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Other simulator games


mike b

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  • 4 weeks later...
Goal Line Blitz- its an mmo simulator football game, it is on other parts of the forum as well [url]http://goallineblitz.com/game/signup.pl?ref=13694116[/url] MMA Army- similiar to goal line blitz except with MMA [url]www.mmarmy.com[/url] Court Rivlas- Similiar to the others just with Basketball [url]http://www.courtrivals.com/[/url]
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[QUOTE=Hyde Hill;487947]the championship/football manager series. Can't really compare as they are both good in their own way and champ/football has a much bigger company and crew behind it. (no offense adam)[/QUOTE] Adam doesn't do the football one. Only the WMMA and TEW series (as well as Wrespir), far as I know anyways.
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I've played a fair few sims, when there was a "boom" of freeware wrestling sims i think i tried them all, PW, 5GWS, EWR, the German one that got alot of critisism, forget it's name now, then of course it moved onto TEW, WreSpi and tried WMMA but never bought it :( Played the Champ Man series before the Eidos/SI split, then continued with both until finally just moving onto Footy Man solely. Played Hollywood Mogul i think it's called, didn't really egt far with it though, played alot of TV sims, basketball, boxing etc as well.
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Some of the classic sims are still available. [url]http://pwse.iwarp.com/sims.html[/url] [url]http://www.cheetara.nl/Wrestling/games/games.htm[/url] [url]http://www.geeksoft.net/zeus.html[/url] (why does it say 2006 edition? There is no difference!) I was obsessed with these games, omg lol It's kinda sad how the wrestling freeware simulator industry just completely disappeared. Check out some of the old QBasic games if you can find them, Socko's WWF Sim, tons and tons of match simulators and lots more. They're so simple and fun.
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I had fun with Hollywood Mogul before I realized I was just playing a spreadsheet... unlike the Cornellverse, it failed to get a 'personality' to the data it provided. Altho I do like that my fictional biography of Abraham Lincoln didn't do very well in the US but was an international blockbuster. :)
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[QUOTE=Hyde Hill;488304]Could you link me to the UFO one? I have tried to find it again but couldn't as I remember having lots of fun with it when I was younger.[/QUOTE] [url]http://www.abandonia.com/en/games/38/UFO+-+Enemy+Unknown.html[/url] The sequels - Terror from the Deep and XCom Apocalypse - were better than the original UFO though - I think at least one of them is on that site too
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[QUOTE=Hyde Hill;488328]thanks just found the first two now I got all three. Will prolly play the first one tough for nostalgia reasons.[/QUOTE] When I get my laptop up and running I'd also like to have a go at some of these games, but don't have much room left on this PC.
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[QUOTE=Rob4590;488317][url]http://www.abandonia.com/en/games/38/UFO+-+Enemy+Unknown.html[/url] The sequels - Terror from the Deep and XCom Apocalypse - were better than the original UFO though - I think at least one of them is on that site too[/QUOTE] [I]Eeaarrgghh[/I] I'm sorry - that is the [I]incorrect[/I] answer :p See, here's the problem with TFTD: UFO was a huge (and largely unexpected) success, so a sequel was rushed out quickly. It was basically the same game (TFTD) with some new graphics and a bit of development. UFO had a bug in it that mean, regardless of what diffculty level you [I]start[/I] the game on, once you re-start from a save game, you end up on the Beginner difficulty. TFTD fixed this - sort of. The save game bug didn't put you back in Beginner difficulty - it put you in [I]Superhuman[/I] difficulty. A game where the diffculty had been ramped up anyway (Lobstermen? Gauss guns? Lobstermen? Alien activity sites? [I]Lobstermen?[/I] Terrain-limited weaponry? [I][B]LOBSTERMEN?[/B][/I]) was then ramped up by an added 20% over normal (and 50% over beginner). Just in case it wasn't challenging enough anyway ([B][U][I]Lobstermen![/I][/U][/B]). Later versions of UFO (and I own three copies of the game. Really.) had the bug fixed. Later versions of TFTD? Nope... Now, I can romp through UFO on the harder difficulty levels. I can wipe out alien bases with my eyes closed. I can even make a decent fist of TFTD - but as soon as the game decides to start deploying near-invulnerable bad guys who can use the best guns in the game without breaking a sweat - and all you have to combat them is a cattle prod and a woefully inaccurate stun gun that may - or may not - knock them out on first hit... That's not a well designed enemy. That's just taking the ----. *Ahem* It's more than ten years since I first played TFTD, and almost thirteen since I first played UFO. I prefer one over the other. You may be able to guess which...
