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This diary will attempt to do three things that I have always wanted to do with this game:

 

1. I've always wanted to do a TEW diary, especially with the CornellVerse

2. I've always enjoyed playing Backyard to Global on EWR, so I though it might be a good time to start with TEW; Local - Global

3. I've always enjoyed and wanted to organise a diary which involved other people and hopefully turned readers into participants.

 

 

The concept of this diary is a local to global diary which would give the readers a chance to get involved by being able to create their own character - hopefully unique experience as this goes from just being a local to global to somewhat of a watcher's game too, featuring all of the rivalries, failures, successes and politics along the way.

 

The informational concerning IWA is just below and the application form will be posted in the next post. So without further ado....

 

 

International Wrestling Association

 

Info

 

Owner: William McCarthy

Head Booker: Samuel McCarthy

Location: Great Lakes

Product: Traditional Mainstream

Size: Local

Money: $0

Prestige: 0

Momentum: 0

 

 

Key: Traditional and Mainstream

Heavy: -

Medium: Cult and Modern

 

 

Match Ratio: 70%

Match Intensity: 20%

Match Danger: 40%

T&A: None

Women's Wrestling: None

Face/Heel Divide: Medium

 

 

- Wrestlers rated equally on Performance and popularity

- Fans except all workers to be packaged with a proper gimmick

- Will attract fans who don't like high risk gimmicks

- Will attracts who like simple gimmicks

- Will attract fans who don't like subtle gimmicks

- Fans will expect storylines to follow

- Will prevent IWA from getting an afternoon TV deal on some stations

- Is quite favorable towards getting sponsorship

- Will not be rocked by industry changes

- "Young Lion" system will not take into effect

 

Roster

 

- TBA

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This is the application form. It's unfortunately a bit on the long and extensive side (:p) but that is for good reason, as it is hopefully detailed enough for extensive customisation and unique character or for people to join up and to understand the skills and new features of character creation if they are new to TEW.

 

Regardless, I would be grateful if people would sign up as it would make this diary a much more enjoyable experience :D

 

 

Application Form

 

 

Basic Info

Name:

Short Name:

Alter Ego(s):

 

Age: (18 – 30)

Mask: (Y/N)

Hair: (Yes/Bald)

Picture (Not Required):

 

Gender: (M/F)

Race: (White, Black, Asian, Hispanic, American Indian, Middle Eastern, Indian, Pacific)

Nationality:

 

Wrestling Style (Pick One): Regular, Entertainer, Puroresu, Spot Monkey, Luchador, Cruiserweight, Japanese Junior, Technician, MMA Crossover, Brawler, Psychopath

 

Finishing Move:

 

Size:

• Small (Unusually small male wrestlers or female wrestlers eg. Rey Mysterio)

• Lightweight (Males under 230lbs or larger women wrestlers eg. Jeff Hardy )

• Middleweights (Between 230 – 260lbs eg. CM Punk, Edge)

• Light Heavyweights (Between 260 – 290lbs eg, Triple H, The Rock, Mick Foley)

• Heavyweights (Between 290 – 320lbs eg. Batista, Brock Lesnar )

• Big Heavyweights (Between 320 – 380lbs eg. Undertaker, Kane)

• Super Heavyweights (380lbs+ eg. Riskishi, Mark Henry)

• Giant (Special Cases eg. Andre the Giant, Great Khali)

 

Areas Active:

Which of the following additional wrestling areas (If any) will your wrestler be active in (Be able to work in). USA is automatically active by default, as it is the base country of IWA.

• Canada

• Mexico

• United Kingdom

• Japan

• Europe

• Australia

 

 

 

Personal Information

 

Personal History

Does your wrestler have any history, problems, reforms or current use of the following list? If so, fill out either (Very Low/Low/Average/ High/ Very High/ Extreme) according to how much it is/was/now is a part of your wrestler’s life.

• Smoking

• Excessive Drinking

• Hard Drug Use

• Soft Drug Use

• Steroid Use

• Law Problems

• Religion

 

 

Personality

Which of the following personalities suits your wrestler? (Select One)

• Perfectly Balanced

• Random

• Normal Wrestler

• Class Act

• Jerk

• Egomaniac Star

• Grizzled Veteran

• Free Spirit

• Company Man

• Party Animal

• Rookie

• Master Politician

 

 

 

 

 

Gimmick

 

Which is your wrestler’s preferred role to play? (Select one)

- Face

- Heel

- Tweener

- No Bias

 

Which of the following gimmick categories is your wrestler’s preferred/least preferred gimmicks? (Pick two, one prefer and another not)

- Cool (Usually a calm, laid back character eg. Rock Star, Suave, Surfer)

 

- C0cky (Commonly features an over-confident or arrogant character eg. C0cky Youth, Evolution, Chosen One)

 

- Crazy (Usually an insane or out-of-control character eg. Psycho, Vigilantly, Wild Man)

 

- Legitimate (The character is usually based from the wrestler’s legitimate (or fake) background eg. Legitimate Athlete, Martial Artist, Street Fighter, Straight Edge)

 

- Comedy (The character is used for laughs or comic relief eg. Clowns, Cartoon Characters)

 

- Gimmicky (The character is based off an unreal stereotype or fantasy eg. Evil Dentist, Deadman, Rich Businessman, Cowboy)

 

- Weasel (Usually a weasel character would be a cowardly, two faced character eg. Censor, The Brain, Sports Agent)

 

- Brute (Usually used for characters that use their size and their power to dominate others eg. Bully, Giant, Bodyguard, Biker)

 

- Weird (The character is just a weird, odd person eg. Cult Leader, Split Personality, Weirdo)

 

- Wholesome (The character portrays an fan-friendly “good guy” image eg. Patriot, Old School Face, Fan Favourite)

 

- Realistic (Characters based on real people or normal views eg. Bad Ass, Franchise Player, Ice Man, Gangsta.

 

- Unique (Characters that don’t fall under any or just one description eg. Authority Figure, Man on a Mission, Loose Cannon)

 

Skills:

 

 

Each skill has a value between 0 and 100, with 0 being absolutely no skill and 100 being mastering a skill. I have broken up all of the important skills that are needed and have placed them into several separate groups, based on how they interact.

 

 

“Group A”

The Specialist Group

The following eight skills can help define your wrestler’s style and are the main “skill-wise” impact on a match’s rating.

Each wrestler will be given up to 450 points to distribute in the following skills. Any points that are unwanted to be used in this category can be added to the next.

 

Brawling: The wrestler’s skill in brawling based matches

Puroresu: The wrestler’s skill in “Strong Style” matches

Hardcore: The wrestler’s skill in weapon based matches

Aerial: The wrestler’s skill in fast paced or high flying matches

Flashiness: The wrestler’s skill in adding extra flash and excitement into a match

Mat Work: The wrestler’s skill in using a mat wrestling style

Chain Wrestling: The wrestler’s skill in chain wrestling (Holds and counter holds)

Submissions: The wrestler’s skill in the use of submissions and submission wrestling.

 

 

 

 

 

 

 

 

“Group B”

The Entertainment Skills

In the wrestling world, much like any other form of entertainment business, popularity is king and these next seven skills can help your wrestler get popular faster than others. For example Wrestler A is considered to be the best technical wrestler in the world, but he may never become a star as he may not have the charisma, menace or star quality need to gain and retain popularity easily so it may take him significantly longer (Chris Benoit, Bryan Danielson). Wrestler B however may be barely passable in the ring, yet is a superstar due to his sheer charisma and skills to connect with the crowd in a short amount of time (Hulk Hogan, The Rock).

Of course in the perfect world, it would be ideal to have both great in-ring skills and entertainment skills, but this is rarely achieved straight away (Kurt Angle, Chris Jericho).

Each wrestler will be given 400 points to distribute between the following skills. As before any points that are unwanted to be used in this category can be added to the next.

 

Microphone: The wrestler’s skill in using the microphone for interviews or other purposes

Charisma: The wrestler’s natural charisma, the ability to connect to a crowd

Acting: The wrestler’s skill in acting

Announcing: The wrestler’s skill in colour commentary (In case anyone wanted to do play-by-play from time to time

Sex Appeal: The wrestler’s physical looks and attractiveness

Star Quality: The wrestler’s “X Factor”, “Superstar Look”. A higher rating means how easily the fans can consider and accept the wrestler as a major star.

Menace: The wrestler’s natural menace. Very important for monster heels, bodyguards, bullies as the more menacing they look the more believable character they portray.

