drkflow Posted January 10, 2009 Posted January 10, 2009 To create let say a Kickboxing, boxing or Jiu Jitsu mod by the necessary stats to Zero lol or will I still be seeing outcomes in unwanted Ways
jesterx7769 Posted January 10, 2009 Posted January 10, 2009 I would say you would still get unwanted results due to the randomness, meaning just because someone has 0 takedown ability doesn't mean he will NEVER take someone down. In WMMA 2 with the tactics you might be able to simulate it then.
drkflow Posted January 10, 2009 Author Posted January 10, 2009 Your right i just tried it out hopefully in 2 it can be done
drkflow Posted January 10, 2009 Author Posted January 10, 2009 Id think it would expand the game even more if zero could cancel out certain moves and only trigger outcomes where the stats are yeah the commentary may say otherwise but as long as the outcome is right
VTial Posted January 10, 2009 Posted January 10, 2009 My question to this though is whether it's realistic within the context of the game. It seems easier to just have WMMA 2 also include strikes or grapple restrictions than completely eliminate a move. Almost no people in MMA doesn't try to rely on other things when their stuff isn't working.
Capelli King Posted January 10, 2009 Posted January 10, 2009 it wont work for 3 reasons #1 even if you have it at zero, does not mean he wont try to do a certain move #2 even if you have it at zero, he will eventually train that skill and gain expereince in that particular area, so you will need to fiddle around with stats after each match and before one #3 lets assume you could do it, then eventually you will have some fighters which have 100 on all the stats you want them to have End conclusion? This is a MMA game, so i suggest playing it as one;)
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