b0shey Posted December 31, 2008 Posted December 31, 2008 I'm currently working on adding various angles and i did 5 new one 1st one is the Big Boss Man turn from the 90's where he turned on slick after he took a payoff from Ted Dibiase to retrieve his belt back. 2nd trough 5th: several Dolph Ziggler angles where he introduce himself in various ways. people are welcome to add angles and suggestions to angles that i should add. thinking of adding some of the classic Rock / Coachman interviews. (angles adjusted)angle.zip
bobinc Posted December 31, 2008 Posted December 31, 2008 I think what angles are needed are more that involve an interviewer. Like all of the ones where they rip on Todd Grisham turning him into a human mic stand.
D16NJD16 Posted December 31, 2008 Posted December 31, 2008 Well you should label which player slot is who in the 6 person big boss man angle, or else no one is going to know who to put where. And then for the debuting working introducing themself angle, you cant have it rated on overness, because an unknown debuting worker isnt going to have much overness
Richyg Posted January 2, 2009 Posted January 2, 2009 I think what angles are needed are more that involve an interviewer. Like all of the ones where they rip on Todd Grisham turning him into a human mic stand. I've ended up creating such angles in most of my games. I don't like the idea of a worker having an "interview" with himself...
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