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Getting past a F- rating....


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If you want to see exactly how much your popularity is rising than you should go into the options and change it to show numbers rather than grades so you can see the exact values. Another thing in the options screen that might be helpful to change is to uncheck the "Dirt Sheet Value is Hidden" option so you can look at your matches and see whats making them better/worse.

 

If your running D shows and starting with 0 popularity then your popularity is definitely going up even if the rounded letter grades don't show it, though the actual rate may vary depending on the value of the wrestling industry (in the game world section) and the type of promotion you run.

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carmichael, i am getting notes such as your card is considered a success and should raise the popularity.

 

tiberious4, i changed the settings. thanks for the tip. i put it so i can see numbers instead of grades. i am starting a new game so i will see how this plays out. i am trying to make is as realistic as possible with starting at all zeros. i know its going to take some time, but now i will be able to see the progress as a number versus a letter.

 

thanks again guys!!!

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Pour everything into your main event match. Your most over people. Make sure that 1 person has momentum, don't job that 1 person. Make sure everyone has gimmicks that work for your promotion if you have gimmicks.

 

Just get 1 person over and they can pull up the entire company.

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Pour everything into your main event match. Your most over people. Make sure that 1 person has momentum, don't job that 1 person. Make sure everyone has gimmicks that work for your promotion if you have gimmicks.

 

Just get 1 person over and they can pull up the entire company.

 

I like to use short term contracts for this. You can either get someone who is just slightly better than your main event guy in to feed to the person you are building up. So if you're best wrestler has a 30 overness in your home region, get a guy with 40 overness in for a couple of shows. I like to book them something like this:

 

Show 1: Argument leads to match, home guy wins by DQ run in.

 

Show 2: Tag team match: Home Guy/upper midcard guy v. Short Term/upper midcard guy... Short Term/Upper win by tain, Home guy looks strong.

 

Show 3: Argument leads to match, home guy wins cleanly.

 

I find this is a good way to build up my champion. In real world mods the ex-WWF/WCW/ECW guys are usually good for this as long as you can afford them. Basically you can rinse-wash-repeat this for a while.

 

It basically is the way your local indy company will do it anyways. Guys like Balls Mahoney or Billy Kidman show up for a few dates, give the local company a name pop, and make the hometown guy look good.

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I used to plan everything out... now I'm too lazy since it takes a lot of real time hours to bring a company from local to cult let alone national. I just book by momentum really. Top momentums face off... someone loses and then build that person back up. Keep them both in a storyline together. Have them cut promos on one another... even use them in managerial challenges like I have this jobber for you to face!

 

Before you know it if you have 2 great talkers they'll be up to 90+ popularity... even in a local promotion. Then use them to get everyone else over.

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How many shows do I need to run before I get past the F- rating in my area and momentum? I am running weekly cards and they average to around a D rating... Thanks for the help.

 

If you are at F- level of popularity and are getting D ratings for your shows, you should be seeing your popularity jump about 1% each show. The rating you see is based on influence which is your popularity X the importance of the area. This makes it a bit tricky to say how long.

 

If you are in the Tri-State area of the US which in the default Cornell-Verse data is at 100% importance, you'll pop to F after 5-6 shows. If you are in Hawaii (75% importance,) it would take 9-10 to see the same pop.

 

Sounds like you'll be to F before the end of March

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Pour everything into your main event match. Your most over people. Make sure that 1 person has momentum, don't job that 1 person. Make sure everyone has gimmicks that work for your promotion if you have gimmicks.

 

Just get 1 person over and they can pull up the entire company.

 

This is true. And what's more, that one person doesn't have to be an active wrestler.

 

I used to plan everything out... now I'm too lazy since it takes a lot of real time hours to bring a company from local to cult let alone national. I just book by momentum really. Top momentums face off... someone loses and then build that person back up. Keep them both in a storyline together. Have them cut promos on one another... even use them in managerial challenges like I have this jobber for you to face!

 

Before you know it if you have 2 great talkers they'll be up to 90+ popularity... even in a local promotion. Then use them to get everyone else over.

