EkmO Posted June 15, 2008 Share Posted June 15, 2008 In this thread, Post your product and the details for it :) Link to comment Share on other sites More sharing options...
ritwik Posted June 15, 2008 Share Posted June 15, 2008 Key features: Traditional, Modern Heavy features: Daredevil, comedy, cult medium features: lucha libre Face/Hell divide is Medium. Match intensity is 40% and match danger is 70%. Everything else is at low. I like this definition because it is a nice, balanced style. I can use virtually any type of wrestler, segments are rated equally on performance and popularity and it is favourable to getting sponsorships and is not ultra-sensitive to wrestling industry changes. Plus, since I like to push strong characters, I like the fact that this definition requires proper gimmicks for all wrestlers, and fans can appreciate all sorts of gimmicks [since they're not turned away by subtle gimmicks]. Link to comment Share on other sites More sharing options...
Irish Wolf Posted June 15, 2008 Share Posted June 15, 2008 Crash and Burn Wrestling When you absolutely positively have to find a home for all the worst unemployed wrestlers in North American Except no substitute. Key: Cult and Hardcore Heavy: Risque and Daredevil Medium: Modern, Realism, Traditional Low: Lucha and Comedy Intensity: 90% Danger: 80% Match Ratio: 90% Minor 5 Minutes Medium 8 Minutes Main 10 Minutes Face/Heel Strong T&A High Women's None Notes: Vocal crowd Based on performance Want correctly packaged gimmicks Won't be keen on gimmicks (Can't seem to get rid of this) No risky gimmicks (Can't seem to get rid of this) No one-dimensional gimmicks Want subtle and complex gimmicks Enjoy high risk matches No TV from Afternoon to Late Night on Mainstream or Sports networks Sponsorship is extremely tough to get Young Lions not in effect Link to comment Share on other sites More sharing options...
D-Lyrium Posted June 15, 2008 Share Posted June 15, 2008 [QUOTE=Apupunchau@optonline;442777]Won't be keen on gimmicks (Can't seem to get rid of this) No risky gimmicks (Can't seem to get rid of this) [/QUOTE] The first is because you've got 'too much' Realism (having seen your roster, why would you want ANY realism? :p), the second is because you have 'too much' Traditional and Modern ('highly risky' gimmicks are going to offend pretty much everyone who doesn't go looking for them ¬_¬ We're talking the A-risk gimmicks here, maybe B- and above. The pyromaniacs, racists and occult religious guys). Link to comment Share on other sites More sharing options...
Irish Wolf Posted June 15, 2008 Share Posted June 15, 2008 [QUOTE=D-Lyrium;442789]The first is because you've got 'too much' Realism (having seen your roster, why would you want ANY realism? :p), the second is because you have 'too much' Traditional and Modern ('highly risky' gimmicks are going to offend pretty much everyone who doesn't go looking for them ¬_¬ We're talking the A-risk gimmicks here, maybe B- and above. The pyromaniacs, racists and occult religious guys).[/QUOTE] The Traditional and Realism are up because it was the only way to get Performance over Popularity. We played around with it for awhile and it was the best we could do. Realism I see as them playing that they actually hate each other (although with the backstage I have that'll probably be the case soon) what few interviews they'll do will be shoot interviews and most of the gimmicks aren't too over the top. The Traditional I can't really explain away other then even thought they can't wrestle they try and it is a real battle of the good guys versus the bad guys like traditional wrestling. Link to comment Share on other sites More sharing options...
Remianen Posted June 15, 2008 Share Posted June 15, 2008 American Joshi Key Feature: Modern, Traditional Heavy: None Medium: Mainstream, Lucha, Daredevil Intensity: 60% Danger: 70% Match Ratio: 80% Face/Heel: Medium T&A: Low Women's Wrestling: guess :p I've evolved into this product over the last year and a half. Reasoning is simple. Right now, I have a roster full of workers who are more popular than they are skilled, by and large. My young talent has taken off and their overness has outstripped their skills. They're still skilled but not as skilled as you'd expect say, an upper midcarder to be in a wrestling based promotion knocking on the door to International size. I still have several girls with performance skills averaging D+ to C, which is pretty bad to me. Details of the product are: -rated equally on performance and popularity -fans no likey highly risky angles -fans don't get subtle gimmicks -fans put off by highly risky gimmicks -prevent the promotion from getting afternoon TV slots on some networks (who cares?) -is quite favourable towards getting sponsorship -won't be rocked by wrestling industry changes -no young lions I don't care about the angles and gimmicks part. I never use highly risky angles or gimmicks anyway (okay, maybe the piledriver through the announce table one, every now and then) and have enough gimmicks to not have to resort to the dozen or so with high risk. I've never wanted afternoon time slots (EVER) and much prefer evening and later (let Barney have the afternoon slots) and young lions code, while challenging, is often just a huge pain in the ass when you have people like Fuyuko Higa and Lauren Easter on your roster. Link to comment Share on other sites More sharing options...
