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Great fights ... poor commercial ratings...??


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The commercial rating is directly linked to the number of PPV sales/tickets sold so the name value of the fighters headlining the card will be a factor as well as the hype put into the event. The critical rating is related to how good the fights were when all was said and done.

 

If you notice the critical rating is more in line with the main event evaluation with regards to the two cards in question.

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The commercial rating is directly linked to the number of PPV sales/tickets sold so the name value of the fighters headlining the card will be a factor as well as the hype put into the event. The critical rating is related to how good the fights were when all was said and done.

 

Look at the second link though. Great PPV sales, great fights yet a poor commercial rating.

 

My momentum keeps lowering because of this. :(

 

I've gotten better at making exciting fights and I finally thought I hit a classic card and I get a poor rating. :(

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Norbert Vinkus is on a two fight losing streak now so I sent him to KDM FC(I own them) and created a HW division. I now have all divisions set up for that company. Norbert would have lost to every other HW on my GAMMA roster so there was no point in keeping him.

 

 

Did you have a well enough received main and co-main ("the fans would accept this as a main event")? Was your card packed with prelim fodder? These are the reasons I usually do poor commercial ratings.

 

I don't remember, but most fights, even between highly ranked opponents are usually prelim material according to the feedback. :(

 

I had to edit some fighters' name value because it was way too low for being top ranked.

 

I always thought critical rating meant what the people(who attended the event) thought and the commercial = TV/PPV viewers :confused:

 

 

Even if the fighters have no name... great fights should = great reviews....

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<p>What this could be about is that your company's popularity is rising quicker than your individual fighters'. I always try to plan my match-making so that there's no way I get a result that I don't like out of fights, so that I'll always have people who are considered stars and people who could become stars. </p><p> </p><p>

At some levels of popularity it gets difficult to put on good main events. Because of that, I usually put a cap on my company popularity at some point for a while so I can build up my roster and create viable main event fighters. Name value is key, commercial rating is more important than critical.</p>

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Paatero" data-cite="Paatero" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="31449" data-ipsquote-contentclass="forums_Topic"><div>What this could be about is that your company's popularity is rising quicker than your individual fighters'. I always try to plan my match-making so that there's no way I get a result that I don't like out of fights, so that I'll always have people who are considered stars and people who could become stars. <p> </p><p> At some levels of popularity it gets difficult to put on good main events. Because of that, I usually put a cap on my company popularity at some point for a while so I can build up my roster and create viable main event fighters. Name value is key, commercial rating is more important than critical.</p></div></blockquote><p> </p><p> Quoted for truth.</p><p> </p><p> Critical rating is too fickle and unpredictable. Get fighters with name value (ranking doesn't equal name value, as some of my top ranked fighters prove) and load them up. Cap your promotion until you have a viable main event for the NEXT level. Especially once you hit Low Level International, it gets pretty difficult. Name value is key. You can't rely on critical ratings, you need the commercial ratings.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Paatero" data-cite="Paatero" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="31449" data-ipsquote-contentclass="forums_Topic"><div>What this could be about is that your company's popularity is rising quicker than your individual fighters'. I always try to plan my match-making so that there's no way I get a result that I don't like out of fights, so that I'll always have people who are considered stars and people who could become stars. <p> </p><p> At some levels of popularity it gets difficult to put on good main events. Because of that, I usually put a cap on my company popularity at some point for a while so I can build up my roster and create viable main event fighters. Name value is key, commercial rating is more important than critical.</p></div></blockquote><p> </p><p> I don't really feel the need to cap popularity, because you could just run events as normal and your popularity probably will stay the same. Most of the time your fighters will gain name value as your promotion does. </p><p> </p><p> One of the biggest mistakes, I think, is getting frustrated over not having main events and hotshotting poor match ups to raise popularity for that one month. Instead, you should just recognize when fighters need boosts in popularity and plan your fights well. It's okay to put on bad cards in order to get to good ones. In the real world, UFC does it all the time. It's impossible not to.</p>
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I always thought critical rating meant what the people(who attended the event) thought and the commercial = TV/PPV viewers :confused:

 

It's never meant that. Critical is how good the show was in terms of action, Commercial is how good the show was in terms of drawing interest....you should really read the help file if you didn't know that, as it's one of the most fundamental parts of the game!

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Adam Ryland" data-cite="Adam Ryland" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="31449" data-ipsquote-contentclass="forums_Topic"><div>It's never meant that. Critical is how good the show was in terms of action, Commercial is how good the show was in terms of drawing interest....you should really read the help file if you didn't know that, as it's one of the most fundamental parts of the game!</div></blockquote><p> </p><p> *pats self on back for stating the former earlier in the thread* <img alt=":p" data-src="//content.invisioncic.com/g322608/emoticons/tongue.png.ceb643b2956793497cef30b0e944be28.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /><img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
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