Infernalmiko Posted January 26, 2010 Share Posted January 26, 2010 Are tough! I created one in Japan. Only took people who were already unemployed. but the ref and road agent both asked for $600 per show. And I'm onlt drawing 11 people to start with. Probably family and friends. "Oh, it's so cute you are trying to do a wrestling group. Here's a couple of dollars, dear." I'm currently working on the idea of one show a month. and maybe letting the game run a couple of months so I can try to hire the random creations for roles like referee since they are bound to be cheaper. and getting the cheapest wrestlers possible. I didn't miniize that like I could have, I just picked people who were virtually unknown. It looks like their price can also vary for age and other factors. Link to comment Share on other sites More sharing options...
Derek B Posted January 26, 2010 Share Posted January 26, 2010 Are tough! I created one in Japan. Only took people who were already unemployed. but the ref and road agent both asked for $600 per show. And I'm onlt drawing 11 people to start with. Probably family and friends. "Oh, it's so cute you are trying to do a wrestling group. Here's a couple of dollars, dear." I'm currently working on the idea of one show a month. and maybe letting the game run a couple of months so I can try to hire the random creations for roles like referee since they are bound to be cheaper. and getting the cheapest wrestlers possible. I didn't miniize that like I could have, I just picked people who were virtually unknown. It looks like their price can also vary for age and other factors. /nod. I've run a few tests and it's hard unless you get a good product and minimise costs from the outset. But as long as you take January off and don't run shows every month (touring company ftw!) then you should be okay. Jack up the negotiating skills as far as you are comfortable (I'm not going below a 7) and just hope you can live with the consequences of not being as good at other things for a while. I've also decided the challenge should be changed to 0/0/0/0, with momentum being the last one of those now. That makes it haaaaard. Link to comment Share on other sites More sharing options...
Waghlon Posted January 26, 2010 Share Posted January 26, 2010 I did 6 months and 4 shows in Japan. I had to drop this whole "minimum roster" thing and also hold a show that consisted of the same three workers working each other. Drew an E-. A bit like all the other shows i did. After 6 months i had whooping 1.6% pop in Chubu. Yeah, Global in 2048 at this rate So i just sorta gave up and loaded WLW. Now im happy again. Link to comment Share on other sites More sharing options...
trypio Posted January 26, 2010 Share Posted January 26, 2010 If your product is favourable towards getting sponsorship it's not that hard. I actually made a $1125 profit my first month. I have 2 guys that cost $400 per appearance and 12 that cost $150, including my referee, announcer and road agent. You have to put merchandise settings on "Just in time" though. Link to comment Share on other sites More sharing options...
foolinc Posted January 26, 2010 Share Posted January 26, 2010 I've done countless promotions like this and really all you need to do is have four guys that cost between $400 to $600, the rest costing $150, and some cheap non-workers like Reese Paige (still the best buy for a 0/0/0/0 promotion in the game). For the first couple of shows don't use more than two of your top guys just to make sure you are making money and you are going to be good to go. Also, be VERY careful if you decide you use people that need you to pay travelling expenses. Unless you have done this before I would skip them all together. Link to comment Share on other sites More sharing options...
benjacko Posted January 26, 2010 Share Posted January 26, 2010 I worked out a product highly performance based whilst still being favourable to sponsors, using it with ROF and it works very nicely. Link to comment Share on other sites More sharing options...
Blackman Posted January 26, 2010 Share Posted January 26, 2010 yea high performance based is the way to go. can't imagine a pop promotion to work out the way it should. at least not in Japan. Link to comment Share on other sites More sharing options...
Infernalmiko Posted January 26, 2010 Author Share Posted January 26, 2010 yea high performance based is the way to go. can't imagine a pop promotion to work out the way it should. at least not in Japan. And that's where i'm going to have fun! ^_^ I'll remember the trick about touring. And the next time I'll be alot more careful about which wrestlers I pick as well. And work to minimize costs frmo the ref and road agent. I'm derfinitely doing this the hard way. I took the WLW product and addded large elements of Japanese Indy Sleeze. So it's not exactly sponsor friendly. But the 11 fans showing up are nice and vocal. ^_^ and I maintained the balance between performance and popularity, so hopefully it still can work. Link to comment Share on other sites More sharing options...
FINisher Posted January 26, 2010 Share Posted January 26, 2010 But the 11 fans showing up are nice and vocal. ^_^ I lol'd. Link to comment Share on other sites More sharing options...
