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I am currently playing a real world 1995 scenario with WCW, who, of course, is at war with WWF.

 

I have yet to see the "bidding wars" part of the game. Every attempt at negotiations with someone from WWF always fails with "so-and-so does not want to negotiate due to your war with WWF" (paraphrasing).

 

Will being at war always trump bidding wars? Or does it depend on the workers personality? Both companies are VERY close in popularity and prestige, and the same thing has even occurred with lower midcarders.

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A good example of this, is if your an American company who wishes to aquire the services of Jacob Jett. CGC will always want Jett. He will either say he is not interested, or I am thinking if ya fed has reached Cult level, you and CGC will go into a bidding war. (You will lose unless you are willing to off Jett who would most likely be a midcard or lower midcard in you cult sized fed alot more than his asking price. I think I won if I took the 600-700 he was asking and turned it into 1500. lol course that is way over paying a midcard level talent even when they are that talented.)
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Only if you are the less prestigious company, all of these complaints are coming from people playing as less prestigious companies, when I played as RAW in Australia you start out being at war with APW and DIW but I was able to sign their top workers to P.P.A. deals causing them to leave APW/DIW b/c of the war (except for The Comedian since he is DIW owner after all)
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Only if you are the less prestigious company, all of these complaints are coming from people playing as less prestigious companies, when I played as RAW in Australia you start out being at war with APW and DIW but I was able to sign their top workers to P.P.A. deals causing them to leave APW/DIW b/c of the war (except for The Comedian since he is DIW owner after all)

 

Those are PPA deals, not written. I have the same exact problems as the others.

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You are saying though you can't even get to the negotiation screen though b/c you are at war, not even getting to the point of written or PPA, are you a larger company than the one you are trying to steal workers from that you are war with?

 

Yes. I made USPW intentionally bigger than SWF so I could sign Skull Debones. He tells me too bad, You are at war with SWF so I wont sign with you. They all tell me that.

 

Kinda defeats the purpose of going to war with someone if you cant steal their guys away.

 

edit: although it just worked that time. Interesting.

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I'm pretty sure that workers will only agree to negotiate with whichever company has the higher prestige when two companies at war are trying to bid for them. I'm pretty sure it was that way in 2008, as well. Doesn't make a whole lot of sense to me that a worker would refuse to even enter negotiations, but that seems to be the way it is. I agree that it defeats the purpose of going to war with any company that happens to be more prestigious if that relationship precludes you from having any chance of stealing its talent.

 

What I'm not sure about is whether it's a hard and fast rule that a worker will always only negotiate with the more prestigious company or whether it's just very likely he or she will refuse the less prestigious company outright. I haven't seen anyone who says he's been able to try to steal anyone from a more prestigious company yet, but that doesn't necessarily mean it's impossible. I'd be interested to hear if anyone has been able to do it.

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Just did some more testing.

 

1) USPW as #1 promotion in the world but with starting prestige and momentum- would not sign.

 

2) USPW as #1 promotion but with higher prestige and lower momentum- SWF was offering more money and despite all the extra stuff I could not go over $55,000 so I lost.

 

So it appears prestige is the big question mark here as to why people are not even getting to the negotiation page, however I found it odd that in my first test when I had higher prestige and momentum I signed him right up and did not even get into a bidding war so workers must like working for promotions with high momentum

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Just did some more tests and prestige/size are the biggest things. this time i tested as TCW still trying to get Vengeance.

 

1) Stayed at national, raised prestige, no go

 

2) raised to international, kept prestige, no go

 

3) raised to international, raised prestige (still ranked 2nd in the world though) and signed.

 

edit: Experimented more with prestige and he will not negotiate with me unless my prestige is higher than SWF, even being the same size and same momentum he would not negotiate

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The reason why bidding wars are rare is because each piece of "stolen talent" should be a big deal. If you have equal prestige, momentum, and popularity with the opposing company, their workers aren't necessarily inclined to sign with you because they don't want antagonize their former bosses. If your company fails when they sign with you, they would be looked down upon. You have to be the clear victor of the war.

 

In fact, if stealing their talent was easy, even just to get to the negotiating screen, it meant that you were close to winning the war.

