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I'm sure many people adjust the promotion product settings when they start a new game. I've maxed out the amount of change allowed in my TCW game, anything else results in a popularity loss warning when I click save.

If the fans become accustomed to the adjustments over an extended period of time (3 months? 6 months?), does the new product become the norm and allow you to add more adjustments? effectively, it means whether the product evolves with adjustments or not over time?

 

Its all within the preset product parameters by the way.

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Real feds make subtle changes all the time. Witness TNA shifting under Hogan. Yes you can't move too far at once (the jury is still out on whether you can slowly shift over a long period of time) but making changes to stay afloat matters. It made a big deal that I was able to shift CZCW's setting just enough to get better sponsorship.
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Why would many people do that :confused:?

 

Never understood that attitude - if you want to use a different product, use a different promotion/make your own.

 

What happens if you do both?

 

I run QAW all the time. I do not use QAW's default product. Ever. The AI does it all the time. Don't believe me? Look at what happens to NOTBPW's product when/if Victoria takes over. People tweak products to better suit their styles or play preferences. If you have never changed an existing promotion's product at all, it might be hard to understand. As Kucian points out, sometimes changing a promotion's product is key to making it (more) successful. How many people who play NYCW keep its default product?

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What happens if you do both?

 

I run QAW all the time. I do not use QAW's default product. Ever. The AI does it all the time. Don't believe me? Look at what happens to NOTBPW's product when/if Victoria takes over. People tweak products to better suit their styles or play preferences. If you have never changed an existing promotion's product at all, it might be hard to understand. As Kucian points out, sometimes changing a promotion's product is key to making it (more) successful. How many people who play NYCW keep its default product?

 

Look, everyone's entitled to play the game how they want to, but surely the whole point (at least in the CornellVerse) is that each promotion gives you a different scenario to play with - it's like playing UPSW and then signing all the best indy talents and switching the product to in-ring bias. You're not playing USPW any more.

 

If you're going to drastically change a promotion's product you may as well just create your own.

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What happens if you do both?

 

I run QAW all the time. I do not use QAW's default product. Ever. The AI does it all the time. Don't believe me? Look at what happens to NOTBPW's product when/if Victoria takes over. People tweak products to better suit their styles or play preferences. If you have never changed an existing promotion's product at all, it might be hard to understand. As Kucian points out, sometimes changing a promotion's product is key to making it (more) successful. How many people who play NYCW keep its default product?

 

That's probably one of the worst promotions to use as your example. NYCW is one of the easiest products in the game (well it was in 08 anyway). You get a nice amount of money from sponsorships, popularity and performance are judged equally, and there isn't something that is going to hinder your booking like a vocal crowd or a crowd that will hate tainted finishes.

 

This year NYCW starts out with a bit more challenge, but that is only because the roster (less over, no Phunk, and Flash is on his last legs). It has nothing to do with the actual product.

 

As far as changing the product, I personally wouldn't do it with a standard C-Verse promotion. But if there is a good kayfabe reason for doing so, then I'm cool with it. I did it in my RPW '97 diary because of the type of character I made Preston Holt into.

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