Pythran Posted June 24, 2007 Share Posted June 24, 2007 I was playing WreSpirit 2 and TEW07... and the biggest and strangest difference between the two of them is that one is made with the acknowledge of kefabe (TEW07) whereas WreSpirit is played as if wrestling were real... Which got me thinking... A game in which you could actually be a wrestler... but in the same keyfabe sort of style as TEW07. You'd start at the bottom... like in WreSpirit and have to make your way up... originally by signing on for indie shows and getting noticed... etc... and then eventually signing for a company until you'd be the top dog of SWF... or something like that. Of course, rather than winning your matches, your prime goal would be to entertain, as well as build your character and establish yourself as a wrestler. An actual match could be a series of scenarios that play out as the match takes place... for example... "Your opponent (Bruce the Giant) takes a swing at you with a right hand, as scripted. However, he completely misses and you know that it will look dreadful on TV. What do you do?" Then you'd get a choice of answers... like... A. Sell the punch as originally intended. It'll look bad on screen, but management can't punish you for doing as it says on the script. B. Completely no-sell the punch as you know that it'd look ridiculous on screen. However, Bruce may repeat the move or not... you don't know and would be risking another awkward moment as the two of you try to phase yourselves back into the script. C. Improvise. If someone left you an opening like that in a real fight, it'd be stupid not to take advantage. Take an unscripted shot back and then phase back into the script asap. This would look better on screen for the viewers at home, however, management could get angry at you for ignoring th script. There are many scenarios that could work... like the one above... or a wrestler accidentally connecting too hard with a punch... or not giving you enough leverage on a back body drop... etc... each forcing you to make a choice which would affect both the excitement rating of the match and the managements opinion of you. And you'd obviously have creative meeting as well, more in-depth than WreSpirit... be booked to win titles... have a detailed control over your contract... And you could be able to determine your own personality too... by refusing to do jobs... or no-selling opponents attacks... etc... Just something I've been thinking about... Hopefully there'd be a way to incorporate interview and acting segments into the game as well... What do you all think? Link to comment Share on other sites More sharing options...
Capelli King Posted June 25, 2007 Share Posted June 25, 2007 I think that that would make the game much more close to what it should be. A game focused about wrestling instead of a real sport. The result should not be focused on the skills of the wrestlers. The matches should be booked beforehand(by the booker) and you should play or work the matches somehow. Not an easy task, plus it could get a bit boring over time, but that is not our job to think about! I mentioned several times Wrespi should be something like a backup for the future WMMA (Adams new game), which is based on real fighting anyway. Link to comment Share on other sites More sharing options...
Clarity Posted June 26, 2007 Share Posted June 26, 2007 When Adam Ryland let it be known that he was making a new game, i had the exact same idea for a game as you. But hey.. If WMMA does well, maybe it would be his next project. *hint hint* Link to comment Share on other sites More sharing options...
Jonfun Posted July 3, 2007 Share Posted July 3, 2007 Love this idea and if done right it would be amazing. Link to comment Share on other sites More sharing options...
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