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Academics Turn Off?


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No you cant turn off academics... I think because it is a theme that runs throughout the game and is included in the off-season training portion of player development as well as having players being suspended... However I have been playing with the option to allow staff to handle academics and it works well. Every so often I have a player suspended for academics but its not bad.... Sometimes when I look at the academic hours allocation screen it is in the negative for hours left for my team so I think it lets the cpu go over your teams alloted hours for the season to take care of issues, if you have the delegate academics option on. Like I said there is sometimes a player here or there suspended but not to often or excessive... I play as Northwestern...not sure if that helps or not.
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Even with the AI delegated to Academics it's still a pain in the ass and a waste of time. I routinely have 2-8 players suspended at a time because of low grades. Every single season I've played I've had an impact starter suspended at least once that season because of academics. You have no idea how bad it sucks when you're competing for a National Championship and your stud starting QB is suspended for the last 3 weeks because of academics.
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[QUOTE=Jeremy Weimer]Even with the AI delegated to Academics it's still a pain in the ass and a waste of time. I routinely have 2-8 players suspended at a time because of low grades. Every single season I've played I've had an impact starter suspended at least once that season because of academics. You have no idea how bad it sucks when you're competing for a National Championship and your stud starting QB is suspended for the last 3 weeks because of academics.[/QUOTE] The simple answer is then.....don't recruit retards! :D
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There should be a real life representation i.e. at the end of a semester, not every three weeks. The every three weeks bothers me and I want to turn it off. You can scheme around loosing a guy for the season (sometimes it makes the difference between a 4-3 and a 3-4 def scheme), but not every three weeks if you cannot change you base defense in season as well. Anyway, I never lose a scrub to academics. I always lose at least 1 starter every 3 weeks (usually in a position I'm already thin at)
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Like foolinc says, Don't recruit retards and allocate a largr budget to academics. If you allocate the hours yourself and make sure you give atleast 5 hours to your 'stars', you wont have him/them go on academic probation. Its all part of college FB, and seems pretty accurate to me. I concern myself more with keeping my starters off probation, and it works that way. It would only be a "waste of time", if no one cared about this feature and it has no relivence to the game of college football.
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Academics are part of college. I agree with that. However, colleges do not post grades every 3 weeks. Some do it quarterly and others do it via the classic semester system. All that I'm asking for is a realistic simulation of college football. If someone knows of a Div-IA school that posts grades every 3 weeks please let me know. If the game cannot supply a realistic academic situation but instead makes me play by a made-up rule that makes the damage more short term as well as removed for bowl season anyway (very nonrealistic), then I would like a way to turn it off.
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I think the tact Arlie took with academics was a decent compromise between year round recruiting and academic tutoring/probation. The academics occuring 3 times make it matter during the season and add to the difficulty of running a program. I think the keys are to not recruit poor students and put enough $ into academic tutors. You actually can "turn it off" by setting the staff delegation to Yes and not worrying about it.
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"As some guys don't like to play as much with academics, the final game will have the option to turn them off or to delegate the task to your assistant. " This was from Icy back in a previous Academics thread on the first of the month. Not having the ability to turn academics off really disappoints me. I always thought text-based sims were made for the intense realist sports fan. Making up different rules, such as academic probation every 3 weeks, doesn't appeal to me, and isn't realistic. At least give us the option to turn it off.
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[QUOTE=cameronhalsey31]"As some guys don't like to play as much with academics, the final game will have the option to turn them off or to delegate the task to your assistant. " This was from Icy back in a previous Academics thread on the first of the month. Not having the ability to turn academics off really disappoints me. I always thought text-based sims were made for the intense realist sports fan. Making up different rules, such as academic probation every 3 weeks, doesn't appeal to me, and isn't realistic. At least give us the option to turn it off.[/QUOTE] Icy and myself are just beta testers. We just attempt to give you the most accurate information we have. In some cases we are incorrect or an answer we give at the time is what is planned, but it does not come to fruition. I don't pay attention to the acedemics at all. I just have the computer manage them for me. I generally don't have many suspensions, but I wouldn't mind an option to turn them off all together.
