Masked Superstar Posted November 2, 2008 Share Posted November 2, 2008 I am a guy who likes my puro japanese feds. Occasionally I will venture into Canada with NOTB and sometimes even 4C. If I play America it is always TCW. I always seem to play promotions that are usually based more on performance then popularity though, or if not where at least the action mattered. I am looking for something different and I think I want to play a startup indy fed in America that is based more on popularity than performance, maybe even like pretty much all on popularity. Now.. that said I don't really feel like dealing with storylines or gimmicks. I wanna run a good bit of angles though. (Never really tried running alot of angles just the occasional one for grades in TCW). Ok the question is, what do you guys think should be product? A promotion based mainly on popularity that won't have to deal with gimmicks or storylines, but where the match ratio is low enough that angles are a major part of the show. There are alot of guys that have no skill so I never use em, yet they seem cool and I wanna try to get them popular enough to pull of good grades. If I make Mainstream or Cult the Key Feature then I gotta deal with gimmicks and the only other product def. that I am aware of that shoots popularity importance is Lucha Libre. I am not in Mexico so that don't really make sense. Any advice? Is it even possible? Link to comment Share on other sites More sharing options...
Nedew Posted November 2, 2008 Share Posted November 2, 2008 What would these angles feature if not gimmicks or storylines? Link to comment Share on other sites More sharing options...
Derek B Posted November 2, 2008 Share Posted November 2, 2008 If your match ratio for TV or events is 70% or below your fans will expect storylines. If you are going to have your match ratio below that then you would be best off having a lot of mainstream in your product as that is one of the main things that effects whether you are rated more on popularity or performance. Comedy is also more rated on popularity, as is risque. Traditional, cult, lucha libre, hardcore and daredevil are more balanced in terms of performance/popularity. The rest will rate more on performance. In fact, to check for yourself try playing with the settings. Set your product to None for everything then raise 1 to Key and do an analysis. You ocan see from there what settings will be to your liking. Link to comment Share on other sites More sharing options...
Sons of Kohral Posted November 2, 2008 Share Posted November 2, 2008 Have traditional and realism, definitely. Maybe a GCG type product adjusted a bit? Link to comment Share on other sites More sharing options...
Irish Wolf Posted November 2, 2008 Share Posted November 2, 2008 Take a look at this and just mic and match the products that give you more of what you want. Traditional starting at Medium Will not like highly risky gimmicks Not get rocked by industry changes Traditional starting at heavy Not get subtle gimmicks Traditional starting at Key Becomes "quite" favorable for sponsorship Mainstream starting at Low Can use managers and authority figures Mainstream starting at Medium Starts making popularity count more than performance Starts allowing use of gimmicks Turned off by highly risky gimmicks Turned off by highly risky angles Favorable toward Sponoship Not get rocked by industry changes Young Lion will not be taken into effect Mainstream starting at Heavy Expect all wrestlers to be packaged with proper gimmicks Attracts fans who like simple gimmicks Not get subtle gimmicks Mainstream starting at Key Becomes "quite" favorable for sponsorship Comedy starting at Low Can use managers and authority figures Comedy starting at Medium Starts making popularity count more than performance Turned off by highly risky angles Favorable toward Sponoship Not get rocked by industry changes Young Lion will not be taken into effect Comedy Heavy Expect all wrestlers to be packaged with proper gimmicks Attracts fans who like simple gimmicks Cult starting at Low Can use managers and authority figures Cult starting at Medium Stats allowing use of gimmicks Makes geeting sponorship "quite" Tough Young Lion will not be taken into effect Can't get Afternoon TV time on some networks Cult starting at Heavy Expect all wrestlers to be packaged with proper gimmicks Attracts fans who don't respond well to one-dimensional gimmicks Attract fans who expect subtle and complex gimmicks Can't get Early Evening TV time on some networks Cult starting at Key Can't get Evening TV time on some networks Risque starting at Low Can use managers and authority figures Risque starting at Medium Starts making popularity count more than performance Can't get Afternoon TV time on some networks Can't get Early Evening TV time on some networks Not get rocked by industry changes Makes geeting sponorship "quite" Tough Young Lion will not be taken into effect Risque starting at Heavy Expect all wrestlers to be packaged with proper gimmicks Attracts fans who don't respond well to one-dimensional gimmicks Can't get Evening TV time on some networks Can't get Prime Time TV time on some networks Risque starting at Key Makes geeting sponorship "very" Tough Modern starting at