 

 

 

 

 

 

 

 

Group “C”

The Physical Skills

 

These final 14 skills are your physical skills, these include stats such as your skill in basic training to how much stamina your wrestler has in the tank. Each wrestler will be given 800 points to spend on these skills, along with any additional points that have been carried over from the previous two groups. There will be no further carry over points after this group, so spend them wisely.

 

Athleticism: The wrestler’s natural athleticism (Speed, Vertical Leap ect.)

Toughness: How physically tough the wrestler is.

Stamina: Determines how long the wrestler can perform for before running out of gas, resulting in a worse match. Certain, more intense match types may also be ill-advised for wrestlers with little to no stamina.

Power: The wrestler’s physical strength.

Basics: The wrestler’s skill in the core skills of wrestling (Footwork, bumping, running the ropes ect.)

Psychology: The wrestler’s skill in how they can involve psychology into a match, tell a story in the ring. Wrestlers with high skill can also call their own matches in the ring.

Safety: How safe the wrestler is to work with. A low rating would mean that they are a high risk to not only their opponent but also themselves.

Consistency: How consistent the wrestler is in their performance. An extremely consistent wrestler would almost never have an “off-night” whilst a low rating may result in a wrestler rarely performing at their best.

Selling: The wrestler’s ability to sell moves and matches. A low selling skill would result in “No Selling” moves and would bring the match down or look comical/unprofessional.

Intensity: How intense the wrestler looks in the ring.

Stiffness: How “stiff” the wrestler’s offense is. An extremely high rating would result in a hard hitting match-up, which may lead to injuries or a bad relationship with other workers. However, too little skill and the moves and strikes that the wrestler is performing will look fake, hurting the match rating.

Resilience: How injury prone the wrestler is. A high rating would result in a wrestler being high durable, picking up fewer injuries if any than a less resilient wrestler.

Refereeing: The wrestler’s skill in refereeing.

MMA: The wrestler’s skill with incorporating MMA holds strikes and moves into a wrestling match. This is not an indication on how much skill that the wrestler has in MMA, so a high skill (or any) is somewhat unnecessary (unless wanted or for gimmick purposes).

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Application Form

 

Basic Info

 

Name: Jefferson Hall

Short Name: Hall

Alter Ego(s):

 

Age: 20

Mask: N

Hair: Yes

Picture: http://i801.photobucket.com/albums/yy295/SWF_Fan/Boston/RandomWorker72.jpg

 

Gender: Male

Race: White

Nationality: American

 

Wrestling Style (Pick One): Cruiserweight

 

Finishing Move: 450 Splash

 

Size:

• Lightweight

 

 

Areas Active:

Which of the following additional wrestling areas (If any) will your wrestler be active in (Be able to work in). USA is automatically active by default, as it is the base country of IWA.

• Canada

• Mexico

 

 

Personal Information

 

 

Personal History

 

No problems

 

Personality

Which of the following personalities suits your wrestler? (Select One)

• Rookie

 

Gimmick

 

Which is your wrestler’s preferred role to play? (Select one)

- Face

 

Which of the following gimmick categories is your wrestler’s preferred/least preferred gimmicks? (Pick two, one prefer and another not)

- Cool- Preferred

 

- Crazy- Least

 

 

Skills:

 

 

Each skill has a value between 0 and 100, with 0 being absolutely no skill and 100 being mastering a skill. I have broken up all of the important skills that are needed and have placed them into several separate groups, based on how they interact.

 

 

“Group A”

The Specialist Group

 

Brawling: 40

Puroresu:10

Hardcore: 30

Aerial: 90

Flashiness: 85

Mat Work: 65

Chain Wrestling: 70

Submissions: 60

 

 

“Group B”

The Entertainment Skills

 

Microphone: 80

Charisma: 80

Acting: 80

Announcing: 0

Sex Appeal: 70

Star Quality: 90

Menace: 0

 

Group “C"

The Physical Skills

 

Athleticism: 90

Toughness: 75

Stamina: 90

Power: 40

Basics: 80

Psychology: 70

Safety: 80

Consistency: 90

Selling: 85

Intensity: 60

Stiffness:30

Resilience: 100

Refereeing: 0

MMA: 0

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Application Form

 

Basic Info

 

Name: Hatework

Short Name: Hatework

Alter Ego(s):-

 

Age: 30

Mask: No (Yes if you use the CV pic I posted)

Hair: Yes

Picture (Not Required):http://i454.photobucket.com/albums/qq267/Harmor666/TEW/Hatework2.jpghttp://i454.photobucket.com/albums/qq267/Harmor666/Shagrath.jpg ... One of the two, it's Shagrath btw, singer of Dimmu Borgir ^^ ... I know little of the C-Verse, I'm sure there's a suitable pic in the default folder too but I couldn't find any (most likely overlooked it). Hence why I chose this for the time being (as it is the one I kept using in the efed I was in).

 

Edit: I found a picture and if it HAS to be a CV pic, use this one: http://i454.photobucket.com/albums/qq267/Harmor666/Scythe_alt.jpg

 

Gender: M

Race: White

Nationality:Residing in the USA, born in Germany

 

Wrestling Style (Pick One): Regular

 

Finishing Move:Hatebomb (Jackknife Powerbomb)

 

Size:

• Heavyweights (305 lbs)

 

Areas Active:

Which of the following additional wrestling areas (If any) will your wrestler be active in (Be able to work in). USA is automatically active by default, as it is the base country of IWA.

• Canada

• Mexico

• United Kingdom

 

 

 

Personal Information:

 

Hatework is a worker and a gimmick in itself - he hates everything "human" for the reason of imperfection, and calls himself the "singularity" because he has overcome the flaws of mankind - love, passion, desire, caring for one another. Such concepts are anathema to him, and all he knows is his hatred and despise for those he considers "lesser beings".

 

Personal History

Does your wrestler have any history, problems, reforms or current use of the following list? If so, fill out either (Very Low/Low/Average/ High/ Very High/ Extreme) according to how much it is/was/now is a part of your wrestler’s life.

• Smoking - Average (I smoke and Hatework is my old efed character so it's only realistic ^^)

 

Personality

Which of the following personalities suits your wrestler? (Select One)

• Grizzled Veteran (since I'm 36 actually, this'll suit me best I reckon ^^)

 

Gimmick

 

Which is your wrestler’s preferred role to play? (Select one)

- Heel

 

Which of the following gimmick categories is your wrestler’s preferred/least preferred gimmicks? (Pick two, one prefer and another not)

 

- Cool is least preferred, with comedy being a close second.

 

- Crazy - most preferred if it contains a gimmick like Evil Incarnate

 

- Gimmicky - see crazy, where I think Intelligent Psycho is more likely a category to fall under (I had set him to Evil Incarnate before but Int. Psycho works better)

 

- Weird - or this one?

 

Sorry, basically one of those, I'll have you pick and reckon you'll find the perfect fit.

 

 

Skills:

 

 

Each skill has a value between 0 and 100, with 0 being absolutely no skill and 100 being mastering a skill. I have broken up all of the important skills that are needed and have placed them into several separate groups, based on how they interact.

 

 

“Group A”

The Specialist Group

The following eight skills can help define your wrestler’s style and are the main “skill-wise” impact on a match’s rating.

Each wrestler will be given up to 450 points to distribute in the following skills. Any points that are unwanted to be used in this category can be added to the next.

 

Brawling: 83

Puroresu: 0

Hardcore: 84

Aerial: 0

Flashiness: 45

Mat Work: 75

Chain Wrestling: 30

Submissions: 75

 

58 Pts. leftover

 

“Group B”

The Entertainment Skills

 

In the wrestling world, much like any other form of entertainment business, popularity is king and these next seven skills can help your wrestler get popular faster than others. For example Wrestler A is considered to be the best technical wrestler in the world, but he may never become a star as he may not have the charisma, menace or star quality need to gain and retain popularity easily so it may take him significantly longer (Chris Benoit, Bryan Danielson). Wrestler B however may be barely passable in the ring, yet is a superstar due to his sheer charisma and skills to connect with the crowd in a short amount of time (Hulk Hogan, The Rock).

Of course in the perfect world, it would be ideal to have both great in-ring skills and entertainment skills, but this is rarely achieved straight away (Kurt Angle, Chris Jericho).

Each wrestler will be given 400 points to distribute between the following skills. As before any points that are unwanted to be used in this category can be added to the next.