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[QUOTE=James Casey;488350][I]Eeaarrgghh[/I] I'm sorry - that is the [I]incorrect[/I] answer :p See, here's the problem with TFTD: UFO was a huge (and largely unexpected) success, so a sequel was rushed out quickly. It was basically the same game (TFTD) with some new graphics and a bit of development. UFO had a bug in it that mean, regardless of what diffculty level you [I]start[/I] the game on, once you re-start from a save game, you end up on the Beginner difficulty. TFTD fixed this - sort of. The save game bug didn't put you back in Beginner difficulty - it put you in [I]Superhuman[/I] difficulty. A game where the diffculty had been ramped up anyway (Lobstermen? Gauss guns? Lobstermen? Alien activity sites? [I]Lobstermen?[/I] Terrain-limited weaponry? [I][B]LOBSTERMEN?[/B][/I]) was then ramped up by an added 20% over normal (and 50% over beginner). Just in case it wasn't challenging enough anyway ([B][U][I]Lobstermen![/I][/U][/B]). Later versions of UFO (and I own three copies of the game. Really.) had the bug fixed. Later versions of TFTD? Nope... Now, I can romp through UFO on the harder difficulty levels. I can wipe out alien bases with my eyes closed. I can even make a decent fist of TFTD - but as soon as the game decides to start deploying near-invulnerable bad guys who can use the best guns in the game without breaking a sweat - and all you have to combat them is a cattle prod and a woefully inaccurate stun gun that may - or may not - knock them out on first hit... That's not a well designed enemy. That's just taking the ----. *Ahem* It's more than ten years since I first played TFTD, and almost thirteen since I first played UFO. I prefer one over the other. You may be able to guess which...[/QUOTE] Although I didn't realise there was that bug in either game, you've actually stated the exact reason why I preferred TFTD over Enemy Unknown - because it was so much harder! Enemy Unknown is sooooooo easy! And as for Lobstermen - they are simple to beat - its called mind control. On the other hand - mind control is what makes the tasoths so bloody difficult! And as for those annoying tentaculats at the synomium sites - don't even get me started - I hate the buggers! :p - one gets you and you've then got THREE creatures to kill!
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I think this is the thing. For me, TFTD wasn't a better game than UFO - the designers just made the enemies more difficult to kill. I know that in UFO you could have Heavy Plasma and Blaster Launchers inside two months if you worked hard, and that depowering the weapons (and, as noted, making the bad guys stronger) made the game harder... But it's not intelligent design - just like playing my guitar loudly makes me better than someone who can play it well :p And as for the synomium sites... Randomly stick forty aliens down within spitting distance of your ship. Thanks. For. That...
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The aforementioned Hollywood Mogul (which I love to death. I make billions in profit a year on the highest difficulty once I figure out what genre is hot - which changes from game to game). [URL="http://www.positech.co.uk/"]Kudos, Kudos: Rock Legend, and Democracy 2[/URL] are the main ones I play. I freakin' hate practicing in Rock Legend but the game's moddability allows me to skip it (or do it very rarely).
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[QUOTE=Rob4590;488317][url]http://www.abandonia.com/en/games/38/UFO+-+Enemy+Unknown.html[/url] The sequels - Terror from the Deep and XCom Apocalypse - were better than the original UFO though - I think at least one of them is on that site too[/QUOTE] Boys!! What amazing games they were!! Nothing beats tooling up, hitting an alien base and using a shed load of those 'bouncy' bomb things. Ace
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[QUOTE=Johnny Fenoli;488775]whats the best American football sim? prefer to play a pro one...[/QUOTE] Try this one its not bad from what i have heard. [url]http://www.solecismic.com/index.php[/url] Also grey dog software has a pro game out now,Surely you have heard of grey dog software:D
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