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1RC RETURN: RIP VKM Current Day ~ Release V.10


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[SIZE="2"][CENTER] [IMG]http://i53.photobucket.com/albums/g55/Costnaza9/NewYorkTimes3.jpg[/IMG][/CENTER] [B]Hype Thread -[/B] [url]http://67.19.230.90/~arles/forum/showthread.php?t=34897[/url] [B]Start Date: September 1, 2008[/B] [B]Active Promotions:[/B] 29 [B]Workers:[/B] 1,294 [B]Alter Egos:[/B] 67 [B]Storylines:[/B] 159 [B]Angles:[/B] 1,778 [B]Data:[/B][url]http://rapidshare.com/files/141477339/RIP_VKM.zip.html[/url] [url]http://www.megaupload.com/?d=XZHEAYR2[/url] [B]Logos:[/B] [url]http://rapidshare.com/files/141476992/Logos.zip.html[/url] [url]http://www.megaupload.com/?d=XJS5LZJY[/url] Hopefully a pic pack to come but any current day pic pack should be sufficient, we'll try to post a few of the MMA workers we added in the coming week. Another big thanks to Shakerz, all of the hard work he put into his mod and he was all too happy to lend us what we needed. Gracias. As always feedback is encouraged and welcomed. Enjoy :)[/SIZE] MMA Pics - [IMG]http://i53.photobucket.com/albums/g55/Costnaza9/ShirvaniMuradov.jpg[/IMG][IMG]http://i53.photobucket.com/albums/g55/Costnaza9/SteveMocco.jpg[/IMG][IMG]http://i53.photobucket.com/albums/g55/Costnaza9/KimboSlice.jpg[/IMG]
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Glad to see people are enjoying, please keep any feedback or errors coming :) [QUOTE=darthsiddus2;489199]ask bob if he can host it on his site. Rapidf*ck and megash*t don't hold too well[/QUOTE] Future updates will probably be hosted at [url]http://www.corporation-x.net[/url] to save those issues. [QUOTE=Johnny Fenoli;489107]looks decent enough...[/QUOTE] I'm glad you like, the guy that worked on it with me is a bit of a detail nut.... I think you know him tall dude with the crown on his head :p Edit - Main Post Updated with a few worker pics I'm sure most won't have.
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I'm glad I could help contribute to this, and I hope everyone enjoys. I'm personally torn between running ECW (a product I helped tweak) or trying to run WCW and seeing how that goes. I've simmed some games a decent amount of time with this mod, and I think there are a lot of really interesting surprises in store for the player with the way the AI is structured (not accounting for destiny, etc. of course).
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Sorry about that didn't even notice until you just pointed it out. I can't edit the thread title now but I'll try to make sure I proof read for future updates. For anyone who downloaded the mod in the first couple of days the main thread will be updated with some worker pics you'll need.
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