 

Starts at 458 pts, 58 leftover from Cat. A:

 

Microphone: 85

Charisma: 85

Acting: 80

Announcing: 0

Sex Appeal: 15

Star Quality: 81

Menace: 85

 

Group “C”

The Physical Skills

 

These final 14 skills are your physical skills, these include stats such as your skill in basic training to how much stamina your wrestler has in the tank. Each wrestler will be given 800 points to spend on these skills, along with any additional points that have been carried over from the previous two groups. There will be no further carry over points after this group, so spend them wisely.

 

Leftover: 27, starts a 827

 

Athleticism: 66

Stamina: 80

Power: 85

Basics: 69

Psychology: 83

Safety: 70

Consistency: 79

Selling: 80

Intensity: 80

Stiffness: 60

Resilience: 75

Refereeing: 0

MMA: 0

 

0 Pts remaining ;)

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Basic Info

 

Name: Moth-Man

Short Name: Mothman

Alter Ego(s): Marcus D. Foxtrott

 

Age: (18 – 30) 27

Mask: (Y/N) Y

Hair: (Yes/Bald) Y

Picture (Not Required): http://i80.photobucket.com/albums/j178/sebsplex/Mothman.jpg

 

Gender: (M/F) M

Race: (White, Black, Asian, Hispanic, American Indian, Middle Eastern, Indian, Pacific) White

Nationality: English

 

Wrestling Style (Pick One): Regular, Entertainer, Puroresu, Spot Monkey, Luchador, Cruiserweight, Japanese Junior, Technician, MMA Crossover, Brawler, Psychopath

 

Finishing Move: S.A.L.T (Staring At the Lights Tonight!) [Flying Clothesline, impact] Lights Out [Reverse STO, Impact] Metamorphosis Lock[bridging grounded double chickenwing, submission],

 

(If maximum, they are in order of importance)

 

Size:

• Small (Unusually small male wrestlers or female wrestlers eg. Rey Mysterio)

 

Areas Active:

Which of the following additional wrestling areas (If any) will your wrestler be active in (Be able to work in). USA is automatically active by default, as it is the base country of IWA.

• Canada

• Mexico

• United Kingdom

• Europe

 

Personal Information

 

Personal History

 

Personality

Which of the following personalities suits your wrestler? (Select One)

 

• Company Man

 

Gimmick

 

Which is your wrestler’s preferred role to play? (Select one)

 

- No bias

 

Which of the following gimmick categories is your wrestler’s preferred/least preferred gimmicks? (Pick two, one prefer and another not)

- Cool (Usually a calm, laid back character eg. Rock Star, Suave, Surfer)

 

I'm NOT cool

 

- Crazy (Usually an insane or out-of-control character eg. Psycho, Vigilantly, Wild Man)

 

 

Skills:

 

“Group A”

The Specialist Group

The following eight skills can help define your wrestler’s style and are the main “skill-wise” impact on a match’s rating.

Each wrestler will be given up to 450 points to distribute in the following skills. Any points that are unwanted to be used in this category can be added to the next.

 

Brawling: 7

Puroresu: 6

Hardcore: 7

Aerial: 87

Flashiness: The wrestler’s skill in adding extra flash and excitement into a match 50

Mat Work: 70

Chain Wrestling: 60

Submissions: 80

 

Carried through: 83

 

“Group B”

The Entertainment Skills

 

Microphone: 96

Charisma: 90

Acting: 95

Announcing: 0

Sex Appeal: 12

Star Quality: 100

Menace: 5

 

Carried through: 125

 

Group “C”

The Physical Skills

 

Athleticism: 80

Toughness: 13

Stamina: 80

Power: 23

Basics: 80

Psychology: 90

Safety: 80

Consistency: 80

Selling: 87

Intensity: 60

Stiffness: 50

Resilience: 80

Refereeing: 0

MMA: 0

 

<hr>

 

I have a feeling I may have done something wrong, I lost count but I don't think I'm over UNLESS I've done something wrong :) Also the "carried through" was as I went along, I edited it after :)

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Basic Info

 

Name: Vince Snyder

Short Name: Vince

Alter Ego(s): Versus Vince (in-ring name) & Vince Kage (alternate in-ring name)

 

Age: 18

Mask: No

Hair: Yes

Picture: Anyone who looks like Billy Kidman.

 

Gender: Male

Race: White

Nationality: Italian

 

Wrestling Style: Cruiserweight

 

Finishing Move: Versus Vince Express (Primary, Impact, Running Corner Backstabber)

Guillotine Lock (Secondary, Submission, Guillotine Choke)

 

Size: Small

 

Areas Active: All Areas

 

Personal Information

 

Personal History

• Smoking: None

• Excessive Drinking: None

• Hard Drug Use: None

• Soft Drug Use: None

• Steroid Use: None

• Law Problems: Low

• Religion: None

 

Personality: Rookie

 

Gimmick: Face

Prefer: Realistic

Avoid: Weasel

 

Skills:

“Group A”

The Specialist Group

Brawling: 35

Puroresu: 0

Hardcore: 25

Aerial: 100

Flashiness: 65

Mat Work: 70

Chain Wrestling: 60

Submissions: 95

Total: 450/450

 

“Group B”

The Entertainment Skills

Microphone: 95

Charisma: 70

Acting: 100

Announcing: 40

Sex Appeal: 15

Star Quality: 70

Menace: 10

Total: 400/400

 

Group “C”

The Physical Skills

Athleticism: 70

Toughness: 30

Stamina: 80

Power: 20

Basics: 100

Psychology: 100

Safety: 70

Consistency: 90

Selling: 95

Intensity: 85

Stiffness: 60

Resilience: 70

Refereeing: 15

MMA: 0

Total: 800/800

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Guest jkicon

Basic Info

 

Name: Jay Icon

Short Name: Icon

Alter Ego(s):

 

Age: 19

Mask: N

Hair: Yes

Picture (Not Required):

 

Gender: M

Race: White

Nationality:English

 

Wrestling Style (Pick One): Regular

 

Finishing Move: Downfall (Alabama Slam)

 

Size: Heavyweight (310 lbs)

 

 

Areas Active:

Which of the following additional wrestling areas (If any) will your wrestler be active in (Be able to work in). USA is automatically active by default, as it is the base country of IWA.

• Canada

• Mexico

• United Kingdom

• Japan

 

 

 

 

Personal Information

 

 

Personal History

Does your wrestler have any history, problems, reforms or current use of the following list? If so, fill out either (Very Low/Low/Average/ High/ Very High/ Extreme) according to how much it is/was/now is a part of your wrestler’s life.

• Excessive Drinking (Low)

 

 

 

 

Personality

Which of the following personalities suits your wrestler? (Select One)

• Class Act

 

 

Gimmick

 

Which is your wrestler’s preferred role to play? (Select one)

- Heel

 

 

Which of the following gimmick categories is your wrestler’s preferred/least preferred gimmicks? (Pick two, one prefer and another not)

 

- C0cky - Prefered

 

 

- Comedy - Least prefered

 

 

Skills:

 

 

Each skill has a value between 0 and 100, with 0 being absolutely no skill and 100 being mastering a skill. I have broken up all of the important skills that are needed and have placed them into several separate groups, based on how they interact.

 

 

“Group A”

The Specialist Group

The following eight skills can help define your wrestler’s style and are the main “skill-wise” impact on a match’s rating.

Each wrestler will be given up to 450 points to distribute in the following skills. Any points that are unwanted to be used in this category can be added to the next.

 

Brawling: 79

Puroresu: 0

Hardcore: 70

Aerial: 10

Flashiness: 34

Mat Work: 82

Chain Wrestling: 86

Submissions: 69

 

Carried over points: 20

 

 

 

 

 

 

“Group B”

The Entertainment Skills

 

In the wrestling world, much like any other form of entertainment business, popularity is king and these next seven skills can help your wrestler get popular faster than others. For example Wrestler A is considered to be the best technical wrestler in the world, but he may never become a star as he may not have the charisma, menace or star quality need to gain and retain popularity easily so it may take him significantly longer (Chris Benoit, Bryan Danielson). Wrestler B however may be barely passable in the ring, yet is a superstar due to his sheer charisma and skills to connect with the crowd in a short amount of time (Hulk Hogan, The Rock).

Of course in the perfect world, it would be ideal to have both great in-ring skills and entertainment skills, but this is rarely achieved straight away (Kurt Angle, Chris Jericho).

Each wrestler will be given 400 points to distribute between the following skills. As before any points that are unwanted to be used in this category can be added to the next.

