Nutlaw Posted December 1, 2004 Share Posted December 1, 2004 Is there anywhere to view the relationships that other workers hold with each other? I can't seem to find them. Do they even have any effect in the game? Link to comment Share on other sites More sharing options...
Vladamire Dracos Posted December 2, 2004 Share Posted December 2, 2004 You can view your own relationships on the personal screen. I [i]think[/i] you can see the other workers relationships in the library, but don't hold me to that. As for your second question, yes relationships effect the game world. If you have alot of people who dislike you in a fed, good luck getting a job there unless the booker and/or owner really like you (or are related to you ;)). Likewise, if a fed has alot of people who like you, you can get offered a place higher up the card (and thus paid more) or at least a job because they'll hype you up to the people in the office. I think having friends on the roster also makes it more likely that you'll get title shots and have other good fortune. Link to comment Share on other sites More sharing options...
Nutlaw Posted December 2, 2004 Author Share Posted December 2, 2004 Yeah, I'm not talking about relationships the player has with other workers. I'm talking about relationships that other workers have with each other, not involving the player. I don't know where to get access to them in the library. Also, can non-player workers get injured? I don't see injuries for them listed anywhere either. Link to comment Share on other sites More sharing options...
Nutlaw Posted December 2, 2004 Author Share Posted December 2, 2004 Anyone know the answer to either of these? Do non-player workers have relationships with other non-player workers and can they get injured? Link to comment Share on other sites More sharing options...
spmkillie Posted December 3, 2004 Share Posted December 3, 2004 yes non players have relationships... you can see that by going to the editor... wether or not they develop new ones i dont know Link to comment Share on other sites More sharing options...
Vladamire Dracos Posted December 3, 2004 Share Posted December 3, 2004 I think they come into effect when you have fights with other workers. IE, if the worker you came to blows with is well liked by the rest of the roster, those workers are more likely to dislike you as well, while if the worker is disliked, they are more likely to let it blow over (I think in one case I got a worker to like me due to a fight I got into with another worker. At least, it was fun to talk with a guy I had no other contact with, other than he being in the locker room when the fight broke out, shake my hand when I went to the next show of that promotion :)). Link to comment Share on other sites More sharing options...
Nutlaw Posted December 3, 2004 Author Share Posted December 3, 2004 Is there any way to view the relationships of non-player workers in-game? Link to comment Share on other sites More sharing options...
Adam Ryland Posted December 3, 2004 Share Posted December 3, 2004 No, there isn't - why do you need to see them? Link to comment Share on other sites More sharing options...
AdmiralZ Posted December 3, 2004 Share Posted December 3, 2004 Just as a matter of interest? Plus, it's something that you'd probably know in real life. Link to comment Share on other sites More sharing options...
Adam Ryland Posted December 3, 2004 Share Posted December 3, 2004 But it has no bearing on the game, only your relations do, so the information isn't particularly relevant. Link to comment Share on other sites More sharing options...
Nutlaw Posted December 3, 2004 Author Share Posted December 3, 2004 Well, it can be relevant if what the others said is true. If, for example, you are picking fights backstage, you want to know if Weenie Wrestler X is best buds with the head booker so that you don't mess with him. Likewise, if you know that Weenie Wrestler Y is hated by everyone, you could go kick the crap out of him in order to become popular. Also, yes, it does add something to the atmosphere of the game world - why not display them? If non-player worker relations really have no bearing on the game either directly or indirectly, why take up the memory to keep track of them? I am, however, under the impression that they do do something, and thus it would be useful to be able to view them as well as simply interesting. Link to comment Share on other sites More sharing options...
Scott McFly Posted December 4, 2004 Share Posted December 4, 2004 [QUOTE=Nutlaw]Well, it can be relevant if what the others said is true. If, for example, you are picking fights backstage, you want to know if Weenie Wrestler X is best buds with the head booker so that you don't mess with him. Likewise, if you know that Weenie Wrestler Y is hated by everyone, you could go kick the crap out of him in order to become popular.[/QUOTE] If it's like TEW, I believe that won't make a difference, as the relationship is only between you and the other wrestler, it's not in a 'chain'. Link to comment Share on other sites More sharing options...
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