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My boss won't let me spend enough to re-sign top workers... what do I do?


Guest JigWillow

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Guest JigWillow

Hi,

 

New member of the forums but been playing TEW ever since the EWD days.

 

Having a problem at the minute in my WWE game (playing a mod). Basically, I've had a few opportunities to re-sign my big stars (Batista, Randy Orton) and a chance to steal Kurt Angle from TNA. But Vince won't let me pay more than 75,000 and they want much more.

 

First off, this isn't very realistic and second off, I will lose all of my top guys eventually (although it is an incentive to build younger guys).

 

Is there anything I can do? Been into editor and Vince isn't a thrifty spender...

 

Any advice?

 

Thanks for any help,

 

Jig

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You could always cheat and put them onto your roster via editor :D

 

But that's just one of the problems that, to be honest, are kind of weird for you to face as the largest promotion in the world. You'd need to drop their popularity/raise your negotiation/bring in guys they like to make them take a lesser offer.

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Success in the game long-term requires careful management of worker overness. Its that simple.

 

When you are smaller promotion, the consequence of allowing workers to get too popular is that they will often want to move to a bigger promotion. When you are a big promotion, they may simply be priced too high. Quite simply, there is a consequence for getting a bunch of workers up to A* overness.

 

Is that unrealistic? I've always considered A* overness to the point where a worker is as well known as they can conceivably be in the wrestling world and thereby start crossing over into the mainstream somewhat. If that's the case, not many workers in WWE history have done that. Of the ones that jump to mind - Hulk Hogan, Ultimate Warrior, Steve Austin, and The Rock - how many different have contactual issues of some type with the WWE?

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You could always cheat and put them onto your roster via editor :D

 

But that's just one of the problems that, to be honest, are kind of weird for you to face as the largest promotion in the world. You'd need to drop their popularity/raise your negotiation/bring in guys they like to make them take a lesser offer.

 

How? I can't figure out how to edit contracts with the editor.

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Guest JigWillow
How? I can't figure out how to edit contracts with the editor.

 

Same here... I've tired but can't figure it out.

 

Regarding an earlier post, I see your point and it does make the game more challenging. Problem is, it is sometimes unrealistic. What happens when Undertaker's contract comes up for renewal for example? He's a WWE loyalist and isn't going to go into the mainstream media. He "knows his role".

 

Thanks for replies guys! Keep them coming if you have any ideas.

 

Jig

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Click on the in game editor, scroll to contracts, find the name of the person you're looking for double click and you'll see a bar with how many days are left on their contract towards the bottom of the screen. Adjust that bar to the right to add days to their contract.
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About all you can do is reduce your worker's physical stats to 0% and bump up all their personal issues to 100%. However, they could keep on trucking for a long time to come. I don't think you can edit a worker to be dead (could be wrong - anyone?)

 

Even if you do end up with a dead owner, it's not guaranteed you can take over the company. Indeed, I'm not even sure it's possible as I've only seen companies become owner-free a couple of times in the last several games due to the preferred successor usually being set for companies.

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Hi,

 

New member of the forums but been playing TEW ever since the EWD days.

 

Having a problem at the minute in my WWE game (playing a mod). Basically, I've had a few opportunities to re-sign my big stars (Batista, Randy Orton) and a chance to steal Kurt Angle from TNA. But Vince won't let me pay more than 75,000 and they want much more.

 

First off, this isn't very realistic and second off, I will lose all of my top guys eventually (although it is an incentive to build younger guys).

 

Is there anything I can do? Been into editor and Vince isn't a thrifty spender...

 

Any advice?

 

Thanks for any help,

 

Jig

 

You may have done it already, but make sure you've got the most recent patch. At some stage Adam slightly loosened owner's pursestrings. Not released completely, but loosened.

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Regarding an earlier post, I see your point and it does make the game more challenging. Problem is, it is sometimes unrealistic. What happens when Undertaker's contract comes up for renewal for example? He's a WWE loyalist and isn't going to go into the mainstream media. He "knows his role".

