damiende Posted December 1, 2004 Share Posted December 1, 2004 The interface looks good. I found it easy to add moves and stuff. But you should be able to do some things with the audience. Like when you smash your opponents head into the turnbuckle you could make them count. Also you should be able to taunt the audience if you are a bad guy. These things is just as important as your moves. If these things are in I couldnt find them. Trial should last longer. So that you would be able to get a better taste of the game. Like it is now you just get started and then its all over. As it is now im not sure if im gonna buy the game or not. I feel that the demo doesnt give me enough time to get into things. Daniel Link to comment Share on other sites More sharing options...
damiende Posted December 2, 2004 Author Share Posted December 2, 2004 And another thing why the heck isnt the sleeper set up to be a submission move along with alot of other moves ? Daniel Link to comment Share on other sites More sharing options...
kettley Posted December 2, 2004 Share Posted December 2, 2004 It is, well it was. Adam just decided to remove the fact it could finish the match (along with a few other low level submission moves) since matches never finish like that in real life and it kind of spoilt the flow of the game when you had could have a load of submission attempts early in the match to moves that really had no chance to ever lead to the finish. Link to comment Share on other sites More sharing options...
Ja7482 Posted December 2, 2004 Share Posted December 2, 2004 That is the one thing that annoyed me about a couple other wrestling games and I think it is good that light moves don't finish the match. I get annoyed when I play some wrestling games and I am having a great back and forth match and then the opponent executes something weak like a armdrag or snapmare and gets the pin on me. If you want your wrestler to have a sleeper move (or any other submission) that has a chance to finish the match you could import a new move like a renamed version of the sleeper hold for your saved game and then edit the move and increase the success rate of finishing the match. Link to comment Share on other sites More sharing options...
damiende Posted December 2, 2004 Author Share Posted December 2, 2004 Eh sorry but a sleeper is a submission move plain and simple. At least you should weaken the other wrestler. This is also something that is used to gain heat. Lift the arm once twice and then on the third attempt it stays up. Same thing with knee bars and armbars they are also used to weaken the opponent. For example if your opponents finisher is a flying move you would go after his legs to soften him up. So that when he tries to climb the turnbuckle he would have more trouble doing it. Daniel Link to comment Share on other sites More sharing options...
Adam Ryland Posted December 2, 2004 Share Posted December 2, 2004 [QUOTE]At least you should weaken the other wrestler.[/QUOTE] Sleeper holds does 30 points of head damage, it is a wear down move. Same with armbars and knee bars. I suggest reading the Help file that accompanies the game if you aren't sure on how moves work. Link to comment Share on other sites More sharing options...
Jonny2284 Posted December 2, 2004 Share Posted December 2, 2004 On that note perhaps you should change the installer to add a link to the help file in the start menu instead of forcing the user to have to go through windows explorer to find it. Link to comment Share on other sites More sharing options...
MajikMan Posted December 2, 2004 Share Posted December 2, 2004 [QUOTE=Jonny2284]On that note perhaps you should change the installer to add a link to the help file in the start menu instead of forcing the user to have to go through windows explorer to find it.[/QUOTE] Touche ;) Link to comment Share on other sites More sharing options...
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