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I'm not fond of it, simply because I know there's going to be the occaisonal tag match that isn't all that good. Sometimes I book a dark match squash to get a team a little more experience, and I don't want the team to suffer from then being in a storyline with E+ heat because they just beat a couple of talentless nobodies in an E+ match.
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I have never done, and will never, just put a tag team into an unchained two person storyline. Why? You might ask... It's not because I feel lit's cheating, or anything like that. But merely... I like to actually feud tag teams. So I'd be more inclined to do an unchained 4 person storyline with two teams, say The Stone Siblings and The Machines, than I would to just do a two person storyline.
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This is a perfectly legit use of a feature and the only reason not to do so is the extra effort for marginal gains most people will get out of it.

 

I have Wolf Hawking and Tommy Cornell in a unchained storyline by themselfs right now, and have for the last 2 years of game play, its a constant A* storyline that i dont need to worry about. In addition i have the rest of my main event in a 6 man unchained storyline, and i book them all to be strong, that secondary storyline floats bettwen B+ and A* its self over the course of the years.

 

When i want to elavate someone to the main event, ushaly i just give them one win over the talent they will replace in my mix and then give their spot in the unchained storyline to reflect the passing of the guard, the new main eventer gets a nice boost for his efforts.

 

More so than that.. i have started putting all the main event faces in one stable, and all the main event heels in another, regardless of actual storyline, just to get the most out of this effect.

 

I also have a 10 person angle i use that has only 2 people rated (by overness) and the rest just onscreen, ofc i use Tommy and Wolf in this spot every single episode for 10mins without fail, the other 8 slots are filled with my main event and 2 upper midcard bad boy heels that i use to keep the rest of the roster in check.

 

Some might scream about cheating, i just see it as useing the resources avalible to me to best get over and keep over the people i want.

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It's not really cheating, because it is in the game, but it most certainly is not realistic. Think about that angle you use, when's the last time you saw two guys who are good on the mike cut a promo with 8 other guys standing around doing nothing?

 

And a standard tag team match wouldn't get a huge boost because of a hot storyline when they're not really in a storyline.

 

Again, it's not cheating, and you can play the game however you want. I, myself, prefer a more realistic style.

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Think about that angle you use, when's the last time you saw two guys who are good on the mike cut a promo with 8 other guys standing around doing nothing?

 

 

New new new ... New World Order. :D

 

Besides the angle i use is a backstage segement in witch Person 1 attacks Victim Person 2, and the boys in the back try to break it up, but Person 6 hits Person 4 with a chair and Person 3 puts Person 7 thougth a table, its your standard backstage mayhem angle that would run riot for .... oh... 3 years during the Stone Cold era ? :p

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I just see it as the difference between power-gaming and trying to do things "realistically". Either approach is not wrong, really. But they are different. Its like writing angles specifically so that each participant is rated on whatever will grade them the best - rating someone on Overness rather than Entertainment, even though they are in the angle to do the talking. I used to do this just to score the best possible grades each time...
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