D-Lyrium Posted June 15, 2008 Share Posted June 15, 2008 [QUOTE=Apupunchau@optonline;442791]The Traditional and Realism are up because it was the only way to get Performance over Popularity. We played around with it for awhile and it was the best we could do. Realism I see as them playing that they actually hate each other (although with the backstage I have that'll probably be the case soon) what few interviews they'll do will be shoot interviews and most of the gimmicks aren't too over the top. The Traditional I can't really explain away other then even thought they can't wrestle they try and it is a real battle of the good guys versus the bad guys like traditional wrestling.[/QUOTE] I'm not saying you have too much, as in too much for the amount you should have. Who am I to say, it's your fed? Just 'too much' as in too much so they trigger the effects you said you couldn't get rid of. Link to comment Share on other sites More sharing options...
Actarus Posted June 15, 2008 Share Posted June 15, 2008 I had fun creating a product, though I don't know what to call it. I wanted two things: an "extremely vocal fan base" and "wrestlers rated much more on performance than popularity." So I tried a ton of combinations, until I got: Match Ratio: 80% Key feature: Cult, Risque Heavy: Heavy Medium: Modern, Realism, Hardcore, Pure Intensity: 100% Match Danger: 40% Women's Wrestling: Division T&A Levels: High (to go along w/ risque as a key feature) Face / Heel Divide: Medium [LIST] [*]will attract an extremely vocal fan base to the promotion's shows. [*]will mean wrestlers are rated much more on performance than popularity. [*]will mean that fans will expect all wrestlers to be packaged with a proper gimmick. [*]wll mean that fans will expect all wrestlers to be packaged with a proper gimmick. [*]will attract fans who won't be keen on gimmicks. [*]will attract fans who will not like highly risky gimmicks. [*]will attract fans who will not respond well to one-dimensional gimmicks. [*]will prevent the promotion from getting Afternoon TV time slots on some networks. [*]will prevent the promotion from getting Early EveningTV time slots on some networks. [*]will prevent the promotion from getting Evening TV time slots on some networks. [*]will prevent the promotion from getting Prime Time TV time slots on some networks. [*]will prevent the promotion form getting TV slots on Mainstream networks. [*]will make getting sponsorship extremely tough. [/LIST] Obviously, the product has quite a few limitations, especially long-term, but I honestly am having a blast playing it. Just be prepared to get tons of messages like "the audience crapped on everything Joe Schmoe did, it was brutal to watch." Link to comment Share on other sites More sharing options...
foolinc Posted June 15, 2008 Share Posted June 15, 2008 [b]Modern Rapid Action[/b] Match Ratio: 80% Match Times: 7/12/20 mins. TV Match Times: 5/10/15 mins. Intensity: 20% Danger: 40% Face/Heel Divide: Medium Integrated Woman’s Wrestling Key Features: Mainstream Heavy: Traditional, Modern Medium: Comedy Low: Lucha Libre, Pure Very Low: Hardcore, Cult Link to comment Share on other sites More sharing options...
Irish Wolf Posted June 15, 2008 Share Posted June 15, 2008 [QUOTE=D-Lyrium;443029]I'm not saying you have too much, as in too much for the amount you should have. Who am I to say, it's your fed? Just 'too much' as in too much so they trigger the effects you said you couldn't get rid of.[/QUOTE] I understand the issue is that if I lower Realism than popularity and performance are equal and if I lower Traditional then I can't uses tainted finishes because of the realism I need for Performance to outweigh popularity. If you've got a fix for these I'm actually all ears as I didn't want to put either of them up too high anyway. Link to comment Share on other sites More sharing options...
EkmO Posted June 16, 2008 Author Share Posted June 16, 2008 Nice products people :) Link to comment Share on other sites More sharing options...
beats Posted June 18, 2008 Share Posted June 18, 2008 What settings would you use to produce an ECW style promotion? Link to comment Share on other sites More sharing options...
Bull Posted June 18, 2008 Share Posted June 18, 2008 Traditonal-Key Mainstream-Medium Comedy-none Cult-medium Risque-very low Modern-heavy Realism-low Hyper Realism-none Harcore-very low Lucha-none Pure-low Daredevil-none Match intensity and danger are both 55% Analysis: Rated equally on Performance and popularity Fans wont like risky gimmicks fans wont get subtle gimmicks prevent promotion from getting afternoon time slot favourable toward getting sponsorship wont be rocked by industry changes young lion wont be taken into affect Thats mine. . . Link to comment Share on other sites More sharing options...
Hyde Hill Posted June 25, 2008 Share Posted June 25, 2008 Real Traditionaly Modern Wrestling Entertainment Key: Modern Heavy: Traditional, Lucha Libre Medium: Mainstream, Realism Low: Daredevil, Hardcore, Pure Will be rated More on Performance then Popularity Expect Proper gimmicks Won´t be keen on gimmicks Wont like high risk matches/angles/gimmicks Won´t get subtle gimmicks Favourable towards sponsorship Wont be rocked by industry Young Lion not in effect Intensety 60 danger 70 Once im done practicing the game with TCW ill try to build this one from the ground up great to start with more on performance then popularity hehe, once enough popular workers i´ll drop the realism to low. Face and Heel Divide Medium Womens devision: yes T and A: none Better name sugestions would be apreciated. Link to comment Share on other sites More sharing options...
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