 

Microphone: 80

Charisma: 80

Acting: 80

Announcing: 0

Sex Appeal: 10

Star Quality: 90

Menace: 60

 

Carried over points: 20

 

 

 

 

 

 

Group “C”

The Physical Skills

 

These final 14 skills are your physical skills, these include stats such as your skill in basic training to how much stamina your wrestler has in the tank. Each wrestler will be given 800 points to spend on these skills, along with any additional points that have been carried over from the previous two groups. There will be no further carry over points after this group, so spend them wisely.

 

Athleticism: 50

Toughness: 75

Stamina: 75

Power: 70

Basics: 80

Psychology: 75

Safety: 65

Consistency: 75

Selling: 80

Intensity: 65

Stiffness: 40

Resilience: 70

Refereeing: 0

MMA: 0

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Name: Akira Honda

Short Name: Honda

Alter Ego(s): N/A

 

Age: 29

Mask: N

Hair: Yes

Picture (Not Required): Will try and find one later, I have the look of Akira Tozawa in my mind, but need a CV picture so will have to look around for something suitable.

 

Gender: M

Race: Asian

Nationality: Japanese

 

Wrestling Style (Pick One): MMA Crossover

 

Finishing Move: Kimura & Shining Wizard

 

Size:

• Lightweight (Males under 230lbs or larger women wrestlers eg. Jeff Hardy )

 

Areas Active:

Which of the following additional wrestling areas (If any) will your wrestler be active in (Be able to work in). USA is automatically active by default, as it is the base country of IWA.

• Japan

 

Personal Information - A poor MMA fighter from Japan, who is now looking to ply his trade in the wrestling industry. Utilises a high pace, frantic style of offense.

 

 

Personal History

Does your wrestler have any history, problems, reforms or current use of the following list? If so, fill out either (Very Low/Low/Average/ High/ Very High/ Extreme) according to how much it is/was/now is a part of your wrestler’s life.

• Excessive Drinking (Average)

• Soft Drug Use (Very Low)

• Steroid Use (Low)

• Law Problems (Average) (Why not give you a backstage nuisance :p)

 

Personality

Which of the following personalities suits your wrestler? (Select One)

• Party Animal

 

Gimmick

 

Which is your wrestler’s preferred role to play? (Select one)

- No Bias

 

Which of the following gimmick categories is your wrestler’s preferred/least preferred gimmicks? (Pick two, one prefer and another not)

 

- Crazy (Usually an insane or out-of-control character eg. Psycho, Vigilantly, Wild Man)

 

Skills:

 

Each skill has a value between 0 and 100, with 0 being absolutely no skill and 100 being mastering a skill. I have broken up all of the important skills that are needed and have placed them into several separate groups, based on how they interact.

 

 

“Group A”

The Specialist Group

The following eight skills can help define your wrestler’s style and are the main “skill-wise” impact on a match’s rating.

Each wrestler will be given up to 450 points to distribute in the following skills. Any points that are unwanted to be used in this category can be added to the next.

 

Brawling: 55

Puroresu: 60

Hardcore: 30

Aerial: 45

Flashiness: 55

Mat Work: 60

Chain Wrestling: 65

Submissions: 80

 

Used - 450/450 (Carrying 0 over)

 

“Group B”

The Entertainment Skills

 

In the wrestling world, much like any other form of entertainment business, popularity is king and these next seven skills can help your wrestler get popular faster than others. For example Wrestler A is considered to be the best technical wrestler in the world, but he may never become a star as he may not have the charisma, menace or star quality need to gain and retain popularity easily so it may take him significantly longer (Chris Benoit, Bryan Danielson). Wrestler B however may be barely passable in the ring, yet is a superstar due to his sheer charisma and skills to connect with the crowd in a short amount of time (Hulk Hogan, The Rock).

Of course in the perfect world, it would be ideal to have both great in-ring skills and entertainment skills, but this is rarely achieved straight away (Kurt Angle, Chris Jericho).

Each wrestler will be given 400 points to distribute between the following skills. As before any points that are unwanted to be used in this category can be added to the next.

 

Microphone: 25

Charisma: 50

Acting: 30

Announcing: 20

Sex Appeal: 35

Star Quality: 70

Menace: 20

 

Used - 250/400 (Carrying over 150, taking my carried over total to 150)

 

Group “C”

The Physical Skills

 

These final 14 skills are your physical skills, these include stats such as your skill in basic training to how much stamina your wrestler has in the tank. Each wrestler will be given 800 points to spend on these skills, along with any additional points that have been carried over from the previous two groups. There will be no further carry over points after this group, so spend them wisely.

 

Athleticism: 80

Toughness: 60

Stamina: 70

Power: 55

Basics: 70

Psychology: 45

Safety: 50.

Consistency: 70

Selling: 60

Intensity: 85

Stiffness: 80 (Stiffness ftw)

Resilience: 65

Refereeing: 0

MMA: 80

 

Used - 870/800 (Using 70 carried over. Carried over total = 80) Yeah I can't use it all, nothing else I want to spend it on.)

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Basic Info

 

Name: Psycho Santa

Short Name: Psycho Santa

Alter Ego(s): Psycho Bunny (Eastertime gimmick) Psycho Sam (4th of July version) Psycho Potter (Haloween version, dressed as Harry Potter)

 

Theme Music: "The Night Santa Went Crazy" by Weird Al Yankovic

 

 

Age: 22

Mask: N (Has a mask as Pyscho Bunny though)

Hair: Yes

Picture: http://img88.imageshack.us/img88/6850/rszkillersanta.jpg

 

Gender: M

Race: White

Nationality: American

 

Wrestling Style (Pick One): Psychopath

 

Finishing Move: Slay Ride (Elevated Powebomb)

As Psycho Bunny: Hop To Hell (Double Stomp from the second rope)

As Psycho Sam: Killed In The USA (Piledriver)

As Psycho Potter: Abra Cadaver (Sitout Chokeslam)

 

Size: Middleweight

 

Areas Active: USA, Canada, Japan, UK

 

Personal History

• Religion Very Low (Reformed)

 

Personality

Which of the following personalities suits your wrestler? (Select One)

Free Spirit

 

Gimmick

 

Which is your wrestler’s preferred role to play? (Select one)

- Heel

 

Which of the following gimmick categories is your wrestler’s preferred/least preferred gimmicks?

Preferred: Gimmicky

Least Preferred: Wholesome

 

Stats

 

Brawling: 80

Puroresu: 50

Hardcore: 90

Aerial: 20

Flashiness: 20

Mat Work: 15

Chain Wrestling: 15

Submissions: 10

 

(Total used, 300, so 150 carries over)

 

Microphone: 70

Charisma: 80

Acting: 70

Announcing: 40

Sex Appeal: 30

Star Quality: 80

Menace: 95

 

(465 used, 85 carried over)

 

Athleticism: 75

Toughness: 95

Stamina: 90

Power: 85

Basics: 40

Psychology: 70

Safety: 60

Consistency: 90

Selling: 85

Stiffness: 80

Resilience: 80

Refereeing: 35

MMA: 0

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Application Form

 

 

Basic Info

Name: “The Outlaw” John Waylon

Short Name: “The Outlaw”

Alter Ego(s):

 

Age: 23

Mask: (N)

Hair: (Yes)

Picture (Not Required):

 

Gender: (M)

Race: (White)

Nationality: American

 

Wrestling Style (Pick One): Technician

 

Finishing Move: “West Texas Rain”

 

Size:

6’4, 283

Areas Active:

Which of the following additional wrestling areas (If any) will your wrestler be active in (Be able to work in). USA is automatically active by default, as it is the base country of IWA.

• Canada

• Mexico

 

 

 

 

Personal Information

 

Personal History

Does your wrestler have any history, problems, reforms or current use of the following list? If so, fill out either (Very Low/Low/Average/ High/ Very High/ Extreme) according to how much it is/was/now is a part of your wrestler’s life.

• Smoking - Low

• Excessive Drinking - Average

• Hard Drug Use – Very Low

• Soft Drug Use - Low

• Steroid Use – Very Low

• Law Problems - Low

• Religion - Very Low

 

 

Personality

Which of the following personalities suits your wrestler? (Select One)

• Company Man

 

 

 

Gimmick

 

Which is your wrestler’s preferred role to play? (Select one)

- Heel

 

Which of the following gimmick categories is your wrestler’s preferred/least preferred gimmicks? (Pick two, one prefer and another not)

 

- Brute (Usually used for characters that use their size and their power to dominate others eg. Bully, Giant, Bodyguard, Biker) Bionic Redneck is a good fit, but he’s really a cross between Bionic Redneck and Ultimate Opportunist. He’s as dangerous mentally as he is physically. He uses those around him to get what he wants when necessary, and is always out to do only what helps himself. A true “Cerebral Assassin”. Very smart, very manipulative of others, but doesn’t hesitate to get physical when the situation calls for it. I guess Brute would be the preferred, but that's only because my character doesn't really fit into just one category.

