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Road Agent Psychology??


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If I don't have a match scripted (but not called in-ring either), what effect does the road agent have? Does his psych stat still affect the match? And if I do call in-ring, does the RA have any impact? Also what impact does his respect stat have.
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The road agent lays out the general match with the two workers. Based on your instructions - or lack of - they will do their best to put together a match that will entertain the fans. If you don't offer any comments, I believe that they will still be available to help out the workers with the match. Calling in the ring means that the tempo and rhythm of the match will be decided by the workers - generally, I believe, by the worker with the higher Psychology rating. The Road Agent will still work with the competitors to ensure that the match flows as you want it to. Respect isn't necessary in a Road Agent - other than the fact that your company will need a certain number of Locker Room Leaders to prevent the backstage atmosphere turning sour. If your RA has high respect, than great - but it can equally be possessed by your champion, or some randomly generated ET you've picked up fresh out of a dojo.
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What I mean is, if I'm not scripting, do I still need a road agent with good stats or will their psych have no effect?? That's what I figured about their respect stat, I just wanted to make sure that if my RA had low respect his instructions weren't gonna be ignored or anything
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It was suggested to me to let some of my highrated ME'ers like HellMonkey, Alexander, Samoan Machine, Let these guys be your RA's Or who ever you may happen to have that has good Pshy & Basics This suggestion helped me and also saving me money Basically I have my ME's doubling as RA's My User Charter doubles as Authoiry & Color Comintator. And I have a couple Female Wrestlers doubled as Managers. Also thinking of Doubling a couple decent Wrestlers as Refrees.
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[QUOTE=tom_wk;257248]So do road agents still affect the match (in the game not IRL) if I don't script??[/QUOTE] You're gonna have to give more detail. Which question are you asking? A) "If I don't give either a 'call in ring' or 'script' note, will the road agent still affect the match?" or B) "If I use the 'call in ring' note, will the road agent still affect the match?" Answer to A is unknown to me, mainly because I have ALWAYS set that note and have since TEW05 was new.:p Answer to B is no. It's up to the workers involved to put together a good match.
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My question is A) "If I give neither a 'call in ring' or 'script' note, will the road agent still affect the match?" And do you seriously use the script note all the time?? Surely that should be reserved for cretins like Heidenreich, who don't know a wristlock from a wristwatch?
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You generally want to use 'script' when you've got two people with bad psychology (in real life, Boogeyman vs Khali for example). Obviously if you let them call it in the ring, it'd be pretty dire. I wouldn't recommend using it all the time, maybe if one worker is bad use 'protect' on him.
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[QUOTE=tom_wk;257472]And do you seriously use the script note all the time?? Surely that should be reserved for cretins like Heidenreich, who don't know a wristlock from a wristwatch?[/QUOTE] Well, since I generally tend to either use the best road agent available to me (like Crippler Ray Kingman in the C-Verse) or my worker with the highest psychology, scripting gives me the best chance of not having a match fall apart. I usually use my user character as a combo road agent/color commentator (road agent push, color commentator in the 'Announcers' section) so that helps some, with real world mods. (I don't ever play WWE or TNA so hiring quality road agents can often be prohibitively expensive or impossible due to being 'too small'). However, I don't 'script' every match. Any singles match with at least one person with B- or better psychology, gets called in the ring. For tag matches, it has to be at least two people with B- or better psychology. B- is my own minimum though, it's not something coded into the game. I chose B- because it's basically what B was in 05 (at least I think it is).
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[QUOTE=tom_wk;257760]Surely there's a medium where a worker(s) isn't up to the task of calling in ring, but don't need the match scripted out entirely for them??[/QUOTE] Umm, what you're asking for doesn't exist in reality. Either the workers are seasoned enough to call the match on the fly OR they work out the details BEFORE the match (which is where the road agent, who IS seasoned enough, comes in). You're asking for inexperienced/incapable workers to be able to do what experience and talent allows.
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No no not quite. The primary use for road agents (IRL) is to assist workers putting a match together. Not everyone needs a match laid for them hold by hold (although wwe does this quite a lot) but still not everyone is up to the standards of calling a match entirely in the ring without talking about it before hand (IRL this also generally requires a familiar opponent ala Ric Flair and Ricky Steamboat). I do not know the mechanics of how this works in the game, however if in the game the options were to [I]either[/I] script or call in ring (with no middle ground) there would be no need for two different road agent notes, the absence of one would imply the other (for instance by not setting 'script' the workers would automatically 'call in ring', or vice versa). If there were only two options, having a second note would be unnecessary. But yeah, in real life there is a middle ground, the way the road agent notes are set out suggests there is in the game too, however my inexperience with the game means I can't say.
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[QUOTE=tom_wk;257786]No no not quite. The primary use for road agents (IRL) is to assist workers putting a match together. Not everyone needs a match laid for them hold by hold (although wwe does this quite a lot) but still not everyone is up to the standards of calling a match entirely in the ring without talking about it before hand (IRL this also generally requires a familiar opponent ala Ric Flair and Ricky Steamboat). I do not know the mechanics of how this works in the game, however if in the game the options were to [I]either[/I] script or call in ring (with no middle ground) there would be no need for two different road agent notes, the absence of one would imply the other (for instance by not setting 'script' the workers would automatically 'call in ring', or vice versa). If there were only two options, having a second note would be unnecessary. But yeah, in real life there is a middle ground, the way the road agent notes are set out suggests there is in the game too, however my inexperience with the game means I can't say.[/QUOTE] try it for yourself. Run three matches with the same people. Set one to call in ring, one to script, and one with no note.
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Guest Ransik
I've got a question that pertains to this. Ok... I'm playing DOTT right now... got Rick Steiner, Al Snow, Shane Douglas, etc... guys with terrible psychology, basics and the such. Now if I put them in matches against guys who aren't spectacular but average in those skills but I have a GREAT Road Agent with As in those fields... will the wrestler's skills go up just based on who they're wrestling or does the Road Agent help increase their skills? Cause honestly there's really no one in DOTT that become an incredible performer.
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