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Mjchartrand

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Posts posted by Mjchartrand

  1. I'm not experienced enough to answer this fully, but one idea you could try is to edit to fight engine (technically I think you have to copy the default one to create your own), this could get a little detailed but especially if you're happy to play around with it I'm sure you could get the results you want. For example you could decrease the effectiveness of head movement, or perhaps increase the effect of punching technique. I'd assume this would result it more strikes and if you wanted to counteract this to make sure it didn't lead to too many KO's you could increase chin strength or something like that.

     

     

     

    That looks correct according to the help file it gets worn down during the fight 'i.e if a fighter takes multiple shots to the head' it says this makes him more likely to get stunned or knocked out so implies that it goes down from just usual strikes.

     

     

     

    Thanks for the help! I wonder if I just drop the effectiveness of punching power while making movement also less effective.

  2. I’m working on a mod myself for the future rather than the past. Would it be alright if I took some of your renders to make future gens? I’m really impressed with the ones I’ve seen so far and the characters are definitely something I would like to have in the future of the game.
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