after leeching it off to put someone else over? Have you had luck with angles or jobber squashes? Or have you found only beating someone else with higher pop gets them back to where they started?</div></blockquote><p> </p><p> You don't have to let them beat someone with higher pop than them. Just make sure their momentum is Major Positive. And have them lose to one of your top stars at a PPV. I've increased so many people's popularity just from having them lose while they have really good momentum.</p>
  14. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="TheRyanLee" data-cite="TheRyanLee" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41194" data-ipsquote-contentclass="forums_Topic"><div>I have a question about storyline heat. It says that the heat will decrease in a storyline if not advanced for more than two shows in a row. I am running three 'A' shows (for my three distinct brands) with each brand/show getting its own PPVs. I've run ten segments so far with an Owens/Rollins storyline.. with 8 of them being graded B- to A+, 1 of them a D+, and 1 of them a C+. So how is the storyline heat an E+? This has been happening to me a lot with my storylines. Is the game punishing me because I run the storyline on one show, but not on my two other 'A' shows each week? I'm trying to run brand-specific storylines but it feels like the game is punishing me because I'm not running the storyline across all shows. Maybe I'm just not good enough to play with strict storylines. I've also read how heat is generated and rated. I know about all of that. It's just frustrating sometimes.</div></blockquote><p> </p><p> Yea it's an oversight as to how Brand split functionality works. I have the same problem. I have 3 separate brands but because all my storylines are brand specific, by the time the next week comes around all the storyline heat levels plummet. Would be good if it was addressed in an upcoming patch. What I do now is run an extra B show at the start of the week which I then put angles that are sort of like recaps of the storylines for each brand so it keeps the heat levels up. We shouldn't have to do that but thats one way to work around the heat issue.</p>
  15. Is there any way to increase a workers ability to play a face or heel (besides mentors)? Or is their skill set in stone?
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