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321kid

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Posts posted by 321kid

  1. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="The Swanton825" data-cite="The Swanton825" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="53023" data-ipsquote-contentclass="forums_Topic"><div>You could import from some real world mods. The Mod Index thread has a bunch of them:<p> <a href="http://www.greydogsoftware.com/forum/showthread.php?t=545720" rel="external nofollow">http://www.greydogsoftware.com/forum/showthread.php?t=545720</a></p></div></blockquote><p> </p><p> Such an easy solution that i hadn't even considered. thanks</p>
  2. <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="w4lru5" data-cite="w4lru5" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="49281" data-ipsquote-contentclass="forums_Topic"><div>Yes indeed. Go to the editor before you start a game, hit “Toggle List” in the upper corner, then “Select All” on the menu to the left of the list. Hit “Delete items” and you’re good to go.</div></blockquote><p> </p><p> Hero! Thanks</p>
  3. Okay. You’re going to want to create a new database in the editor, then paste the TEW2020.mdb file in there. Once you’re in the game, just open whatever DB you want to use, delete all the angles (or make them non-default; up to you). While you’re on the Angles screen, go to “Import” in the editor and pick the DB with the pack in it. Hit “Select All,” import and you’re good to go. Same drill if you want to import into your current save, though you’ll have to manually delete/un-default the current angles if you do it that way.

     

    Let me know if it doesn’t work/if you’ve got any comments once you get a look at it.

     

    Oh, and welcome to this great community!

     

    Is there a quick way to delete them or one by one in editor?

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