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ArcheoOutOfNowhere

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About ArcheoOutOfNowhere

  • Birthday 11/02/1990

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    Belgium

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  1. Obviously, we already have some kind of relationships between training facilities and companies exist, since we have dojos and performance centers, but I'd find it interesting to be able to create some kind of relationships with Wrestling Schools as well. In real life, we know that some companies will often offer a chance to workers from some training schools, even though they do not own it: the Nightmare Factory students will have a much better chance to be hired as jobbers in AEW, etc. Furthermore, sometimes, just having in their roster (either the current one or in the past) a worker who also has their own wrestling school is enough to have the students be more likely to go there, etc. As such, I'd propose this: - Bookers who have a good relationship with a School Owner would get messages when a promising student is graduating - AI Bookers would be more likely to hire/use workers from the schools owned by someone they have a positive relationship with - Relationships with wrestling schools would also be influenced by how often and how well you're using their graduates, as well as the possibility for companies that have workers under written contracts (so as to not abuse it) to send money towards those schools - Whenever you have a good relationship with a school owner, or they actually work for you, going into the "Hiring Locals" would still give you free workers based in the region, but also graduates of those schools that are free for the night, simulating how school owners would be willing to "promote" their students, and offer them a chance to broaden their horizons. This could however be limited by either age, years of experience, and/or pop/reputation if we don't want players to abuse it by hiring popular workers on one-night-deal every show so they can sign better workers that would refuse an ongoing contract. Likewise, I'd probably limit it to workers available in your area, so you don't simply sign a worker who have a wrestling school in Japan or Mexico, and suddenly have people willing to travel to the other side of the Earth just because their mentor is working in the USA.
  2. If you're not averse to hire someone who might not have the pop, how about someone like Hernandez ? Or perhaps Samoa Joe, so later on you can use him on his own as well ?
  3. In theory, you could always have a middle ground: if you pick someone, you might get a bonus if they're good (Justin Roberts, Samantha Irvine, etc), a malus if they're particularly bad, and if you don't pick anyone then you have neither bonuses nor maluses. More or less like picking a figurehead, if you will. However, yes, it's difficult to determine what they should be based on: Mic Skills doesn't really fit, because it is for how well they do promos, and things like Charisma or Acting would not fit much better. Maybe an attribute rather than a skill, like "Recognised Ring Announcer", that could be gained with experience, or something about a worker's voice ? Maybe a combination of skills, but with a much lower threshold to gain bonuses, since said bonus would be insignificant ?
  4. Maybe also "Must be X Ethnicity" (so say LWO wouldn't have any non-Hispanic workers in it), "Must Be X nationality", and a system of either soft or hard limitation much like we choose for Face/heel ? That way, the AI would know that LWO must not have any non-Hispanic workers, but that another must be Japanese based but can have a minority of workers who aren't (for instance, a manager who would serve as an interpreter).
  5. They pretty much are, yes ! Do you think you could do the second one with this image, and on a black background ? While it will be an indy territory and I will probably go through an "Attitude Era"/"Hardcore-ish" phase, it'll start as a more traditional company with lots of old-timers and I can't really imagine, say The Destroyer or Al Madril work for a company with an Anarchist logo 😅 For events, at the moment I don't have any ideas other than maybe one referencing Hollywood, but any reference to either the city itself (Skid Row, the Venice Canals, Hollywood Boulevard), or people from LA (famous songs from local bands, celebrities, etc) would be fine. Those will serve as the future PPV types events, but it'll be a while before I need them so I haven't thought of names yet.
  6. Could anyone make me a jpg logo for a new NWA territory in the 90's ? Either called "NWA: Los Angeles", "NWA: Hollywood" or any variation that would be related to Los Angeles. Since it will be a 90's company, they can look a bit "cheap", much like the NWA Hammerlock, NWA Wildside, NWA Top Rope, etc were, but I don't want to use the "NWA Championship Wrestling from Hollywood" since that will be an entirely different company. Also, if anyone has logos for NWA events/PPVs, preferably related to Los Angeles once again but more neutral ones are entirely fine, that'd be amazing !