 

Comedy is least preferred.

 

 

Skills:

 

 

“Group A”

The Specialist Group

Brawling: 70

Puroresu: 0

Hardcore: 0

Aerial: 0

Flashiness: 70

Mat Work: 85

Chain Wrestling: 85

Submissions: 70

 

“Group B”

The Entertainment Skills

Microphone: 90

Charisma: 85

Acting: 80

Announcing: 0

Sex Appeal: 20

Star Quality: 90

Menace: 45

 

Group “C”

The Physical Skills

Athleticism: 60

Toughness: 70

Stamina: 80

Power: 60

Basics: 70

Psychology: 85

Safety: 80

Consistency: 80

Selling: 80

Intensity: 70

Stiffness: 50

Resilience: 75

Refereeing: 0

MMA: 0

 

Total: 1650

(IMO we should get an extra 100 SP allowed somewhere. I had to really backtrack to funnel extra SP into group C to make sure I’m not hurting myself or someone else when in the ring, and I’m still not totally sold on my SP placement because I had to sacrifice my Sex Appeal to help it, so now I look like a buzzard when that’s really not supposed to be the case. I think an extra 100 SP in “Group C” would help tremendously, but that’s just my opinion.)

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^ Disagree with the above... this is more than enough points to make some very good wrestlers. 80s and above in the vast majority of stats often means world class guys. (Particularly as sex appeal makes very little difference to male competitors as its supposed to be a balance for women)

 

Application Form

 

 

Basic Info

Name: Murlough Strock

Short Name: Murlough

Alter Ego(s): -

 

Age: 20

Mask: N

Hair: Yes

Picture: http://i115.photobucket.com/albums/n318/Oriental_Dog/HellsBouncer_alt3.jpg

 

Gender: M

Race: White

Nationality: Swedish

 

Wrestling Style (Pick One): Regular Wrestler

 

Finishing Move: Friendly Persuasion (Submission)

 

Size:

Big Heavyweight

 

 

Areas Active:

• Canada

• Japan

 

 

 

Personal Information

 

Personal History

Nothing to report

 

 

Personality

 

Rookie

 

Gimmick

 

Which is your wrestler’s preferred role to play?

- Face

 

 

Which of the following gimmick categories is your wrestler’s preferred/least preferred gimmicks?

 

Preferred: Wholesome

Disliked: Weasel

 

Skills:

 

 

 

 

“Group A”

The Specialist Group

 

 

Brawling: 63

Puroresu: 12

Hardcore: 22

Aerial: 11

Flashiness: 45

Mat Work: 30

Chain Wrestling: 34

Submissions: 50

 

267/450

 

183 carried over.

 

“Group B”

The Entertainment Skills

 

Microphone: 55

Charisma: 90

Acting: 40

Announcing: 0

Sex Appeal: 51

Star Quality: 98

Menace: 73

 

407/583

 

176 carried over

 

Group “C”

The Physical Skills

 

 

Athleticism: 75

Toughness: 86

Stamina: 66

Power: 91

Basics: 72

Psychology: 65

Safety: 70

Consistency: 87

Selling: 52

Intensity: 90

Stiffness: 43

Resilience: 96

Refereeing: 0

MMA: 0

 

893/976

 

1567/1650 used. Forgive me if my maths is wrong, it's quite late that I'm doing this. I'll edit any errors appropriately.

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Basic Info

 

Name: 'The Smiling Tiger' Makedo Myashi

Short Name: Myashi

Alter Ego(s): The Smiling Tiger

 

Age: 25

Mask: Y

Hair: Y

Picture: http://i16.photobucket.com/albums/b29/EkimNosneb/MakedoMyashi2.jpg

 

Gender: M

Race: Asian

Nationality: Japanese

 

Wrestling Style (Pick One): Technician

 

Finishing Move: Night Fall (Stepover Dragon Sleeper)

 

Size:

• Lightweight

 

Areas Active:

Which of the following additional wrestling areas (If any) will your wrestler be active in (Be able to work in). USA is automatically active by default, as it is the base country of IWA.

• Canada

• Mexico

• Japan

 

Personal Information

Personal History

• Excessive Drinking - Very Low

• Hard Drug Use - Very Low

• Law Problems - Low

 

Personality

Which of the following personalities suits your wrestler? (Select One)

• Egomaniac Star

 

Gimmick

Which is your wrestler’s preferred role to play? (Select one)

- Heel

 

Which of the following gimmick categories is your wrestler’s preferred/least preferred gimmicks? (Pick two, one prefer and another not)

 

Preferred - Cool

 

Not Preferred - Gimmicky

 

Skills:

Each skill has a value between 0 and 100, with 0 being absolutely no skill and 100 being mastering a skill. I have broken up all of the important skills that are needed and have placed them into several separate groups, based on how they interact.

 

 

 

“Group A”

The Specialist Group

Brawling: 45

Puroresu: 40

Hardcore: 10

Aerial: 15

Flashiness: 35

Mat Work: 75

Chain Wrestling: 85

Submissions: 40

 

Used: 345

Left over: 105

 

“Group B”

The Entertainment Skills

Microphone: 70

Charisma: 75

Acting: 30

Announcing: 35

Sex Appeal: 45

Star Quality: 88

Menace: 38

 

Used: 381

Left Over: 124

 

Group “C”

The Physical Skills

Athleticism: 75

Toughness: 65

Stamina: 55

Power: 35

Basics: 80

Psychology: 80

Safety: 60

Consistency: 70

Selling: 80

Intensity: 65

Stiffness: 65

Resilience: 70

Refereeing: 0

MMA: 60

 

Used: 860

Left: 64

 

http://i16.photobucket.com/albums/b29/EkimNosneb/MakedoMyashiFB3.pnghttp://i16.photobucket.com/albums/b29/EkimNosneb/MakedoMyashiFB.png

http://i16.photobucket.com/albums/b29/EkimNosneb/MakedoMyashi3.jpg

 

Thanks to Trell for the renders!

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^ Disagree with the above... this is more than enough points to make some very good wrestlers. 80s and above in the vast majority of stats often means world class guys. (Particularly as sex appeal makes very little difference to male competitors as its supposed to be a balance for women)

 

Well seeing as this is a local to global endeavor, at some point we're going to need to be world class guys or else we're not going to be at all involved...

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Name: Tom Bombadil

Short Name: Tombolo

Alter Ego(s): none

 

Age: 24

Mask: N

Hair: Y

Picture (Not Required): Might get one later.

 

Gender: M

Race: White

Nationality: American

 

Wrestling Style (Pick One): Entertainer

 

Finishing Move: Superkick

 

Size:Lightweight (Males under 230lbs or larger women wrestlers eg. Jeff Hardy )

 

Areas Active:

• Canada

• Mexico

• Japan

 

 

 

Personal Information

 

 

Personal History

• Religion: High

 

 

 

Personality

• Company Man

 

Gimmick

 

Which is your wrestler’s preferred role to play? (Select one)

- No Bias

 

Which of the following gimmick categories is your wrestler’s preferred/least preferred gimmicks? (Pick two, one prefer and another not)

+Wholesome (C-cky or Weasel when heel >_>)

-Brute

 

 

Skills:

 

“Group A”

430/450

 

Brawling: 60

Puroresu: 10

Hardcore: 20

Aerial: 60

Flashiness: 80

Mat Work: 70

Chain Wrestling: 50

Submissions: 80

 

 

“Group B”

360/400

 

Microphone: 80

Charisma: 80

Acting: 90

Announcing: 0

Sex Appeal: 40

Star Quality: 70

Menace: 0

 

 

Group “C"

860/800

 

Athleticism: 50

Toughness: 80

Stamina: 60

Power: 50

Basics: 80

Psychology: 80

Safety: 80

Consistency: 60

Selling: 80

Intensity: 70

Stiffness: 80

Resilience: 80

Refereeing: 0

MMA: 10

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Placeholder filled:

 

Name: Blake Gabriel

Short Name: Gabriel

Alter Ego(s):

 

Age: 27

Mask: N

Hair: Yes

Picture (Not Required):

http://i345.photobucket.com/albums/p366/celdom/Full/SamAero-1.jpg

 

Gender: M

Race: White

Nationality: American

 

Wrestling Style: Technician

 

Finishing Move: Pocket Aces (Scissored Armbar aka Rings of Saturn)

Size: Middleweight

Areas Active: Canada, Mexico

 

Personal Information

 

Personal History

Does your wrestler have any history, problems, reforms or current use of the following list? If so, fill out either (Very Low/Low/Average/ High/ Very High/ Extreme) according to how much it is/was/now is a part of your wrestler’s life.

