InsatiableInsanity Posted April 12, 2011 Posted April 12, 2011 Is it just me, or do main event fights have a tendency to be poor? Putting together good, well-matched strikers that usually produce fireworks has got me rankings as low as very poor for first round finishes! It this the hype affecting the performance? Because if so, I dunno... I wouldn't say "most" fights fail to live up to hype? What's your experience?
OctoberRaven Posted April 12, 2011 Posted April 12, 2011 I'm only a little more than a year into my game, but here's what I got so far for main events: Great: 1 Good: 2 Average: 4 Decent: 4 Poor: 1 Very Poor: 1 Awful: 1 Ironically both the Great and Awful ones involved Forrest Griffin.
dubb93 Posted April 12, 2011 Posted April 12, 2011 At the lowest level of fight hype you are guaranteeing your fans that the fight will be the fight of the night. At the highest level you are telling them this is the fight of the year. You are rewarded greatly for meeting that but punished severely for falling short. Keep that in mind next time you are hyping fights.
lean Posted April 13, 2011 Posted April 13, 2011 You don't need to "hype" every main event you have, you're kind of misunderstanding how the hype feature is used. IRL you'd obviously "hype" the crap out of any and all main events but in the game you should only hype when you're damn sure you'll get a great match. Like dubb93 is saying, you're gaurenteeing the fans it'll be at least fotn contender on the lowest level of hype. If you the fight is a quick KO (usually these types of fights get a "good" rating with no hype involved) the fight rating will come out lower because the fans were expecting a great/fantastic match, so instead of getting "good" you get "poor" or "very poor." Hope that helps.
Makhai Posted April 13, 2011 Posted April 13, 2011 It's probably down to the overall skill level of your fighters/your matchmaking style. For starters, matching together well-matched strikers isn't anymore likely to produce a barn-burner. Why? Because the engine often times(like in IRL) will reason that their striking cancels each other out. What usually happens in these circumstances is a match where you'll notice a lot of fainting, as both fighters try and force the other to make the fatal error. This means you're in for a classic staring contest. To put on fight cards destined to have Drowning Pool- Bodies played over the top of them, my advice is to focus on fighters with sturdy chins, creative striking with low planning stats(think Teeratep Nutnum vs. Yagi Jokichi) Now, my guess is your playing a small promotion? That means you're unlikely to have a ton of guys with high skill sets capable of wowing fans. If this is the case, just focus on your bottom line and try to build for the future. You can't run before you walk, and you can't walk before you crawl.
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