Trell Posted May 7, 2008 Share Posted May 7, 2008 I would love to see the User Characters to be put in with the normal wrestlers. I think it would be good cause then you can do relationships and you can set up tag teams. I think it would help out mod makers because then you dont have to make people do it when they enter the game. I realize it is probably too late, but thought I would throw it out. :) Link to comment Share on other sites More sharing options...
Irish Wolf Posted May 7, 2008 Share Posted May 7, 2008 [QUOTE=Trell;419068]I would love to see the User Characters to be put in with the normal wrestlers. I think it would be good cause then you can do relationships and you can set up tag teams. I think it would help out mod makers because then you dont have to make people do it when they enter the game. I realize it is probably too late, but thought I would throw it out. :)[/QUOTE] It was my understanding that the problem with this was that the user character isn't actually added to the Database until you choose which one to play. So if the user character was with the regular workers every user character you had in the DB would be added every time you started a game. Link to comment Share on other sites More sharing options...
Blasphemywebleed Posted May 7, 2008 Share Posted May 7, 2008 Sounds good to me. On expanding it as well in future versions I would love to see the ability to select any worker from the database as your user character rather than creating a new one. Link to comment Share on other sites More sharing options...
Richyg Posted May 7, 2008 Share Posted May 7, 2008 The only way to counter-act it would be to add a check box to the workers stating "user character" and then scrap the User Character option completly. Only those workers tagged with the "user character" option will then appear on the character selection screen. Link to comment Share on other sites More sharing options...
Irish Wolf Posted May 8, 2008 Share Posted May 8, 2008 [QUOTE=Richyg;419105]The only way to counter-act it would be to add a check box to the workers stating "user character" and then scrap the User Character option completly. Only those workers tagged with the "user character" option will then appear on the character selection screen.[/QUOTE] The problem with this is lets say you have 5 or 6 different user characters and they're in with the regular workers with all these relationships set up. Now when you start a game and select a user character one of two things could happen. 1) All the other user are still their in the Database with all their relationships and what not. So every time you play every user character is in the world even though you only control one. or 2) The game says ok this one user is being added so none of the others with the user tick are added to the new game but you get errors because now all the relationships they had are wrong because now the user characters don't exist in the world but the people they have relationships with still have this erroneous data. Link to comment Share on other sites More sharing options...
mistaken Posted May 8, 2008 Share Posted May 8, 2008 [QUOTE=Apupunchau@optonline;419295]The problem with this is lets say you have 5 or 6 different user characters and they're in with the regular workers with all these relationships set up. Now when you start a game and select a user character one of two things could happen. 1) All the other user are still their in the Database with all their relationships and what not. So every time you play every user character is in the world even though you only control one. or 2) The game says ok this one user is being added so none of the others with the user tick are added to the new game but you get errors because now all the relationships they had are wrong because now the user characters don't exist in the world but the people they have relationships with still have this erroneous data.[/QUOTE] ok so we don't make it a check box, we make it a drop down. normal character(can not be a user character) user player(not avialabe on relationship screen on added to database at start of new game unless seleceted as user characeter) user character (is a normal character if not selected, thus relationships can be set up for him.) but personally i like the user characters separated out. Link to comment Share on other sites More sharing options...
alden Posted May 8, 2008 Share Posted May 8, 2008 I think the only way that could happen is if you are allowed one user char. per data base. Although if multiple people play the same game and the same database that could lead to a problem. Link to comment Share on other sites More sharing options...
Richyg Posted May 8, 2008 Share Posted May 8, 2008 [QUOTE=Apupunchau@optonline;419295]The problem with this is lets say you have 5 or 6 different user characters and they're in with the regular workers with all these relationships set up. Now when you start a game and select a user character one of two things could happen. 1) All the other user are still their in the Database with all their relationships and what not. So every time you play every user character is in the world even though you only control one. or 2) The game says ok this one user is being added so none of the others with the user tick are added to the new game but you get errors because now all the relationships they had are wrong because now the user characters don't exist in the world but the people they have relationships with still have this erroneous data.[/QUOTE] Yeh i see your point totally. I think this is why all the "usable characters" should be in the game if you control them or not. You essentially get role play of that character in the game world. This still doesn't stop you from creating your own and adding it to the database. My theory is you could play as British Samurai and be the owner of ROF. This would obviously kick the head booker of ROF off the roster though. Link to comment Share on other sites More sharing options...
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