Jump to content

Board Effort Towards a fictional WMMA3 mod.


Recommended Posts

Okay so I have toyed around with this idea for WMMA 2, and Synticha and I have even tried it twice but both times this has fallen apart. What am I talking about?

 

A fictional WMMA3 mod, that would be created by the users, much like the fictional TEW mod that I have been helping with, which you can view right here: http://www.greydogsoftware.com/forum/showthread.php?t=74444. This thread is to just test the waters and see if others would be interested in helping out on a project such as this.

 

If there is enough interest in this, we could move forward in making a mod for the game. Anyone that wants to help out is more than welcome to join this project. So if you are interested we can talk about it and get more of an idea of how this project will look meaning what era this will take place in, names of promotions, etc.

 

Potential promotions:

 

USA:

Prime Time Cage Fighting

 

- Strikeforce type promotion which is TV centic.

- Founded by G.W. Ewing III

- Basic weight classes for this promotion: LW, WW, MW, LHW, HW

- Only a couple of top notch fighters

- Possible womens divisions

 

American Combat Association

 

- UFC type promotion, this is the major American promotion.

- Will have the basic UFC weight classes before the merged with the WEC meaning: LW, WW, MW, LHW, HW

 

Canada:

 

South America:

Rebeldes do Combate Moderno

-1x30 minute rounds

-Anything goes

-No Championship titles

-No divisional weight classes, but I want RCM to focus on fights between fights who weigh anywhere between 190 and 265. Therefore, I guess that would have to be the default weight class.

-Decisions are scored as automatic draws.

 

Japan:

 

UK:

 

Africa:

 

Central America:

 

Russia:

 

Europe:

 

Asia:

 

Australia:

Link to comment
Share on other sites

Cool, one question I think I would like anyone who wants to take part in this is:

 

When do you want the database to start?

 

I am a fan of doing a dawn of MMA mod set around 1993 or so. However, majority opinion rules and I am willing to go with whatever everyone else wants to do.

Link to comment
Share on other sites

Well if its a fictional database then we decide when the "dawn" of MMA was right? Or am I mis understanding?

 

Also the only problem with doing an alpha before an omega is I think creatively it gives us less wiggle room. Say we started a bit after that we can always go back and address the world of before at a later time.

 

I'm down for whatever but I don't like to start projects at the beginning of time so to speak. I like there to be some history already built up that thats just me.

Link to comment
Share on other sites

Well if its a fictional database then we decide when the "dawn" of MMA was right? Or am I mis understanding?

 

Also the only problem with doing an alpha before an omega is I think creatively it gives us less wiggle room. Say we started a bit after that we can always go back and address the world of before at a later time.

 

I'm down for whatever but I don't like to start projects at the beginning of time so to speak. I like there to be some history already built up that thats just me.

 

Very true, I am fine with that. Maybe a late 1990's-early turn of the century time frame?

 

I will be honest the only reason why I said at the dawn of time was because I am not sure how the experience stat works (yes after three versions of the game I still am not sure how it works), I am not sure how much experience a fighter gets after a fight.

 

So if we went back to the start of the sport everything would be set to zero in that regards. However, I am sure there are people on this board that know how it works.

Link to comment
Share on other sites

I'm down for helping with this. :)

 

One question - would you only use new renders or reuse some of the default ones?

 

That is a tough one because I cannot render for crap.:D I have tried it in the past and I was never able to do it. I guess, we could use the defaults and if anyone wanted to do renders for the characters they could.

Link to comment
Share on other sites

I'm willing to take a part in this project. My suggestion would be to start with just 30 fighters in the beginning and one company. Then something like... 10 fighters would spawn once per month and the other promotions would be set to random opening day.
Link to comment
Share on other sites

In my opinion if we're going to do a mod there are a few things we have to look at.

 

Balance, Much like in the TEW version we need to make sure we're bringing these guys together at the same pace. Depending on what the story is we can have a lot of talented guys, a lot of average guys, or a lot of "future" stars but I don't think we can have a mod that is all over the place on stats and what not. So thats something to keep in our head when creating the fighters and the companies.

 

Playability - This is a game and again I don't think anybody wants to download a mod and be forced to play one company. It would be a fun game for one person but when you're making a mod I think atleast you're making it for more than yourself. Its you're way of saying "I've created this world for you to fly around in". In my opinion one company, or a dozen or so fighters doesn't do that. We have people on these boards from all over the world and even if we didn't as an American you get the itch to try something different and I'm sure in other places its the same way. When making this we need to make sure the stats and game itself is balanced but maybe more than anything we need to remember this is a game and should always look to maximize playability of our mod.

 

Variety Big guys, little guys, big companies, little countries, asian countries, american companies, etc etc etc. The last thing I'd want to do is play a mod that didn't give me options. Working on a mod right now for the 80's in TEW and SWF is one of the only pro wrestling promotions left aside from TWL in the States. So instead of giving people one or two options I've mixed in a hardcore small promotion, a high flying small promotion and a pure wrestling small promotion. That way all varities of play are featured, all sizes of play are featured etc. I think this is the way to go with the mod. I'm not saying eight hundred different companies and five thousand workers but lets give the players something more to play than one or two options.

