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I know its to late for this to be added(unless it was allready planned) so this is just to disscuss the idea and get peoples feedback King of the ring is my example for this. current day KOTR is 8man so current storlylines are ok. but in the past it was 16-32 particapents in a KOTR tourny. Having in the storyline a section where you can have tourny brackets would be cool. having a tick box to say a KOTR match to advance. The tourny could be rated the same as normal storylines, so a E- KOTR would be usless and boring so using lots of small names and just 1 big star would crush to tourny and bring down the momentum of the bigger star. Also the ability at the end of a tourny for the winner to continue a fued with the finalist using the same storyline but just modifying into an unchained or another 1v1 storyline(using the overness of the KOTR tourny):D altho this is a rather complex idea that would need alot of planning, i think it would be a great addition to future TEW games. what do you all think?
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Tourney's do need to be re-touched I think in this game. Maybe go back to the old EWR style where you actually had a bracket that you could look at and see where people would go from there (Maybe it wasn't like that in EWR... possibly wishful thinking... haha). It makes it easier to see where things are suppose to go from one match to the next. Maybe even have it where when you're booking a show you can go to the brackets and click on one of the matchups to essential book the match onto the show. An easy way to not only follow where your tourney is going in the game but also make it easier to book the tourney as you just need to click on the individual matches set in the brackets during the show and have it come up as your booking a match. Cheers.
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I thought the tournament bookings were all done in "Storyline" mode. Maybe ask for more people to be allowed in the storyline? I like the suggestion/request, just don't know how it would be done... We have the tournament type belts in there now. I ussually take the same storylines... Correction, I believe I made some storylines, that kind of do this. I take 8 worker's, have them all have a match against each other (1 vs 2, 3 vs 4, etc.) then have the winner's match up. Then I take and evolve whichever one is doing better, and put all the remaining winner's into one.. So if you want 64 in it, you can do it, just have to run 8 storylines to completion, and evolve the best one into a new one (kind of the same). Or do like me, and use 24 or 48, and only go to the distance where all the storylines combined gives you 8 worker's left... Then evolve it into your last one. Just how I done it, worked out pretty good, the last storyline (I think I used this method around 4 times) ussually starts going over great. I can't remember the evolved storyline doing worse then any of the other's... Anyways, it just builds up, and builds up that way, till your done. A way to do it without going through all that would be nice, but I don't know if we even have a "Tournament" type thing going on. You can now do this with just unchained storylines as well.
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[QUOTE=djthefunkchris;416924] I take 8 worker's, have them all have a match against each other (1 vs 2, 3 vs 4, etc.) then have the winner's match up. Then I take and evolve whichever one is doing better, and put all the remaining winner's into one.. So if you want 64 in it, you can do it, just have to run 8 storylines to completion, and evolve the best one into a new one (kind of the same). Or do like me, and use 24 or 48, and only go to the distance where all the storylines combined gives you 8 worker's left... Then evolve it into your last one.[/QUOTE] That's the sensible way, and what the evolve storyline button is for. Also allows you to build up your heat, and of course, lose it if some competitors aren't worthy (King Mable anyone?).
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