• Smoking [VERY LOW]

• Excessive Drinking [LOW]

• Hard Drug Use

• Soft Drug Use

• Steroid Use

• Law Problems

• Religion

 

Personality

Which of the following personalities suits your wrestler? (Select One)

• Perfectly Balanced

• Random

• Normal Wrestler

• Class Act

• Jerk

• Egomaniac Star

• Grizzled Veteran

• Free Spirit

• Company Man

• Party Animal

• Rookie

• Master Politician

 

Which is your wrestler’s preferred role to play? (Select one)

- Face

- Heel

- Tweener

- No Bias

 

Which of the following gimmick categories is your wrestler’s preferred/least preferred gimmicks? (Pick two, one prefer and another not)

Prefer: C0cky (Self-stylized as "The Safe Bet", a ****y youngster who uses gambling references in his promos)

Not: Wholesome

 

Skills:

 

“Group A”

The Specialist Group

The following eight skills can help define your wrestler’s style and are the main “skill-wise” impact on a match’s rating.

Each wrestler will be given up to 450 points to distribute in the following skills. Any points that are unwanted to be used in this category can be added to the next.

 

Brawling: 65

Puroresu: 20

Hardcore: 45

Aerial: 50

Flashiness: 65

Mat Work: 70

Chain Wrestling: 60

Submissions: 75

450/450

 

“Group B”

The Entertainment Skills

 

In the wrestling world, much like any other form of entertainment business, popularity is king and these next seven skills can help your wrestler get popular faster than others. For example Wrestler A is considered to be the best technical wrestler in the world, but he may never become a star as he may not have the charisma, menace or star quality need to gain and retain popularity easily so it may take him significantly longer (Chris Benoit, Bryan Danielson). Wrestler B however may be barely passable in the ring, yet is a superstar due to his sheer charisma and skills to connect with the crowd in a short amount of time (Hulk Hogan, The Rock).

Of course in the perfect world, it would be ideal to have both great in-ring skills and entertainment skills, but this is rarely achieved straight away (Kurt Angle, Chris Jericho).

Each wrestler will be given 400 points to distribute between the following skills. As before any points that are unwanted to be used in this category can be added to the next.

 

Microphone: 55

Charisma: 90

Acting: 65

Announcing: 0

Sex Appeal: 40

Star Quality: 85

Menace: 20

355/400

 

Group “C”

The Physical Skills

 

These final 14 skills are your physical skills, these include stats such as your skill in basic training to how much stamina your wrestler has in the tank. Each wrestler will be given 800 points to spend on these skills, along with any additional points that have been carried over from the previous two groups. There will be no further carry over points after this group, so spend them wisely.

 

Athleticism: 85

Toughness: 55

Stamina: 65

Power: 20

Basics: 80

Psychology: 90

Safety: 65

Consistency: 85

Selling: 65

Intensity: 95

Stiffness: 65

Resilience: 75

Refereeing: 0

MMA: 0

845/845

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Basic Info

 

Name: "The Nigirian Prince" Adam Taywo

Short Name: Taywo

Alter Ego(s):

 

Age: 23

Mask: N

Hair: Yes

Picture : http://i935.photobucket.com/albums/ad195/ChrisKidLFC/Rajah_alt1jt.jpg

Gender: M

Race: Black

Nationality: Nigerian

 

Wrestling Style (Pick One): Entertainer

Finishing Move: Anklelock

 

Size:Middleweights (Between 230 – 260lbs eg. CM Punk, Edge)

 

Areas Active:

Which of the following additional wrestling areas (If any) will your wrestler be active in (Be able to work in). USA is automatically active by default, as it is the base country of IWA.

• Canada

• Mexico

• Japan

 

 

Personal Information

 

 

Personal History

• Excessive Drinking

• Steroid Use

• Law Problems

 

Personality

Which of the following personalities suits your wrestler? (Select One)

• Egomaniac Star

 

 

Gimmick

 

Which is your wrestler’s preferred role to play? (Select one)

- Heel

 

Which of the following gimmick categories is your wrestler’s preferred/least preferred gimmicks? (Pick two, one prefer and another not)

- C0cky (Commonly features an over-confident or arrogant character eg. C0cky Youth, Evolution, Chosen One)

 

Not Prefer

Wholesome (The character portrays an fan-friendly “good guy” image eg. Patriot, Old School Face, Fan Favourite)

 

 

Skills:

Each skill has a value between 0 and 100, with 0 being absolutely no skill and 100 being mastering a skill. I have broken up all of the important skills that are needed and have placed them into several separate groups, based on how they interact.

 

 

 

“Group A”

The Specialist Group

 

Brawling: 40

Puroresu: 35

Hardcore: 65

Aerial: 45

Flashiness: 40

Mat Work: 65

Chain Wrestling: 10

Submissions: 10

450/450

 

“Group B”

The Entertainment Skills

 

Microphone: 80

Charisma: 90

Acting: 70

Announcing: 5

Sex Appeal: 60

Star Quality: 90

Menace: 5

400/400

 

Group “C”

The Physical Skills

 

Athleticism: 55

Toughness: 50

Stamina: 70

Power: 55

Basics: 60

Psychology: 95

Safety: 40

Consistency: 75

Selling: 80

Intensity: 40

Stiffness: 35

Resilience: 25

Refereeing: 0

MMA: 30

 

710/800

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Application Form

 

 

Basic Info

Name: Eiden Hoek

Short Name: Eiden

Alter Ego(s): Gaius (USE THIS ALTER EGO. Also, Short Name would be "Gaius")

Theme Music: http://www.youtube.com/watch?v=Pm7kmNlrQ60 (WITH THE HELP OF KYOJI!!!1)

 

 

Age: 21

Mask: No

Hair: Yes

Picture (Not Required):

http://www.freewebs.com/bobspictures666/domon%202.jpg

(I suppose I should re-size it)

 

Gender: Male

Race: White

Nationality: American

 

Wrestling Style (Pick One): Japanese Junior

 

Finishing Move: "Bonebreak" (Impact; a punch into the opponent's fist)

 

Size:

• Lightweight

 

Areas Active:

• Canada

• Mexico

• United Kingdom

• Japan

• Europe

• Australia

 

 

 

Personal Information

 

Personal History

Does your wrestler have any history, problems, reforms or current use of the following list? If so, fill out either (Very Low/Low/Average/ High/ Very High/ Extreme) according to how much it is/was/now is a part of your wrestler’s life.

• Religion (Extreme.)

 

 

Personality

Which of the following personalities suits your wrestler? (Select One)

• Free Spirit

 

 

Gimmick

 

Which is your wrestler’s preferred role to play? (Select one)

- Face

 

Which of the following gimmick categories is your wrestler’s preferred/least preferred gimmicks? (Pick two, one prefer and another not)

 

- Legitimate Preferred

 

 

- Weasel Not Preferred

 

Skills:

 

 

“Group A”

The Specialist Group

The following eight skills can help define your wrestler’s style and are the main “skill-wise” impact on a match’s rating.

Each wrestler will be given up to 450 points to distribute in the following skills. Any points that are unwanted to be used in this category can be added to the next.