 

Thats my take on the things we need to always be looking at when doing the mod but again its just my take.

Link to comment
Share on other sites

That was a long the lines of what I was thinking. Variety breeds interest, so the more diverse the companies are the more fun the players can have playing.

 

I was thinking of three companies in America. One being a UFC type, meaning the dominate promotion in the country or even the world. That company would have the normal weight classes (LW, WW, MW, LHW, HW) and have a good number of the top notch fighters and maybe some good up and coming fighters.

 

The next promtion would be our version of Strikeforce. A smaller promotion (maybe even make them television based so that feature could be used), they would have maybe three or four top notch fighters and the rest would range from decent to bad. They would have all of the weight classes listed in the other promotion and maybe we can add one or two women's divisions as well. This promotion would also have a lower hiring limit per division. Maybe something like 14 max in each division.

 

The third promotion would be our WEC. Meaning it would have lighterweight fighters. I am thinking BW, FW, LW, and maybe WW. We could go to Fly and Straw if we want but I really do not have that much interest in that.

 

In Japan I was thinking two promotions. One major mens which would be like Pride was. And the major all women's promotion.

 

I also think it would be cool to have a promotion that just has LHW, HW, SHW. Maybe have that located in Europe or Canada.

Link to comment
Share on other sites

I currently have my booster pack in the works, and I can contribute the whole of that to this project if need be. Only issue would be fixing B. Dates and Activation Dates, along with bio/stat work that would need to be re-finished to reflect the time. My fighters currently could work as a great base besides that, and they're all fan-originals.
Link to comment
Share on other sites

I currently have my booster pack in the works, and I can contribute the whole of that to this project if need be. Only issue would be fixing B. Dates and Activation Dates, along with bio/stat work that would need to be re-finished to reflect the time. My fighters currently could work as a great base besides that, and they're all fan-originals.

 

I would love to have you on board. However, I do not want you to kill the booster pack idea because I for one am looking forward to that.

 

So to answer your question, yes it would be great if you would like to join this. However, I do not want the booster pack idea killed for this because I think it would be cool to have more workers in the default database.:)

Link to comment
Share on other sites

BHK1978, you know you can use any of my renders that you wish to and any renders I make in the future.

 

What I am really hoping for is the inclusion of the bantamweight and flyweight divisions, whether that be via the booster packs, or through a mod such as this.

Link to comment
Share on other sites

BHK1978, you know you can use any of my renders that you wish to and any renders I make in the future.

 

What I am really hoping for is the inclusion of the bantamweight and flyweight divisions, whether that be via the booster packs, or through a mod such as this.

 

Thank you London!

 

I'd be willing to help in whatever way I can.

 

Cool thank you grits.

 

 

I guess, what I would like to do is try and lay the groundwork for the world. Meaning, what would people like to see. I guess if any people have ideas for promotions or what have you.

Link to comment
Share on other sites

In my mind and again I'm just spitballing here if we work off of the idea that the early 90's were the dawn of MMA we could say this is ten years into the future possibly?

 

We have a "dominant" US company but their nowhere near as popular as the Japanese companies. With the recent success of this company a television company struggling for new ideas decides to start its own MMA based company. As you said maybe a WEC type of company. I don't know if it can be included but maybe that company is a bit looser with the rules. The idea being small guys much like wrestling aren't as "exciting" yet and so in order to attract people they need to let them "get away" with more than say a more organized company would.

 

Thats my idea atleast.

Link to comment
Share on other sites

I am likely willing to help, but also kind of confused.

 

The game world on its own is a fictional universe filled with fictional fighters, so how is a fictional mod any different? It's basically just *another* fictional world, I suppose, different from the one already included in WMMA3?

Link to comment
Share on other sites

In my mind and again I'm just spitballing here if we work off of the idea that the early 90's were the dawn of MMA we could say this is ten years into the future possibly?

 

We have a "dominant" US company but their nowhere near as popular as the Japanese companies. With the recent success of this company a television company struggling for new ideas decides to start its own MMA based company. As you said maybe a WEC type of company. I don't know if it can be included but maybe that company is a bit looser with the rules. The idea being small guys much like wrestling aren't as "exciting" yet and so in order to attract people they need to let them "get away" with more than say a more organized company would.

 

Thats my idea atleast.

 

I like the TV company owning a promotion idea, because they see this as the new fad and they want to cash in on it.

 

i would be interested in helping out with this...just say what you need to be done bhk

 

Cool, as I said right now this is only in the planning stages. So if you have any ideas for the game world that we are making, maybe you can tell us.

 

I am likely willing to help, but also kind of confused.

 

The game world on its own is a fictional universe filled with fictional fighters, so how is a fictional mod any different? It's basically just *another* fictional world, I suppose, different from the one already included in WMMA3?

 

Yes it would be a different world from the one included in the game. And it is a fictional mod in the sense that it would be a totally made up world. So yes exactly what you said, the default mod is fictional and this one would be as well.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...