Medium Wrestlers start being rated more on performance than popularity Won't like highly risky gimmicks Will want to see solid matches with clean finishes Will be put off by highly risky angles Makes geeting sponorship "quite" Tough Realism starting at Medium Wrestlers start being rated more on performance than popularity Won't be keen on gimmicks Will want to see solid matches with clean finishes Will be put off by highly risky angles Makes geeting sponorship "quite" Tough Hyper Realism starting at Medium Wrestlers start being rated more on performance than popularity Won't be keen on gimmicks Will want to see solid matches with clean finishes Will be put off by highly risky angles Can't get Afternoon TV time on some networks Can't get Early Evening TV time on some networks Won't get slots on Mainstream TV Makes geeting sponorship "quite" Tough Hyper Realism starting at Heavy Can't get Evening TV time on some networks Can't get Prime Time TV time on some networks Won't get slots on Risky/Cult TV Hardcore starting at Medium Can't get Afternoon TV time on some networks Can't get Early Evening TV time on some networks Won't get slots on Mainstream TV Makes geeting sponorship "quite" Tough Hardcore starting at Heavy Can't get Evening TV time on some networks Can't get Prime Time TV time on some networks Hardcore starting at Key Will respond well to High Risk matches Can't get Late Night TV time on some networks Won't get slots on Sports Specific TV Makes geeting sponorship "very quite" Tough Lucha Libre starting at Medium Starts allowing use of gimmicks Fans won't like risky gimmicks Turned off by highly risky gimmicks Turned off by highly risky angles Becomes favorable for sponsorship Lucha LIbre starting at Heavy Expect all wrestlers to be packaged with proper gimmickss Not get subtle gimmicks Pure starting at Medium Starts making performance count more than popularity Won't be keen on gimmicks Will want to see solid matches with clean finishes Turned off by highly risky gimmicks Turned off by highly risky angles Won't get slots on Mainstream TV Makes geeting sponorship "quite" Tough Pure starting at Heavy Won't get slots on Risky/Cult TV Pure starting at Key Makes geeting sponorship "very" Tough Daredevil starting at Medium Can't get Afternoon TV time on some networks Makes geeting sponorship "quite" Tough Not get rocked by industry changes Daredevil starting at Heavy Can't get Early Evening TV time on some networks Daredevil starting at Key Can't get Evening TV time on some networks Can't get Prime Time TV time on some networks Can't get Late Evening TV time on some networks Link to comment Share on other sites More sharing options...
Masked Superstar Posted November 2, 2008 Author Share Posted November 2, 2008 [QUOTE=Nedew;518373]What would these angles feature if not gimmicks or storylines?[/QUOTE] What? I am talking game mechanics, like actual Angles. Like ya can choose a angle instead of a match and ya run it for 6 minutes and it increases popularity.... I never run em really UNLESS I am TCW and I am just trying to get grades not to fall in pop. And the angles would FEATURE (in my imagination of course) shoot interviews and the like. - Changing peoples gimmicks when people get tired of em I kinda find annoying. Just a personal preference. Either I don't understand what your saying, and you actually are trying to make a point to my question - or ya just being a smart a$$. Could be either. I am personally a little drunk, and don't know. *L* AS FOR ALL THE REST: I appreciate ya response and I guess I will just play around with the the product till I find something I like. Actually I can't believe I didn't think of this, but I didn't. Thanks to you all. Oh and to the GCG mentioning (Sons of Kohral) - GCG rules! Def. One of the easiest and fun promotions to play with. I am thinking Traditional as a Key Feature most def. BUT I still want popularity to be of the upmost importance so I need something else. I guess I will just mess with the product to find what I am looking for. I figured just some of you have played this game so much more than I, that maybe ya would know what off the top ya head would be what I am looking for. I WILL FIGURE IT OUT THOUGH! Again I appreciate everyone's help. Link to comment Share on other sites More sharing options...
Derek B Posted November 2, 2008 Share Posted November 2, 2008 I think what he was trying to say is... what are your angles going to have in them? If you don't want storylines or characters, what exactly are the people performing in your non-wrestling segments going to do? Stand around being generic people, saying generic things and not continuing storylines? Any promotion that rates more on popularity is generally going to have a lower match ratio and is therefore going to need storylines and gimmicks to follow. You can't have 32 people who wrestle just standing around doing nothing to differentiate themselves or you might as well rate people on performance and focus on the in-ring action. A good rule of thumb for any promotion is the more you focus on performance, the higher your match ratio should be. The more you focus on popularity, the lower your match ratio should be. Link to comment Share on other sites More sharing options...
