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Need advice: How do you get into Cornellverse for the first time?


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Hey, Do any of you guys have any advice on how to get into Cornellverse for the first time? Traditionally, with TEW games I've always used some kind of real world database, historical or present. However, I'd really like to try to get into Cornellverse. I've done a run through of the rosters and it really looks like fun. All the profiles are really well done and the characters are elaborate, I could tell a lot of work was put into each and every character. But I find it difficult to start, its just too overwhelming, since I don't know any of the characters, I don't know where to begin. Which promotion should I start with? What's the first thing I should do on my agenda? Any advice would be greatly appreciated.
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I've been playing solely for the Cornellverse for years now and I am just now getting to the point where I "know" some stuff. All in all, The great thing for me was to take the biggest promotion right away... (in this case, the SWF). Learn who their roster is as they are "the cream of the crop" when it comes to popularity. Find out who they are, what they've done and play a game as them... It would be like getting to know the real world.... You would probably want to look at those who are "superstars" and see how they changed history over the years. That way you have an idea who the big players are.
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To me it was the opposite. The SWF has to big a roster for someone that has no idea about the game. So I started with a smaller fed, I think it was MAW. That way I had a limited roster of people that I needed to learn and I learned more while looking for free agents. After you are familiar with some of the good, young prospects, you can move to a bigger fed (maybe medium size) since you will likely sign the same young prospects to bolster your roster and then you only need to learn the roster of the new promotion and so forth. Another good thing is to familiarize yourself with the different products each company offers and play a promotion that you can relate to in real life. An example would be in TEW05 for ECW fans to start playing as DAVE or for TEW07 for ROH fans to start playing as Ring of Fire.
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I've only, and ONLY played cornellverse since.. TEW05. :) Tried to play some real world etc, but can't play those longer than week :D I don't know, read all the promotion bio's or visit the site [url]http://www.greydogsoftware.com/cornellverse/index.html[/url]
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I always read the featured profile during the loading times. That's really how I got into it - I'd read them and it would say something about another worker and I'd go look at them. Sometimes I'll spend 15-25 minutes just reading through worker biographies and checking out the different promotion information. After a while you'll get hooked - it especially helps if you find one worker that you really love out of the whole thing! Mine being Fearless Blue, but I'm slowly moving towards Giant Brody. :)
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The best thing about the cornellverse is that for me, I feel I can be more creative. All the workers have good background, but they leave quite a bit for your imagination to fill. I haven't played a real world mod other than DOTT since TEW 2004.
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I've only started using Cornellverse from TEW 2008 but am definetly sold on it. I personally find the history of it fascinating and took over TCW and tried to read as many bios as i can. I find real world mods unrealistic and biased so its easier to play a mod where u cant disagree because its all entirely fictional altho I am starting to think that I wanna watch Tommy Cornell wrestle Dan Stone Jr.
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What kind of promotion do you like? If we find you one that you really mesh well with, then you'll start learning about the characters and their ties to other ones - and it starts to branch out from there. that's how I got into it anyway!
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I didn't really start playing cornellverse till 05 and now I don't really care if anyone makes a real world mod, cuz I won't play it for long. The workers and promotions on the real world data sets are dreadful, mostly at no fault of the creator it's just difficult to balance these things on such a complex game. But before TEW 05 I couldn't imagine the appeal to a fake universe full of fake wrestlers, but the more you play it the more it'll grow on you. Also my intro fed was USPW, I really got into playing them. Although I don't know that I would recommend them because they have a pretty sorry roster (with the exception of a few) and after losing money and booking C- shows for months you might get dissapointed. I think MAW is a really good "learning curve" promotion. But don't get sad when you lose your top guys :)
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[quote=Superkevd;443964] altho I am starting to think that I wanna watch Tommy Cornell wrestle Dan Stone Jr.[/quote] I'm in June of 2011 using my created New England Wrestling small promotion and Dan Stone Jr. jumped ship to TCW and they've had a few matches already that I've seen. :)
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Thanks for all the great responses guys. Personally, I was always an avid follower of the WWF scene throughout the 80's and early 90's. So I would probably favor using the SWF. On the other hand, I don't mind starting small and then building my organization to something big. From looking through the Cornellverse database, it seems like a lot of the workers and organizations are loosely based on a real world counterpart. ie. SWF = WWF TCW = WCW MAW = MACW? Bruce the Giant = Andre the Giant? Do you guys know of any other such instances. Examples like this can sort of help me get to know the workers and organizations better and faster.
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I've tried the C-Verse several times in all the TEW games, and come close to really getting into it. 2008 seems the best so far, especially as I've been able to watch how the world has changed with each game. I'd recommend starting small so you get to know some of the Indy talent, and then keep an eye out at the other promotions' results so you get to know their star talent as well as watching SWF and TCW. Then maybe when you're satisfied with the world, start a SWF/TCW game :) I've only just realised I don't know who the major players are in the game, as I've never played above National, and never went SWF or TCW. Maybe I should change that
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[QUOTE=W3LSHY;444019]I think I might create an indy promotion and take it from there. Any advice on who to sign? I've heard of various guys like Frankie Perez, Mainstream Hernandez and various others.[/QUOTE] Now shre what kind of Indy promotion you want to make or where, so its hard to say. There are a decent number of unemployed wrestlers (although some suck) and there also are plenty of wrestlers who will work for an Indy promotion and still work for other small/regional promotions, so there is a lot to choose from. But where? what kind of product? And how much money will you start with? Those a significant before you try to start as an Indy owner. As for which products help get someone started. All are good. I've tried promotions just about everywhere except Japan (I'm not fond of touring) and had fun with most. I'm not a huge fan of SWF or TCW mostly because they are so big to start, and I like to play as the underdog, but they can be fun. Try out several and see.
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I hated the Cornellverse until I got to play WreSpi, that made me play against alot of these Cornellverse wrestlers 1 VS 1, which made me appreciate how much work has gone into this gameverse. Quite a fan of it now.
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Main thing if you want to play C-verse is just to decide what type of promotion you'd want to be involved with - style of it and the area of the world it is in. From the moment I started playing TEW in 05, I wanted to play a British fed. That left 3 choices - MOSC, ROF or 21CW. As I always preferred in-ring work to outside ring work, I went with ROF and they've always been my fed of choice. But generally, if you pick a place and a style, there'll be something you can get your teeth into. Actually, one thing that the UK has to its advantage for a new user is that you're restricted in the number of workers you can hire because many aren't available. So although you maybe don't come into contact with many of the better known C-verse workers, you can get to know those British/Euro workers quite well. Then if you move to a game in other area of the world, at least that's a couple of hundred C-verse workers you've already got under your belt. I'd imagine playing in Mexico (or Australia now) would be similar. I think maybe the US, with its plethora of available workers, is quite daunting for a new user. And as someone else said, read some diaries. I really knew very little about the Japanese C-verse even after playing for a couple of years until I got into Tigerkinney's BHOTWG diary in '07, for example. Of course, if you start reading a diary like that, you may never get round to actually playing the game! :D
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