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H2H Play Calling


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I am not sure if there is a big desire for this in a text game but I would like the ability to call my own plays vs a human opponent in an on line league. I know this does not do any thing for solo play but would be a great feature in multiplayer leagues. Each player would call there own plays and you would see the results in a play by play window. You would have an over head view of the field, location of the football, and first down markers. A chat window during game play would be a nice option too to compliment your opponent on play calling. When the game is finished an export file with all the game data would be sent via ftp to the commissioner. I think the control of the game plan, players, and substitutions would be a lot of fun and make the gaming experience more enjoyable.
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DITTO! Without a doubt would make BB head and shoulders above any college football sim ever devised imo. Below is an ideal example of a game that gives strategy and playcalling the treatment it deserves. Very user friendly and plays a great game of pigskin. AND you can play head to head, which is where this game really shines. If only you could merge a career game like TPF or FOF with a great "ingame" model such as Action. Gotta give the "ingame" some love! [IMG]http://www.dksports.com/images/FOOTBALL%202005%20GAMESCREEN.jpg[/IMG] [IMG]http://www.dksports.com/images/FB04%20GAMESCREEN%202.jpg[/IMG]
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  • 4 weeks later...
Can you play head to head?? Surely there is a way to let the host use his IP address and hook up online. Being able to recruit, gameplan, and call your own plays in an multiplayer league would be the icing on the cake. How much of an undertaking would it be to feature this in Bowl Bound? Thanx in advance.
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