  7. Am I crazy, or is Howard Finkel not in the mod ? I might have deleted him by accident as I was tinkering with the editor, but I could have sworn I didn't delete anyone today so I figured I'd ask just in case !
  8. After some research, it appears the NWA Los Angeles I'm thinking of might not be the same as the NWA Hollywood one, at least according to cagematch. Still, all great shouts so I'll probably use one of them !
  9. Speaking of bookers/owners, I actually have need of people's knowledge to pick one myself ! I've decided to (re-) open a NWA company that hadn't been open for more than 34 years, namely NWA Los Angeles (or NWA Hollywood) in 1992. However, I'm stuck on who would be a legitimate choice as the owner of the company. Basically, the idea is that I'll be similar to one of those many companies that opened under the NWA umbrella in the late 90's and early 00's (NWA Florida, NWA 2000, NWA Anarchy, etc), and will try to first become a giant, then "eat" every other NWA companies until I'm the only one left. However, I don't know who to pick as a legitimate owner: ideally, I'd want someone who would have had ties with NWA back in the days, who didn't open another company in the database (hence why Rick Bassman, Johnny Legend, Roland Alexander or David McLane aren't really options) and preferably in the Los Angeles area at the time, or at the very least in California. Based on the database and the very limited research I've done so far, I probably could go for either José Lothario, Jack Armstrong, Ray Stevens, Ivan Putski or (just for the pun) Jeanne Basone who used to be known as Hollywood in GLOW, but none of those names seem to really fit, so any suggestions would be more than welcome !
  10. I tried to see if the answer was in the handbook, but since it's not: do non-wrestling workers (referees, announcers, etc) take part in Independent shows ? If yes, is there a way to see who participated in such roles ?
  11. A couple of names that might work, although I don't know how much you want them to be known: José Lothario, or maybe Pedro Morales if you don't care if they are actually Mexican/from the lucha libre scene ? If they can just be old but non-retired, maybe Chavo Guerrero Sr. ?
  12. Also, while I never worked on TEW mods (or well, not published ones at least), I did work on some for other management games, and in general have done a lot of group projects at Uni and at work, so I have at least some experience when I say this: it can be very, very difficult to find people you have enough common ground with that you can agree on anything subjective. For instance, Fleisch and SkyCrasher (apparently) have found in each other someone who sees modding the same way, so their work mesh particularly well together. However, if they were to add someone new to the team, that person might think workers from "their" area are massively better and should be upped 10-20 points when it's not the case, or argue over and over that people already in the mod should be much better/much worse than the actual consensus. Even if they might theorically be right (which, to be fair, I don't think is true considering how great the 92 mod is, but that's another debate), it'll make updating take much longer because while you're arguing on every detail, you're not adding new data. Add to that discussions on whether some people should be added, how they should be named (their most known name ? their first gimmick name ? their real name ?), which company does or doesn't belong, etc and it might end up not being worth trying to find someone to work with because the amount of time lost doing all of that might end up bigger than the amount of time gained by having someone to work with. That's also why a project I wanted to consider at one point (having a mod with only debuting workers you could import in any other mod for long saves), is something that in practice will never really work: I'm not knowledgeable enough in lucha libre or old school puro to rate how talented X or Y would have been the day of their debut, and even if I was, there are odds I'd rate them too low/too high to mesh well with, say, A New Trust, Territory Daze or The Yes! Mod. Therefore, I'd probably need to make multiple mods with different starting dates, and I'm really, really not tempted to do that.
  13. I'm looking to start a new save with what is my favorite historical mod of all time, but I have a question ! Basically, I'm looking into adding some future workers (mostly rom the French and Belgian scene) for my own use, but I don't want to either have them too good or not enough. So, I was wondering how do you rate your workers, specifically those that haven't debuted yet ? I know more or less how to rate people who have debuted already (watching their matches, etc and comparing them to workers already in the mod), but for people who have not debuted, and even more in the cases of those who have little to no footages online, I have no clue how to rate properly. Thanks for any advices, and again, congrats on doing such an amazing job !
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