 

Brawling: 90

Puroresu: 90

Hardcore: 0

Aerial: 60

Flashiness: 90

Mat Work: 30

Chain Wrestling: 30

Submissions: 30

 

“Group B”

The Entertainment Skills

 

Microphone: 50

Charisma: 70

Acting: 50

Announcing: 30

Sex Appeal: 30

Star Quality: 50

Menace: 30

 

 

 

 

 

 

 

Group “C”

The Physical Skills

 

Athleticism: 90

Toughness:90

Stamina: 90

Power: 90

Basics: 70

Psychology: 70

Safety: 60

Consistency: 70

Selling: 70

Intensity: 50

Stiffness: 50

Resilience: 60

Refereeing: 10

MMA: 50

 

~~~

 

I suggest making all of our destinies or whatever to be "Great" or the maximum. That should help us become worthy of the eventual-global IWA.

 

Wait, is this IWA-MS? DAMMIT I'M NEVER GETTING PAID (wait...Avatars don't get paid...FUUUUUUUUUUUUUUUUUUUUUUUUUUUU)

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Well seeing as this is a local to global endeavor, at some point we're going to need to be world class guys or else we're not going to be at all involved...

 

Erm, not exactly.

 

That's like saying that every guy on the roster of a global company has to be as good as Tommy Cornell. One of the best young talents in the game is Wolf Hawkins - a main eventer in the second biggest company in America, and he hasn't got 80s in a lot of stats.

 

You've got a pretty skewed idea of 'involved' if you think that means that somebody has to be able to main event, or if you think that it's necessary to be world class to be relevant.

 

As well as that, you've got the fact that at the ages most of these guys are, the majority of them are going to improve a fair bit over their careers. Starting out too awesome takes away something from the player.

 

Oh and... the more out of proportion the workers' skills are (some of these guys would just not be working for a local promotion), the more likely they are to get stolen anyway. ;). Not knocking on anybody's choices or going 'OVERPOWERED', just saying that extra points certainly aren't needed.

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(IMO we should get an extra 100 SP allowed somewhere. I had to really backtrack to funnel extra SP into group C to make sure I’m not hurting myself or someone else when in the ring, and I’m still not totally sold on my SP placement because I had to sacrifice my Sex Appeal to help it, so now I look like a buzzard when that’s really not supposed to be the case. I think an extra 100 SP in “Group C” would help tremendously, but that’s just my opinion.)

 

If anything I'd say we have too many, check out how many C-verse guys have stats anywhere near as good as your guy in psychology and the technical skills.

 

Cool idea, will sign up later on!

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Name: Elemental XL

Short Name: XL

Alter Ego(s):

 

Age: (18 – 30) 19

Mask: (Y/N) Y

Hair: (Yes/Bald) Yes

Picture (Not Required): http://i754.photobucket.com/albums/xx181/jhdTEW/Alts/Renders/ElementalXL_jhd.jpg

 

Gender: (M/F) M

Race: (White, Black, Asian, Hispanic, American Indian, Middle Eastern, Indian, Pacific)

Nationality: Hawaiian (it's a nationality only in TEW)

 

Wrestling Style (Pick One): Regular, Entertainer, Puroresu, Spot Monkey, Luchador, Cruiserweight, Japanese Junior, Technician, MMA Crossover, Brawler, Psychopath

 

Finishing Move: The 136-Degree Splash (somewhat falling off of the turnbuckle to flatten the opponent), The Hawaiian Punch (think Big Show's punch), Standing Belly Flop

 

Size:

• Small (Unusually small male wrestlers or female wrestlers eg. Rey Mysterio)

• Lightweight (Males under 230lbs or larger women wrestlers eg. Jeff Hardy )

• Middleweights (Between 230 – 260lbs eg. CM Punk, Edge)

• Light Heavyweights (Between 260 – 290lbs eg, Triple H, The Rock, Mick Foley)

• Heavyweights (Between 290 – 320lbs eg. Batista, Brock Lesnar )

• Big Heavyweights (Between 320 – 380lbs eg. Undertaker, Kane)

• Super Heavyweights (380lbs+ eg. Riskishi, Mark Henry)

Giant (Special Cases eg. Andre the Giant, Great Khali)

 

Areas Active:

Which of the following additional wrestling areas (If any) will your wrestler be active in (Be able to work in). USA is automatically active by default, as it is the base country of IWA.

Canada

Mexico

• United Kingdom

Japan

• Europe

Australia

 

 

 

Personal Information

 

 

Personal History

Does your wrestler have any history, problems, reforms or current use of the following list? If so, fill out either (Very Low/Low/Average/ High/ Very High/ Extreme) according to how much it is/was/now is a part of your wrestler’s life.

• Smoking

• Excessive Drinking

• Hard Drug Use

• Soft Drug Use

• Steroid Use

• Law Problems

• Religion

 

 

 

Personality

Which of the following personalities suits your wrestler? (Select One)

• Perfectly Balanced

• Random

• Normal Wrestler

Class Act

• Jerk

• Egomaniac Star

• Grizzled Veteran

• Free Spirit

• Company Man

• Party Animal

• Rookie

• Master Politician

 

 

 

 

 

Gimmick Inspirational Leader

 

Which is your wrestler’s preferred role to play? (Select one)

- Face

- Heel

- Tweener

- No Bias

 

Which of the following gimmick categories is your wrestler’s preferred/least preferred gimmicks? (Pick two, one prefer and another not)

- Cool (Usually a calm, laid back character eg. Rock Star, Suave, Surfer)

 

- C0cky (Commonly features an over-confident or arrogant character eg. C0cky Youth, Evolution, Chosen One)

 

- Crazy (Usually an insane or out-of-control character eg. Psycho, Vigilantly, Wild Man)

 

- Legitimate (The character is usually based from the wrestler’s legitimate (or fake) background eg. Legitimate Athlete, Martial Artist, Street Fighter, Straight Edge)

 

- Comedy (The character is used for laughs or comic relief eg. Clowns, Cartoon Characters)

 

- Gimmicky (The character is based off an unreal stereotype or fantasy eg. Evil Dentist, Deadman, Rich Businessman, Cowboy)

 

- Weasel (Usually a weasel character would be a cowardly, two faced character eg. Censor, The Brain, Sports Agent)

 

- Brute (Usually used for characters that use their size and their power to dominate others eg. Bully, Giant, Bodyguard, Biker)

 

- Weird (The character is just a weird, odd person eg. Cult Leader, Split Personality, Weirdo)

 

- Wholesome (The character portrays an fan-friendly “good guy” image eg. Patriot, Old School Face, Fan Favourite)

 

- Realistic (Characters based on real people or normal views eg. Bad Ass, Franchise Player, Ice Man, Gangsta.

 

- Unique (Characters that don’t fall under any or just one description eg. Authority Figure, Man on a Mission, Loose Cannon)

 

 

Skills:

 

 

Each skill has a value between 0 and 100, with 0 being absolutely no skill and 100 being mastering a skill. I have broken up all of the important skills that are needed and have placed them into several separate groups, based on how they interact.

 

 

“Group A”

The Specialist Group

The following eight skills can help define your wrestler’s style and are the main “skill-wise” impact on a match’s rating.

Each wrestler will be given up to 450 points to distribute in the following skills. Any points that are unwanted to be used in this category can be added to the next.

 

Brawling: 80

Puroresu: 65

Hardcore: 20

Aerial: 100

Flashiness: 60

Mat Work: 25

Chain Wrestling: 50

Submissions: 20

 

 

(30 left over)

 

 

 

 

 

“Group B”

The Entertainment Skills

 

In the wrestling world, much like any other form of entertainment business, popularity is king and these next seven skills can help your wrestler get popular faster than others. For example Wrestler A is considered to be the best technical wrestler in the world, but he may never become a star as he may not have the charisma, menace or star quality need to gain and retain popularity easily so it may take him significantly longer (Chris Benoit, Bryan Danielson). Wrestler B however may be barely passable in the ring, yet is a superstar due to his sheer charisma and skills to connect with the crowd in a short amount of time (Hulk Hogan, The Rock).

Of course in the perfect world, it would be ideal to have both great in-ring skills and entertainment skills, but this is rarely achieved straight away (Kurt Angle, Chris Jericho).

Each wrestler will be given 400 points to distribute between the following skills. As before any points that are unwanted to be used in this category can be added to the next.

 

Microphone: 90

Charisma: 100

Acting: 85

Announcing: 0

Sex Appeal: 20

Star Quality: 100

Menace: 20

 

 

(15 left over)

 

 

 

 

 

Group “C”

The Physical Skills

 

These final 14 skills are your physical skills, these include stats such as your skill in basic training to how much stamina your wrestler has in the tank. Each wrestler will be given 800 points to spend on these skills, along with any additional points that have been carried over from the previous two groups. There will be no further carry over points after this group, so spend them wisely.

 

Athleticism: 40

Toughness: 60

Stamina: 60

Power: 100

Basics: 80

Psychology: 80

Safety: 80

Consistency: 80

Selling: 70

Intensity: 50

Stiffness: 40

Resilience: 75

Refereeing: 0

MMA: 0

 

About Elemental XL:

 

- For a young guy, he's got great performance stats. That's because he's been trained at birth by his grandfather, a former WIW jobber who spent decades staring at the lights in Hawaii.

 