Masked Superstar Posted November 2, 2008 Author Share Posted November 2, 2008 [QUOTE=derek_b;518407]I think what he was trying to say is... what are your angles going to have in them? If you don't want storylines or characters, what exactly are the people performing in your non-wrestling segments going to do? Stand around being generic people, saying generic things and not continuing storylines? Any promotion that rates more on popularity is generally going to have a lower match ratio and is therefore going to need storylines and gimmicks to follow. You can't have 32 people who wrestle just standing around doing nothing to differentiate themselves or you might as well rate people on performance and focus on the in-ring action. A good rule of thumb for any promotion is the more you focus on performance, the higher your match ratio should be. The more you focus on popularity, the lower your match ratio should be.[/QUOTE] I wasn't trying to be mean or nothing! Like I said I just didn't understand as his statement didn't seem helpful in my question, but answered my question with another question! I def. want a lower match ratio, as the only promotions that I have ever run that didn't have 100% match ratio are 4C & TCW. I wish to run a fed that has a like 70% match ratio and has alot of the angle game mechanic. I also have never really used managers much and wish to hire some to speak for the big powerful lugs I want to hire (Big Problem, Gargantuan etc.) As for gimmicks I didn't want to people to think I am COMPLETELY against it, I am just not a huge fan of gimmick wrestling, and don't want the match rating to suffer simply due to the fanbase being tired of the gimmick the wrestler is portraying. As for your question of what my angles would include in them, it would probably be simply one wrestler or the manager provided for the wrestler challenging some other wrestler. I have looked over the angles provided and I probably wouldn't use the out the way crazy angles like A asked B to marry him or any love triangles OR the stealing of car keys etc. It would mainly be like hype promo or a straight up interview. I am huge fan of stables and have even include them in promotions that have no need for them. I even had a group kinda like the "JOB Squad" led by Willie York in INSPIRE which had no purpose other than enjoyment of that current game. They were just there... for no reason. Kinda like current day TNA. Main Even Mafia against The Originals simply because they dont like each other. Yeah it is a storyline, but it is a shoot storyline in a sense. Nash is feuding with Joe cause Joe went off on Hall for real. Sting is feuding with Styles cause Styles is a better talent yet Sting makes a butt load more cash cause his name is recognized. Kinda like that. No crazy SWF/WWE stuffs is wanted I just want to try to get someone who isn't the most talented put on good match ratings due to his popularity because it is a part of the game I have yet to succeed in. I just seem to stick with the same stuff in the game, and I enjoy it, but there is a whole other side I don't even mess with and want to try to get into. Link to comment Share on other sites More sharing options...
jjohns44 Posted November 20, 2008 Share Posted November 20, 2008 young lion system what does youg lion mean? to me it sounds like 'up and coming star' with great skills and little to barely any overness. Does that mean that they don't have a chance to excel to higher up the card? Link to comment Share on other sites More sharing options...
FlameSnoopy Posted November 20, 2008 Share Posted November 20, 2008 No if I remember right, young lion is an under 33 year old with under D- respect. (help file should be useful.) Link to comment Share on other sites More sharing options...
cappyboy Posted November 20, 2008 Share Posted November 20, 2008 [QUOTE=Masked Superstar;518424] Kinda like current day TNA. Main Even Mafia against The Originals simply because they dont like each other. Yeah it is a storyline, but it is a shoot storyline in a sense. Nash is feuding with Joe cause Joe went off on Hall for real. Sting is feuding with Styles cause Styles is a better talent yet Sting makes a butt load more cash cause his name is recognized. Kinda like that. [/QUOTE] Actually on the Styles/Sting front, I'd say it's more a clash over the meaning of respect and how it should work. Sting's been favoring a ritualized, bottom up form based on age and is miffed the young guys don't play to it. While AJ sees it as more a two way street and is ticked that Sting refuses to respect the fact that guys like he and Joe built the stage so it could support someone of Sting's stature. Still your point about it being reality-based stands. And I agree with you there. The really good stuff does tend to be that way. Owen In The Shadow. Jake Roberts defending his wife's honor from Rick Rude. The Mega Powers blowing up because of Randy's jealousy. Wrestling made it itself on guys feuding over issues people thought could be real. Why overcomplicate? Link to comment Share on other sites More sharing options...
SaySo Posted November 20, 2008 Share Posted November 20, 2008 [QUOTE=derek_b;518407]I think what he was trying to say is... what are your angles going to have in them? If you don't want storylines or characters, what exactly are the people performing in your non-wrestling segments going to do? Stand around being generic people, saying generic things and not continuing storylines? Any promotion that rates more on popularity is generally going to have a lower match ratio and is therefore going to need storylines and gimmicks to follow. You can't have 32 people who wrestle just standing around doing nothing to differentiate themselves or you might as well rate people on performance and focus on the in-ring action. A good rule of thumb for any promotion is the more you focus on performance, the higher your match ratio should be. The more you focus on popularity, the lower your match ratio should be.[/QUOTE] What if performance and popularity are rated equally, what is a good match ratio for a product like that? Link to comment Share on other sites More sharing options...
Derek B Posted November 20, 2008 Share Posted November 20, 2008 Depends on the length of your matches really. If you are booking really short matches (as low as 8 minutes for main matches) then I'd put the ratio down as low as 60% since you are booking about 8 minutes for matches and 5 minutes for angles if you are wanting to get people over. If you have long matches (up to maybe 20 minutes) then I'd go for around 80% or 90% for similar reasons as listed above. Link to comment Share on other sites More sharing options...
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