Greek Posted January 26, 2010 Share Posted January 26, 2010 /nod. I've run a few tests and it's hard unless you get a good product and minimise costs from the outset. But as long as you take January off and don't run shows every month (touring company ftw!) then you should be okay. Jack up the negotiating skills as far as you are comfortable (I'm not going below a 7) and just hope you can live with the consequences of not being as good at other things for a while. I've also decided the challenge should be changed to 0/0/0/0, with momentum being the last one of those now. That makes it haaaaard. I think I'm already screwed with my attempt as I only gave myself a 3 in negotiating... Is high negotiating really the only reasonable way to go? Have some of you been able to survive without high negotian skills? Link to comment Share on other sites More sharing options...
Derek B Posted January 26, 2010 Share Posted January 26, 2010 I think I'm already screwed with my attempt as I only gave myself a 3 in negotiating... Is high negotiating really the only reasonable way to go? Have some of you been able to survive without high negotian skills? It's not the only way... I'm planning to run 4 shows every 3 months with my touring schedule. To keep costs down I've upped that stat... there are other ways to go about it but when money is your main issue that's probably the best one to add points to. Link to comment Share on other sites More sharing options...
MaxxHexx Posted January 26, 2010 Share Posted January 26, 2010 I've also decided the challenge should be changed to 0/0/0/0, with momentum being the last one of those now. That makes it haaaaard. Oh God, this makes me want to do 0/0/0/0 with a cult/mainstream company, no low sponsorship cash and popularity based ratings. Instant death lol. Also, be VERY careful if you decide you use people that need you to pay travelling expenses. Unless you have done this before I would skip them all together. About this, how does one know who will and won't request travel? There is no filter for how region, just Nationality, and one can see what other areas they are working in. I just ran a test of this with ROF and opened negotiations with 15 guys who could work in Europe. Only one would sign without travel. I figured that non-Englishmen would ask for travel, seeing how they obviously needed to travel, but much more interesting is who asked for it. Englishmen working overseas (Europe for example) wanted it, which makes enough sense, Englishmen working in England wanted it, even though they were at home to work with us, and even unemployed Englishmen wanted it. Oddly enough the person who signed without it i Israeli, and working for a European company. So how is who pays travel decided, Obviously nationality is important, but not everything, as I learned in my test. There are only two answers I can think of, A) overness is a factor too, which I find odd because even the least popular guys in the UK wanted travel, or B) it is based off the exact region. Now I kinda figured this based off past games I have played, but how do we know what region people live in? There is no filter option for it? Most likely it is a mix of both, but how do we single out who will and won't request it? Link to comment Share on other sites More sharing options...
Nightshadeex Posted January 26, 2010 Share Posted January 26, 2010 Maxx, did you increase their base pay without giving them the travel expenses? Many times, you can bump their base pay up a couple notches (still below their travel expenses) and be able to sign them. Link to comment Share on other sites More sharing options...
MaxxHexx Posted January 26, 2010 Share Posted January 26, 2010 Yes I am aware of this, as usually the $50 or $100 increase is less than their travel, but some guys don't request it at all thus saving money since one does not have to raise the base pay, my question is how to know which guys those are. Link to comment Share on other sites More sharing options...
Remianen Posted January 26, 2010 Share Posted January 26, 2010 Maxx, you're missing the obvious. In TEW, a worker can be BASED in an area that's different to the area they are FROM (see: Golden Delicious, Tommy Cornell, Steph Blake, etc). If a British worker is based in Japan, they're going to want travel expenses paid EXCEPT if you do as Nightshadeex suggested. Many times, if you go by the "suggested" amount, you'll run into workers wanting more....but stating it differently. It's a hint. For example, let's say you try to hire a worker and the suggested cost is $150 per show but the minimum they'll accept is $200 per show. You offer them $150 and they demand travel expenses. If you offer them $200, they'll sign on the spot with none of that travel expense BS. If you offered them $100, they'd turn it down with the 'you're not offering anywhere close...' pop-up. I've seen this occur with workers A TON. Sometimes they'll ask for merchandising, PPV bonus, and a title run promise......with their E- overness (in their STRONGEST area). Bump the offer up one (or two) notch and they'll drop that crap. You DONT know who those people are. That's the point. Link to comment Share on other sites More sharing options...
Irish Wolf Posted January 26, 2010 Share Posted January 26, 2010 I'm doing it in the US and its working pretty well. My roster is 16 workers with no one with a bad personality. All unemployed and all F- in the US. My Ref (Chad Brent) is my highest paid person at $250 a shot. I run a show January, April, July and October. I just finished my July show at with hard to get sponsor ship I'm still at 8,000 and a little over 10% pop in the New York. It can be done, when I'll probably get to small from local soon and I'll add an extra show or two in 2011. My costs will go down when I resign contracts if its anything like 2008 was. Unemployed workers who you hire and ask for travel exepnses and are still only working for you when it comes time to renew, will usually stop asking for travel expenses. So I should save on all that next time around. Since I know the shows are a joke I run them like training shows. The first 4 shows in 2010 are every combination of tag team to check for tag team chemistry. The 6 shows in 2011 will be a test ofr all possible one on one chemistry. By then I'll be regional and I'll open it up to 8 shows in year and start running a real promotion. This also helps my workers improve. One worker has improved 36.5% in the frist two shows. 3 of those stats by over 3% and 4 more by over 2%. Only one aging worker has lost anything and that's only been in consistency and star quality but he's still gained other places. Link to comment Share on other sites More sharing options...
