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actarus1969

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About actarus1969

  • Birthday 05/12/1969

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  1. I agree with you because i am very fun of CBH for a super hero simulation game and CBU for the editor and the battle fight and also for code of super hero light for fun interface. I think a good CBH2 would contain : - keep editor possibility as CBU (event and story editor etc..) but add the possibility to create a custom fight by event or story - keep artifac and place and location picture as CBU - keep power and dice fight as CBU - keep heroes and foes quests as CBU - add relationships and moral interaction as CBH (romantic, married etc) with moral for each heroes which disapear in CBU - add the foe danger and control place jauge as CBH - so choose only one character in the world to control for individual fight, simultation etc but when you want during the game - so add the track and street battle fight solo and trainning and team tranning for the individual hero choosen as CBH - for big battle environement keep as CBU the possibility to control all heroes or give control by ai etc... but with light interface as CBH or code of super hero (less mouse click with different bouton in different windows) - you could also choose your hero as a vilain with also moral but different quest than heroes - add or improve game with sound for at least click buton as code of super heroes (i need sound when i click on game button !!! and help to be in the game). Please correct me or add you remarks... Best regards
  2. Hi, Happy new year !! I have bought recently your game because i found it fun and a little different than comic book heros series (smaller but with a better interface as sound and also it interesting to see the other bot super heroes played by IA). Hower i detected a bug in your game with your last patch. If i save a game in slot 2 or slot 3 (number of saving) the save game is corrupted because when i load it again the graphic of town is missing and there is also trouble with text in the game (i look at the save and it is not good only for the first save game is okya). Could please fix it. I think also it will be good for the future that player can rename also the foes names and their power as for super heroes. Best regards,
  3. I think it would be great to add custom fight for action for storylines because it is the only lack for user to have a TOTAL CONTROL over the story to customize all the game. It is also other users request. Users could make their own super hero fight history without random or add specific fight or keep every thing random. Thanks for you great game and also to listen and take the requests of th users. Best regards and merry chrismas
  4. Yes it will be good idea because CBU is a different game than CBH more around fight than CBH around simulation of an hero and relationship with others.
  5. Hi, It seems during fight (except puzzle) that full picture for heroes never displays but the full picture for foes displays sometime (by example when his power is used). It would be good to show sometime full and big picture also for our heroe fighting because it show the character "more realistic" and make the fight less repetitive. Of course i do not want to add another picture to skip but change when possible the small image by one full size or at least when the player wins score because the picture is small with a large frame with a small text inside by example or when use a power or during a dialog. Best regards, Christophe
  6. I think it could be good to have also hero kidnap and not only civil kidnap because there are many stories where it is also the case. I think also that the failure of the scheme will be wounded the hero by example (also for civilian case). Best regards
  7. I have looked at the statistic of attack and defense in the default database and saw that attack stats for all characters is all the time greater than defense stats and did not understand the reason at the beginning... But after more looking at fight and at the documentation i understood that the attacker has his attack stat added to 2d6 dices versus the defense stat only withtout 2d6 dices. So in the database, characters need to have their own defense stats increase to be succeded... There is a reason why the defense characters has no 2d6 dices to run also vs attacked ? Best regards
  8. Suggestion to add very simple sound when you click on a button or a success or fail windows appear with a option to mute these sound. It is the same suggestion than for CBH, because we need a sound when we click on a button to be sure that the command succed (so time there is a small delay between the click and the windows appear) but also to have a "living game" and not a mute one. I know it is a comic book game but when i read a comic i like the sound of "scratch" paper when i turn up the pages for example. Even for a pen and paper game you have the sound of the throw dices (like your game) and the sound of the pen writing and updating caracters papers etc... So in your game it could be super cool to have the sound of a page turn for the click on button by example and when a success happen an aplause sound a for a failure a sad sound etc... Sorry for my bad english but i am a french guy
  9. Hi Adam, Thanks a lot for your new good game that we are waiting for a long time after CBH... I have tested your beta and i can already say it is a good game and i can say i will buy your new game. I have succeded to import my cbh mods and it a very good thing. I have already some remarks : 1) no picture or link to a civil information in the window of fight event for example with civil involved. When i played there was an issue where bad guy attack a civil people and you have to fight theses bad guy. It seems that only the name of civil guy display in the windows and there is no picture of this civil guy and even no link (by clicking its name) to access to civil guy information. In CBH you can do that and also the civil picture seems not be used (except probably for custom change or change alignement). It could be good to access by link (if there is not enough place to add picture). 2) seem no picture or link for artefac in the hero information in the game (only in the artefact information it self). Some hero have new power from an artfect and you see its new power but we do not see a picture or a link to the artefacts the guy got. 3) important suggestion to add very simple sound when you click on a button or a success or fail windows appear with a option to mute these sound. It is the same suggestion than for CBH, because we need a sound when we click on a button to be sure that the command succed (so time there is a small delay between the click and the windows appear) but also to have a "living game" and not a mute one. I know it is a comic book game but when i read a comic i like the sound of "scratch" paper when i turn up the pages for example. Even for a pen and paper game you have the sound of the throw dices (like your game) and the sound of the pen writing and updating caracters papers etc... So in your game it could be super cool to have the sound of a page turn for the click on button by example and when a success happen an aplause sound a for a failure a sad sound etc... Of course we do not need music because we can add it our own in with background sound software as vlc or other tools. 4) add cbu in steam I have bought and discoverd your CBH game by steam because in france we do not know well original game directly from country we bought them by steam or shop.. There is still now topics about cbh so many people from other can buy and discoverd your game. Sorry for my bad english but i am a french guy... Best regards,
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