 

Again, don't have Undertaker's popularity at A* when his contract comes up. Have it around B or B+ and he should be resigned without too much difficulty. Taker is absolutely a legend of the WWE, but I personally don't believe he's ever been at the A* overness level. Arguably in the A range, but you could also argue for B+ popularity through much of his career. If you brought Taker up to A* popularity, you've turned him into one of the most popular stars the business has ever seen... For all his loyalty, you don't think he's gonna wanna get paid? Its not about having other options to pursue, but simply about being treated fairly. Its not like he's getting midcard pay in reality due to his loyalty. He's getting what he's worth. So when you bring his popularity up to the highest possible point, he still wants to get paid what he's worth, which is now a whole lot more. Again, that is not unrealistic.

 

Again, if you manage the workers overness, then the situation does not become untenable.

 

Or you can simply edit.

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Again, don't have Undertaker's popularity at A* when his contract comes up. Have it around B or B+ and he should be resigned without too much difficulty. Taker is absolutely a legend of the WWE, but I personally don't believe he's ever been at the A* overness level. Arguably in the A range, but you could also argue for B+ popularity through much of his career. If you brought Taker up to A* popularity, you've turned him into one of the most popular stars the business has ever seen... For all his loyalty, you don't think he's gonna wanna get paid? Its not about having other options to pursue, but simply about being treated fairly. Its not like he's getting midcard pay in reality due to his loyalty. He's getting what he's worth. So when you bring his popularity up to the highest possible point, he still wants to get paid what he's worth, which is now a whole lot more. Again, that is not unrealistic.

 

Again, if you manage the workers overness, then the situation does not become untenable.

 

Or you can simply edit.

 

This. Is as simple as keeping track of when your top guy's contracts come up and book accordingly. Have a guy at A* overness and his contract is up for renewal in a month (as in two months left on the contract)? Either job him down, or if you NEED him to win, use the Burial note on him and have him win simply because of cheating, interference, or maybe even a flash pin. Most workers won't mind being buried if they still win the match, and it'll still cause them to lose overness. Not a bad option if want to keep them winning or there's no one you want to put over that worker.

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So why is it impossible to sign an A* overness (I assume you mean popular?) character? That's what bugs me. WWE is THE company. No bigger. So why can't I sign the most popular guy?

 

It's not impossible, just difficult. It will almost certainly also depend on economy and wrestling industry. And while WWE is THE company, it's not the only place they can earn money - look at The Rock. Anyone who achieves A* overness, as has been pointed out above, is looking at the level of popularity where they'd realistically be getting 'mainstream' offers and will take that into consideration when they're deciding whether to sign.

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Remember what the WWE was doing with Jericho towards the end of his last contract? They, in a way, were controlling his overness with the audience. Granted, with all of us he was probably still an A*, but he was booked to do the job so often at the end that with the average fan, he was probably a B or B+. Obviously he didn't re-sign so I can't talk about a lowered price, but I just thought that I'd give a real life example of popularity control.
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So why is it impossible to sign an A* overness (I assume you mean popular?) character? That's what bugs me. WWE is THE company. No bigger. So why can't I sign the most popular guy?

 

It isn't impossible. The demands of the worker simply exceed what the owner - even a free-spending owner - will allow.

 

Once again, the worker have extremelly high demands at A* is a consequence of them being at A* overness. The owner having a limit on what they will allow for a contract is a consequence of having an owner. If you don't want those consequences, then you either make sure workers are not at A* when its time to resign or simply take the owner role yourself.

 

And since the WWE has had contract issues with almost all of the workers they've had who hit A* overness, they are hardly an arguement against this.

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Just do what I do.. start as the owner. Doesnt really help you much now and maybe you actually like the owner goals. I find them too random/unrealistic. USPW with a minimum of C- athleticism? No thanks.

 

Ditto.

