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I don't entirely agree with that (as much as I hate bells and whistles), just a little crowd sound for a big play brings a little life to it. One thing I'd like to see is either some distintive sound signifying it is fourth down, or some other way, because calling the plays in a game, it moves along so quickly its quite easy to forget its 4th down. Tim Plum posted his game against temple where he forgot it was 4th and 20, and I know I've already done the same in the demo a few times. We need an offensive coordinator whispering in our ear what down it is, so we head coaches don't look like fools.:o
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Simming through the offseason, with a very slow machine, I realized it would be nice to at least have a ding or alarm or some sound at the end of a cycle (recruiting stage is done, or the week's games are finished) so that I knew somehow other than visually that the stage was done. The final stage of recruiting for me, that dialog box "Signing final recruits" was up a very very long time, and instead of checking in 25 times like I did, it would be nice to do something else and come back when I hear the ding. I almost want the ding more than I want an editor. :p
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