- He's an aerial-minded giant. He's here to prove that big guys can do whatever they set their minds to, even trying to master the Japanese Junior style. It's not pretty (flashy), but it's a devastating offense.

 

- He was tormented by bullies as a child, and he learned how to work the mic from all of his counseling sessions. A born talker.

 

- Since IWA is giving him his first big break, he'll be loyal to them for life.

 

- He's dating Dharma Gregg.

 

...

 

What, can the good guy not get the girl?

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Basic Info:

 

Name: Kaotik

Short Name: Kaotik

 

Age: 18

Mask: N

Hair: Yes

Picture (Not Required): http://i738.photobucket.com/albums/xx29/BFSMatt/User8.jpg

 

Gender: M

Race: White

Nationality: English

 

Wrestling Style: Brawler

 

Finishing Move: White Heart Victory (Impact: Sunset Flip Powerbomb, Can be done onto chairs, tables and off of ladders)

 

Size: Middleweight

 

Areas Active: UK & Europe (As Well As The Default: America)

 

 

 

Personal Information

 

 

Personal History

 

 

Personality

Which of the following personalities suits your wrestler? Class Act

 

 

 

 

 

Gimmick

 

Which is your wrestler’s preferred role to play? Tweener

 

Which of the following gimmick categories is your wrestler’s preferred/least preferred gimmicks? (Pick two, one prefer and another not)

Preferred: Legitimate (The character is usually based from the wrestler’s legitimate (or fake) background eg. Legitimate Athlete, Martial Artist, Street Fighter, Straight Edge)

 

Least PreferredComedy (The character is used for laughs or comic relief eg. Clowns, Cartoon Characters)

 

 

 

 

Skills:

 

 

“Group A” The Specialist Group

 

Brawling: 50

Puroresu: 50

Hardcore: 70

Aerial: 0

Flashiness: 40

Mat Work: 30

Chain Wrestling: 45

Submissions: 10

 

 

 

“Group B” The Entertainment Skills

 

Microphone: 10

Charisma: 50

Acting: 80

Announcing: 0

Sex Appeal: 30

Star Quality: 55

Menace: 85

 

 

 

Group “C” The Physical Skills

 

 

Athleticism: 60

Toughness: 70

Stamina: 60

Power: 60

Basics: 60

Psychology: 30

Safety: 30

Consistency: 50

Selling: 60

Intensity: 60

Stiffness: 80

Resilience: 70

Refereeing: 60

MMA: 0

 

Extra Notes: I want Kaotik to be the silent but deadly assassin type who picks off his opponents while not saying anything at all, he would also interfere quite a lot on his future opponents or future feud-ers.

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Update

 

 

Firstly Wow. I come back after one day and find that there is already 14 applicants along with 3 placeholders for the future, along with five others on the EWB forums. That's already more than I ever expected :D

 

Secondly, I've started to add all of the characters to the new database (just cloned the CV). So far I' have done some testing and I'm roughly half done with the character creation, which is naturally taking a bit of time due to the customisation and unique characters involved.

 

Thirdly I'll give a few answers and feedback to unasked questions :p

 

SWF Fan: I've got a feeling that Jefferson Hall won't want to stick around IWA for long :p. During my testing, discovered that despite having no popularity he would refuse negotiations with me (Which meant I had to change my idea of actually hiring people in-game, rather than have to manually assign each and every single wrestler for the same wage, length and details). I am terrified that he would leave IWA for CZCW or something, especially as he would be perfect for them, thus leaving me behind.....

 

BTW Initial contract details are the following:

 

- $50, Pay Per Appearance for 12 months, (yeah it's a bit cheap, but I'm sure you will all find other work + hopefully IWA with be a small company when it's time to resign and besides, there is currently 18-19 workers already, not including referees, other wrestlers and staff so it wouldn't be good if the company bankrupted within the first few months :p)

 

Harmor: I love the character and the back story provide helps me with an in-sight in what Hatework is about. I can't wait use him, especially with all that brawling and menace- what a monster.

 

20Legend: An entertainment machine behind a mask? With a positive personality?!?! It's a gift that keeps on giving.

 

Kijar: Hmmm, IWA's first person with an "100" "Group A" skill, aerial no less. Combine that with Vince's 95 submission skill kind of interested to see how he will go.

 

jkicon: Firstly, I love the name, it's got that star feel, wait "Icon" feel more like it. Plus the fact that he is a big man who can go in the ring who has a great personality (for me:p) is always good.

 

1234: So we have the first of what I assume many (:rolleyes:) negative influences. An MMA crossover that likes to party, (I hear cocaine is a hell of a drug :p) who also is bit stiff on the holds and strikes and is only moderately safe in the ring? I pity the opponent who has to face Akira when he is drunk or high if he were to apply his Kimura :eek: This should be entertaining to say the least.

 

OctoberRaven: I've got three things to say

- That is an epically unique gimmick

- "Slay Ride" is possible the greatest move name I've heard in regards towards relating the move's name to the character's gimmick

- 95 Menace is fantastic :)

 

John Waylon: I'm a sucker for wrestlers with the moniker of "The Outlaw", such a bad-ass name. I'll make sure to take in account what you said about John's gimmick, being a cross between "Bionic Redneck and Ultimate Opportunist".

 

A quick note, with the character creation points. I had wanted to give enough points to allow some customisation among everybody, but I was also wary in not wanting to give too many points out, taking away the reward and long-term enjoyment of character progression and development. While it is true that IWA lacks a "Tommy Cornell, Wrestling God-esk" person, we are only backyard and as we expend (and assuming that your character hasn't gone somewhere else or worse, development :eek:) I will continue to help your character develop by forming teams, bring better skilled workers in and other things to help out.

 

Blake Trask: Murlough Strock is something that I've never ever had the luxury of having in previous TEW games, a face big man who is marketable and decent in the ring. I pray that he doesn't get an ego :cool:

 

Rick Savant: What's with these Japanese people and there bad attitudes and problems :rolleyes:. The problem though, is that they are seriously talented and marketable as well, which puts me in a dilemma.

 

Tom Bombadil: Hmm, Bombadil kind of reminds me of Shawn Michaels post back injury, being religious and all that jazz yet still a talent in the ring.

 

ChrisKid: I'm sort of tempted to use Adam Taywo as the "The Nigirian Prince". Mainly because it's an awesome gimmick but also since decent foreign royalty heels don't grow on trees, regardless on how they act backstage....

 

Eidenhoek: Interesting character, possibly the best "in-ring" at the expense of his entertainment skills, also extremely religious which most likely means that he will be vocal with any decisions that I do :mad:

 

BTW IWA-MS, sounds like some loser promotion will no money, momentum, popularity or prestige, that's nothing like IWA, we're International!.....(one day :p)

 

BTW I can't pay you in cash, but I can pay you with good intentions. You can live off good intentions right?

(A mid-card title run for the person who can guess the reference)

 

Edit- IWA has no titles, let alone a mid-card title yet but the prize is, nothing really :p

 

 

Erm, not exactly.

 

That's like saying that every guy on the roster of a global company has to be as good as Tommy Cornell. One of the best young talents in the game is Wolf Hawkins - a main eventer in the second biggest company in America, and he hasn't got 80s in a lot of stats.

 

You've got a pretty skewed idea of 'involved' if you think that means that somebody has to be able to main event, or if you think that it's necessary to be world class to be relevant.

 

As well as that, you've got the fact that at the ages most of these guys are, the majority of them are going to improve a fair bit over their careers. Starting out too awesome takes away something from the player.

 

Oh and... the more out of proportion the workers' skills are (some of these guys would just not be working for a local promotion), the more likely they are to get stolen anyway. ;). Not knocking on anybody's choices or going 'OVERPOWERED', just saying that extra points certainly aren't needed.

 

Pretty much spot on with the point distribution.

 

TheEffect: Ok the last of the applicants so-far (unless someone else signed up whilst I typed up this wall of text. I personally love the idea of a silent, tweener machine whom picks off his opponents without warning. I'm also a bit surprised that your wrestler has such a high skill in refereeing (I'm not sure if it's intentional or not but anyway in that's the case, I may have to use him as a referee as he builds his skills up (Hell, that actually fits the description of your gimmick and could be used as a storyline starter, guest referee ambushes a future rival in an import match ect.)

 

 

 

Well that's it for now, I'm going to finish up a few more characters, get some sleep and finish the rest off tomorrow as I've got a day off (:D) and nothing really to do. Hopefully a few more people will sign up and I'll get this diary started in a few days time.

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