 

So why is it impossible to sign an A* overness (I assume you mean popular?) character? That's what bugs me. WWE is THE company. No bigger. So why can't I sign the most popular guy?

 

Maybe because your owner doesn't want you mortgaging Aurora Rose's future inheritance, throwing money at a broken down ticking timebomb (which was how Angle was described when WWE let him go, yes?). If you can offer anything you want to any worker you want as booker, what's the benefit of being owner?

 

Sorry, just like with any other job (other than, you know, chairman and largest individual shareholder), there are people you have to answer to (some of whom who have far more at stake than you do) so you don't get carte blanche. WWE is THE company in YOUR game but in someone else's game, TNA (or ROH or anybody else) might have surpassed them. And if that company is owned by the player, they can sign whoever they want and pay them whatever, because they're "payin' the cost" and thus, are the boss.

 

Regarding an earlier post, I see your point and it does make the game more challenging. Problem is, it is sometimes unrealistic. What happens when Undertaker's contract comes up for renewal for example? He's a WWE loyalist and isn't going to go into the mainstream media. He "knows his role".

 

I have a question for you. Do you honestly believe Taker has reached the levels of popularity Stone Cold and The Rock resided at? That's some rare air right there and with his limited schedule, I don't think he ever sees the other side of A, personally. That's not to say he's not popular. In TEW terms, I'd say he has an overness floor of B but he's not in the company of Austin and Rock for several reasons (one of which being the era he currently works in. Not nearly as 'hot' as it was when Rock & Austin were plying the trade). Besides, in TEW, if Taker is loyal to Vince (or they're friends), even if you can't re-sign him, if Vince is attached to him, Vince will often re-sign him himself. C-Verse people see this all the time with USPW and Peter Valentine or MAW and Jay Chord.

 

 

This is one area where TEW discourages fantasy booking. Sure you can do it for a while. But at some point, you need to learn how to manage your promotion or your stars you spent so much time building will leave because your owner won't pay their price (or you're owner and you pay their price and wind up losing money every month because you have midcarders making 100,000 a month).

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This is one area where TEW discourages fantasy booking. Sure you can do it for a while. But at some point, you need to learn how to manage your promotion or your stars you spent so much time building will leave because your owner won't pay their price (or you're owner and you pay their price and wind up losing money every month because you have midcarders making 100,000 a month).

 

I've got WCW to the point where Jay Chord is OK with some flashy spending. Being the most popular promotion in the world has it's perks and I understand why SWF was so dominant for years. I just now signed my first "HUGE" contract (100k/mo). The only person on my roster making that kind of money is American Patriot... but c'mon, he has A* popularity throughout the US, Canada, Mexico, Japan, Europe, and the UK. He's earned the top dollar contract.

 

I could have managed his overness better to keep his wage lower, but it was one of the things I wanted to try out.

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Best way around this without using the editor is to just bury or job them to lower workers until' their overness is low enough so you can re-sign them. I had this problem with T-Rex - he wanted over 20k for a written contract but Sam Strong's limit was 18k, so I just signed him to a PPA contract (couldn't just exit negotiations otherwise he likely wouldn't meet with me again) then I just had him lose a few matches, this also helped some of my babyface's overness which was needed. Then opened negotiations again and managed to sign him to a written contract for 13k. One show later and he's back to around the overness he was before I buried him.

 

His menace and star quality makes him so easy to build overness with. :D Too bad he sucks in the ring lol

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About all you can do is reduce your worker's physical stats to 0% and bump up all their personal issues to 100%. However, they could keep on trucking for a long time to come. I don't think you can edit a worker to be dead (could be wrong - anyone?)

 

Even if you do end up with a dead owner, it's not guaranteed you can take over the company. Indeed, I'm not even sure it's possible as I've only seen companies become owner-free a couple of times in the last several games due to the preferred successor usually being set for companies.

 

I'm pretty sure you can edit a workers status to "deceased" in the editor...

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