MaxxHexx Posted January 26, 2010 Share Posted January 26, 2010 Ok, ya, my question was more, how do I know who will want travel, but now I see that is not possible, so it's back to my old strat of just paying more for people. Thanks. Link to comment Share on other sites More sharing options...
praguepride Posted January 26, 2010 Share Posted January 26, 2010 My previous CCW '08 diary ended in epic failure (i.e. got my ass fired) because of some poor product decisions. I made it popularity based and it was unfavorable to sponsorship (key feature was cult, with heavy hardcore and low mainstream). I only made something like $2,000 a month from sponsorship so I could barely afford to run a show every other month, adn even then just an hour long. The issue I ran into was that half my roster had ring rust because if I didn't use them for two shows in a row they'd rust up an iron bar in salt water, and my owner goal was to increase finance from $0 -> $25,000 in two years. At only $1,500 profit a month, I would have had to take both years completely off in order to make that goal. Needless to say, owner fired me for it Link to comment Share on other sites More sharing options...
Infernalmiko Posted January 26, 2010 Author Share Posted January 26, 2010 Yeah, I've currently been using about four wrestlers in an hour long show. That will get stale fast though. I wonder how far negative I can go before the bank shuts me down. ^_^ Link to comment Share on other sites More sharing options...
praguepride Posted January 26, 2010 Share Posted January 26, 2010 You get approximately 3 months of solid debt before they shut you down, I believe. Once a news story airs saying you're in financial trouble and you get an email from the bank, I think that's about the 1-2 month marker. Unfortunately it doesn't matter how much in debt you are. In the '97 verse, AMW starts out a quarter of a million in the hole. Link to comment Share on other sites More sharing options...
D-Lyrium Posted January 26, 2010 Share Posted January 26, 2010 ...and some people are just egotistical pricks (or genuinely are big stars - or would be in your promotion), and think they deserve to be paid travel expenses even though they live next door. Or maybe they're not naive, so think they can get away with it. Demanding travel expenses isn't just about *needing* travel expenses. Workers will often ask for it just to get a bit of extra cash like I do at work, I mean like some people do in other professions. Link to comment Share on other sites More sharing options...
praguepride Posted January 26, 2010 Share Posted January 26, 2010 ...and some people are just egotistical pricks (or genuinely are big stars - or would be in your promotion), and think they deserve to be paid travel expenses even though they live next door. Or maybe they're not naive, so think they can get away with it. Demanding travel expenses isn't just about *needing* travel expenses. Workers will often ask for it just to get a bit of extra cash like I do at work, I mean like some people do in other professions. The key is too look at what they say when they ask for travel. If they're asking for travel expenses for working in a new area, you'll have to bite the bullet and give it up. However, I believe that next time their contract is up you can re-negotiate to stop paying them the expense as it's no longer a "new" area. I think this happens if they're at F- (i.e. 0%) popularity in your home area. If they say something like "the contract isn't worth as much..." try giving them an extra bump up and that normally shuts them up. If they say something like "a person of my stature..." then you're going to have to be savvy. You can sometimes buy them out of that mindset, but be careful because some of them are adamant, especially at higher Respect levels. Then you're in trouble because not only are they still asking for travel, but now you've offered them a couple extra 50/100/500 on top of that. Link to comment Share on other sites More sharing options...
Derek B Posted January 26, 2010 Share Posted January 26, 2010 Unfortunately it doesn't matter how much in debt you are. In the '97 verse, AMW starts out a quarter of a million in the hole. No they don't, you must be playing some kind of outdated version of the mod. It hasn't been like that for months now. Link to comment Share on other sites More sharing options...
praguepride Posted January 26, 2010 Share Posted January 26, 2010 No they don't, you must be playing some kind of outdated version of the mod. It hasn't been like that for months now. Quite teasing us with your fictional mod and just admit it doesn't exist! Link to comment Share on other sites More sharing options...
mjdgoldeneye Posted January 27, 2010 Share Posted January 27, 2010 What kind of momentum do you recommend for a 0/0/0 venture? Is there a lower limit as far as preventing an impossible situation goes? I'm think a B- or a B would be a bit of a boost, but I'm not sure if that's in the 0/0/0 spirit. I know it's really up to me, but what have others used? Link to comment Share on other sites More sharing options...
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