Kobe1724 Posted April 6, 2007 Posted April 6, 2007 ^ Like the topic says, what are the different ways to raise overness and momentum?
Wildcat Posted April 6, 2007 Posted April 6, 2007 To increase overness you simply put a worker into the target audiances view. IE get them on your shows and their overness will rise as they become more familiar to the crowd. Good matches, good segments and angles all raise overness quicker than bad ones but they all effect overness to some degree. The way to raise momentum is to put a worker over cleanly against a more over opponent. The disparity of the momentum between the two determines how much of a change you will see. Good angles and matches themselves also up momentum on a smaller scale.
stupifY_me Posted April 6, 2007 Posted April 6, 2007 [QUOTE=Wildcat;221111]To increase overness you simply put a worker into the target audiances view. IE get them on your shows and their overness will rise as they become more familiar to the crowd. Good matches, good segments and angles all raise overness quicker than bad ones but they all effect overness to some degree. The way to raise momentum is to put a worker over cleanly against a more over opponent. The disparity of the momentum between the two determines how much of a change you will see. Good angles and matches themselves also up momentum on a smaller scale.[/QUOTE] With Momentum that isn't always true. I have trouble doing it, but others say that Angels help to especially doing a video for new workers.
Wildcat Posted April 6, 2007 Posted April 6, 2007 The effectiveness may have to do with the promotions entertainment values, angles would logically gain a wrestler more momentum in an entertainment based fed while they wouldn't do much in a pure fed with low entertainment value.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.