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Couple of modding questions


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1) The weight cutting statistic. Will this affect primarily how likely they are to miss weight - ie, a low number = lots of missed weights. Or will it affect how much weight they can cut. For example, Fighter A is competing at 155. He can bulk up to 185 though. Would weight cutting affect simply how likely he is to miss weight, or also how close to 185 he can get?

 

2) What is an "average value" for this statistic?

 

3) In the default database there are eras up to 2050. Starting in the nineties to present day, would you say these stats accurately model real world timelines?

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1) The weight cutting statistic. Will this affect primarily how likely they are to miss weight - ie, a low number = lots of missed weights. Or will it affect how much weight they can cut. For example, Fighter A is competing at 155. He can bulk up to 185 though. Would weight cutting affect simply how likely he is to miss weight, or also how close to 185 he can get?

 

It's how much weight they can cut. A low number means they'll struggle to cut more than 5 or 6lbs, a high number means they can cut lots of weight.

 

2) What is an "average value" for this statistic?

 

Using the Mod Maker + tool should show the average.

 

3) In the default database there are eras up to 2050. Starting in the nineties to present day, would you say these stats accurately model real world timelines?

 

That would be for others to say.

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