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Brawlers... good for mainstream?


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[QUOTE=crayon;505439]So I've read two different things on this.. one is that the brawling style works well in mainstream promotions.. the other says that it's just for promotions with realism set over medium.. which is the case here?[/QUOTE] Both. Think about it. The game simulates reality in many areas and this is one of them. I'd say 70% of WWE's roster would qualify as 'brawler' (since they sure as hell don't qualify as technicians by the way they're booked). Is WWE a mainstream promotion?
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A lot of those guy's would be classed as "entertainers" though, in game terms. Whereas someone like brandon james certainly isn't that...in my game he's becoming one of my most over guys, much moreso than say Eric Eisen, and he's also a lot bigger, but he's still recommended upper mid and eric main event.
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[QUOTE=Remianen;505453]Both. Think about it. The game simulates reality in many areas and this is one of them. I'd say 70% of WWE's roster would qualify as 'brawler' (since they sure as hell don't qualify as technicians by the way they're booked). Is WWE a mainstream promotion?[/QUOTE] Not to be argumentative, but I'm not quite sure how the answer could be both though. To quote: [quote]So I've read two different things on this.. one is that the brawling style works well in mainstream promotions.. the other says that it's [B]just for[/B] promotions with realism set over medium.. which is the case here?[/quote] If it was both of the answers defined above it would mean that mainstream benefits from it AND nothing but realistic products would benefit from it.. which is contradiction in terms. Or should I assume that what you meant was that they both benefit from it (and that it's not just for products with realism set over medium)?
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