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Just did some more tests and prestige/size are the biggest things. this time i tested as TCW still trying to get Vengeance.

 

1) Stayed at national, raised prestige, no go

 

2) raised to international, kept prestige, no go

 

3) raised to international, raised prestige (still ranked 2nd in the world though) and signed.

 

edit: Experimented more with prestige and he will not negotiate with me unless my prestige is higher than SWF, even being the same size and same momentum he would not negotiate

 

If thats the case then I'd consider it a major flaw in the game. once your within a certain range of a bigger promotion in prestige and size, superior contracts should be a much bigger factor than what it is.

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The reason why bidding wars are rare is because each piece of "stolen talent" should be a big deal. If you have equal prestige, momentum, and popularity with the opposing company, their workers aren't necessarily inclined to sign with you because they don't want antagonize their former bosses. If your company fails when they sign with you, they would be looked down upon. You have to be the clear victor of the war.

 

In fact, if stealing their talent was easy, even just to get to the negotiating screen, it meant that you were close to winning the war.

 

But to me, the problem is that one side can steal talent (or at least negotiate to steal talent) at will while the other side can never even get to the negotiating table. Just because one promotion may be somewhat more prestigious than the other promotion it is at war with, doesn't mean that it is "close to winning the war." Plus, it seems to me that a war between promotions would be one of the few times that an individual worker would really have a lot of leverage against his employer during contract negotiations. I don't know why a worker shouldn't be interested in playing two competing promotions against one another to secure the best possible employment situation for himself.

 

In general, though, I just always find it really jarring when the game tells me I can't do something. Obviously there have to be limits and rules, but it's such an open game and the possibilities are so endless, it just somehow seems wrong to me whenever I'm prevented from even trying to do something. Playing as TCW, why can't I even try to offer an SWF midcarder an obscenely large contract and a promised main event title run? Even if there was a 99.9% chance that he'd turn me down in favor of staying with the more prestigious promotion, I'd still feel a whole lot better just for having had the opportunity to try.

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The reason why bidding wars are rare is because each piece of "stolen talent" should be a big deal. If you have equal prestige, momentum, and popularity with the opposing company, their workers aren't necessarily inclined to sign with you because they don't want antagonize their former bosses. If your company fails when they sign with you, they would be looked down upon. You have to be the clear victor of the war.

 

In fact, if stealing their talent was easy, even just to get to the negotiating screen, it meant that you were close to winning the war.

 

I can understand all that from a game perspective, but in the real world, I am pretty sure of most pro wrestlers will tell you that if you arent in the business to make as much money as possible for yourself and your family, then you're a mark for yourself.

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In fact, if stealing their talent was easy, even just to get to the negotiating screen, it meant that you were close to winning the war.

 

But stealing talent is that easy.. for SWF. Its a one sided war. Not to mention it totally takes the war feeling away. Whats the point of going to war with SWF at all if you cant sign there guys but they can sign yours?

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in the real world the 90's are a great example. how many workers did wcw take from wwe with obscene contracts, yet one could argue they were never actually more 'prestigious' than wwe. in fact, they never would have even gotten off the ground before diesel and razor ramon waltzed in with $$ and CC.
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But stealing talent is that easy.. for SWF. Its a one sided war. Not to mention it totally takes the war feeling away. Whats the point of going to war with SWF at all if you cant sign there guys but they can sign yours?

 

Actually a game I played where Train's, Gilmore's and Money's contracts all came up within a two month period, after they started giving the war as the reason they wouldn't even negotiate, I tried asking the SWF to end the war, but they declined.

 

Hell, I wasn't even thinking about the war with the SWF, my goal was that TCW was in such bad shape, signing a big name would help boost the company.

 

Funny thing is, they still won't negotiate even if there is a war or not. Giving the war as a reason is a misnomer. As others have said, its about Company size and prestige.

 

people are focusing on the war thing and thats not the issue. The issue is, if I'm a promotor of a reasonably sized company and I have the resources, I should at least be able to throw sickening amounts of money at talent to get them to sign.

 

Especially in a game that supposedly will take that into account when factoring things like locker room morale and future contract negotiations with other talent.

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