 

I'm calling fishy on this part. By the time you get them to be 'great talkers' with '90+ popularity', you won't be a local promotion anymore (probably mid to high Small at a minimum). That's the thing. Once you learn how to build workers like that, you start to do it in tiers so even if you lose one or more of the workers you built, you have another set waiting in the wings to pick up where the departing worker(s) left off. It also tends to accelerate your promotion's growth (which isn't always a good thing. You can grow in size faster than you grow in bank account).

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You're right. My bad. Small. What I've done with talkers. Make them everywhere on the show cutting 4-5 minute promos until they get 60 popularity and then start doing 10 minute promos and managerial angles for jobbers to face other talent with charisma.

 

Oh and the best part to not have the workers nabbed... get a non aggression pact with the global companies... unless your owner is a dick and wants to challenge everyone like SWF in my game. Got tired of all my 90 over guys getting taken and having to balance them down to 80 over so I went to a company who's owner doesn't pick fights with other promotions. Its been a joy.

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Just as a comment (not a knock on your gameplay, I don't like to criticise in that fashion), that has always felt so... unrealistic to me. Making non aggression with everyone who can possibly take your workers feels like gaming the system, especially if you're doing it from a small level where they basically have no incentive to agree to it other than the fact it's based purely off the owner's personality and not the relative position of the companies. I felt bad about doing a working agreement with a Cult NOTBPW as a Regional promotion, I couldn't even imagine going to everyone day one.

 

I find getting poached and rewriting stuff on the fly is half the fun of running small promotions - just my two cents. I had a lot more fun scrambling to find a last minute replacement for Zimmy Bumfhole or Robbie Retro of James Prudence than I would've done just keeping them, and one of my most satisfying moves in TEW, well, ever was to predict somebody would get approached and get signed ahead of time and pre-empt the rewriting that would've needed.

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thanks everyone for the feedback. i started a new game in the 1987 real world database. i ran my first show and got a 54 show rating. i am running shows in the mid south area. my popularity in the area is now a 1. is that a normal rise for just after one show?
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Just as a comment (not a knock on your gameplay, I don't like to criticise in that fashion), that has always felt so... unrealistic to me. Making non aggression with everyone who can possibly take your workers feels like gaming the system, especially if you're doing it from a small level where they basically have no incentive to agree to it other than the fact it's based purely off the owner's personality and not the relative position of the companies. I felt bad about doing a working agreement with a Cult NOTBPW as a Regional promotion, I couldn't even imagine going to everyone day one.

 

I find getting poached and rewriting stuff on the fly is half the fun of running small promotions - just my two cents. I had a lot more fun scrambling to find a last minute replacement for Zimmy Bumfhole or Robbie Retro of James Prudence than I would've done just keeping them, and one of my most satisfying moves in TEW, well, ever was to predict somebody would get approached and get signed ahead of time and pre-empt the rewriting that would've needed.

 

I play it so formulayic that I book on the fly as it is based on people's momentums. Like one show at a time sort of thing not building to big matches. I didn't non aggression every global company, just the ones that dare poach my talent. My last promotion was constantly poached because the owner was at war with everyone, that's why I took a job with Elite and went from a Cult company to a small one. Now I'm back to Cult.

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thanks everyone for the feedback. i started a new game in the 1987 real world database. i ran my first show and got a 54 show rating. i am running shows in the mid south area. my popularity in the area is now a 1. is that a normal rise for just after one show?

 

In my experience a local promotion (less than F+ importance in any region) will almost never see a popularity improvement of more than 1% after a show no matter how good the show is.

 

I haven't played many regional/cult level promotions when I checked the improvement regularly so I can't say for them.

 

Still a 54 score for a local promotion is very good. If you can do that consistently, you'll have F popularity in 6 shows and probably reach F overness at the same time.

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Bear in mind that if your product is trending you get slight boosts to your gains.

 

I play it so formulayic that I book on the fly as it is based on people's momentums. Like one show at a time sort of thing not building to big matches. I didn't non aggression every global company, just the ones that dare poach my talent. My last promotion was constantly poached because the owner was at war with everyone, that's why I took a job with Elite and went from a Cult company to a small one. Now I'm back to Cult.

 

Still kinda the same principle though. If it's only certain people poaching and you make agreements with all of them, it still kinda counts in the same way.

 

I dunno, like I said, a lot of the fun in my 0/0/0/0 was working AROUND poaching, and believe me, SWF stole a lot of my guys over the years.

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