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Trying not to be a smartass here since I seem to be accused of that often on this board :D . But it seems to me that if you are going to turn off the academics you might as well turn off the injuries also, edit all you players to 99 overall because all you really seem to want is for it to be easier to win. College football is about overcoming obstacles to win. There are several issues in real college football that prevents players from taking the field none of which are represented in this game. Therefore it seems to me that a fair trade off is academics every three weeks. Maybe Arlie should put in that every now and then one of you players steals a bunch of laptops and gets suspended, or maybe several of your players (alledegly) rape a female kicker. Or maybe you star halfback kicks his pregnant girlfriend down a flight of stairs. Things happen all the time IRL that prevents kids from playing, things that the coach has zero control over. At least here you can try to stop it. I guess now we'll be subjected to threads about the star halfback who played 64 games in college, never lost a game and ran for 9200 yards because someone had A) injuries turned off B)turning pro early turned off and C) academics turned off. To each their own but I for one will be playing with everything turned on and a much more realistic version of the game. I guess the good thing here is that Arlie is flexible unlike other certain football programmers. Please note I did try to phrase this post as nicely as I can :)
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If I received an e-mail about one of my players stealing shows or beating up a girlfriend, that would not bother me. In fact I would probably kick him off the team. That would be a great feature to add IMO. However, the academics as set up is very arbitrary. I do not mind losing a guy or 3 for bowl season, nor do I mind losing a guy for the fall due to failing a spring class. I'm not playing a high school football simulation where grades come out every 6 weeks, I'm playing a college football simulation. Anyway, I always turn off declare for draft early when I play on the Div II mod. No one in Div II declares early.
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I never can understand why people get upset about how someone else wants to play a single-player game...if you love the academic system, great. if not, you can disable it. that's great too. there's no such thing as "cheating" in a solo game.
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[QUOTE=mh2365] But it seems to me that if you are going to turn off the academics you might as well turn off the injuries also, edit all you players to 99 overall because all you really seem to want is for it to be easier to win. [/QUOTE] Obviously we're not just wanting this game to be easier to win. Editing and cheating, that's what EASPORTS games are for. If we were looking for a game that was easy to win we wouldn't be on here talking about Bowl Bound. We'd be chatting up our best buddies on our latest 100 point victory on NCAA 06. IMO, turning academics off is more realistic than playing with the current system.
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[QUOTE=dime]I never can understand why people get upset about how someone else wants to play a single-player game...if you love the academic system, great. if not, you can disable it. that's great too. there's no such thing as "cheating" in a solo game.[/QUOTE] Never did I say I was upset about it ... just don't understand why someone wants to make a text sim game easier, that's all. I was actually being pretty nice about it someone stated their opinion that they wanted an easier game (i.e. turning academics off) and I stated my opinion that I don't want it and it would make the game to easy that's all. But I guarentee we will see posts of running backs like the one I showed above or guys bragging that they've won 8 straight championships only to find out that they have academics, injuries and turning pro early off. Also in my opinion turning things off that make a game harder is like playing EA sports games. There isn't anything wrong with people who want to play games like that just not my cup of tea ... I prefer a challenge. Also I would love to see off the field problems and if we had that then I would probably push for academics to be a start of the year and before the bowl problem, but since we don't every three weeks is about right for me.
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I think the option to trade players would be really neat. Oh yeah, how about a system where if I start out as a small school, I get a 40 point handicap per game. Oh yeah, I should get to set my opponents game plan too, then i can have hopefully have enough advantages to win. It kind of seems to me that many of u just want an arcade setting so the game can be easy for you. I would prefer the actual gameplay get corrected just a tad and make the game more realistic in that aspect, rather then make the game easier by allowing the game to be manipulated. Its a great game, and represents the 'outside the game' very well, and I dont feel as much time needs to be wasted fixing it.
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I thought we already agreed that not many people playing this type of sports sim are doing the above arcadish modifications. Sure, turning academics off makes it a little easier, but that's not the reasoning behind it. Turning it off IMO is to prevent getting screwed by a variation that's not even a factor in real life. That's all I want. A game that accurately models college football. And I think we're all in agreement that this game comes closer than any before. I DO like this game, this is just an issue that maybe could be resolved in the future, by adding an option to academics that would have the real life system. Of course since I'm OBVIOUSLY an arcade game loving idiot who buys realistic sports sims to make them as easy to beat as I can, I doubt this suggestion will be taken seriously by anyone before being lambasted. What's wrong with manipulating a game to suit your idea of reality? Last I checked that's the driving force behind the OOTP series.
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[QUOTE=jbergey_2005]I think the option to trade players would be really neat. Oh yeah, how about a system where if I start out as a small school, I get a 40 point handicap per game. Oh yeah, I should get to set my opponents game plan too, then i can have hopefully have enough advantages to win. It kind of seems to me that many of u just want an arcade setting so the game can be easy for you. I would prefer the actual gameplay get corrected just a tad and make the game more realistic in that aspect, rather then make the game easier by allowing the game to be manipulated. Its a great game, and represents the 'outside the game' very well, and I dont feel as much time needs to be wasted fixing it.[/QUOTE] The way the academics are setup it's not realistic either. And like others have said in this thread, how is the way someone plays their solo game harming you in any way? If someone thinks Academics is a pointless option or just simply doesn't want to use it and Arlie implements the option to turn it off then it's that persons choice to turn it off. If you want to keep it on and think it adds more of a challenge, then go for it. No one is telling you how to play. So don't come in here and make presumptious statements about people wanting the game made easier because they don't want to use an unrealistic feature they find to be annoying or pointless.
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