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Latest Temporary Patch (March 14th 2016)


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This thread contains the latest WreSpi3 temporary patch; it is used to fix errors and apply suggested additions without the need for a lengthy wait for an official "proper" patch.

DOWNLOAD HERE

Temporary Patch Installation

- Download and unzip the file

- Copy the WreSpi3.exe file that you find inside

- Paste it over the top of your existing copy (normally found in Program Files \ GDS \ WreSpi3)

Temporary Patch Log

(March 14th 2015)

- Fixed crash the could occur when generating potential storylines

- Fixed crash that would occur if you tried to mass edit Overall Rating

(September 19th 2015, at which point the game version becomes 2.0)

- Tag Stars storyline could become frozen

- Master Tactician attribute could incorrectly be blocked

- It was possible to gain the same attribute twice as a reward from storylines

(July 18th 2015)

- Rare crash when generating possible storylines if masks were involved

(January 3rd 2015)

- Issue with tag team partner eligiblity if partner gained popularity above user's

- Chance Of Win could become incorrect if manager interference left opponent downed

- Crash when filtering characters in league mode

- Importing company relationships could glitch and crash in some circumstances

- 10th of the Twelve Labours storyline had a typo in description

- Tag Team Clash storyline had incorrect losing criteria

(Pre January 3rd 2015)

- Fixed possible error that could occur with the Giant Killer storyline

- Rare RTE3021 in independent scene

- First Blood matches mistakenly said that finishes required high or finisher level moves

- Become A Legend screen could glitch occasionally

- Referee could be down and the match could still finish in some gimmick bouts

- Potential fix to crash that can happen after a 5* match in Streak mode

- Fixed RTE3265 when filtering moves by gender

- Multi-man submission matches were not falls-count-anywhere as the description said they were

- Fixed issue where CoW could be increased past the 990 upper limit

- Fixed issue whereby AI contract steals \ signings could become glitched

- Adrenaline rushes were working incorrectly

- Partners could be missed from profile for tournament titles

- Trophies could become unlockable due to end of year screen reporting on 13 storylines rather than 12

- Copying tag teams or company relationships in the editor could cause crashes

- Ref could be knocked out in first blood and tables matches when he shouldn't

- Fixed issue with some storylines that weren't setting partner correctly

- Adjusted CoW from failed moves that were countered with Move

- Added set of three "Impact Player" attributes and then adjusted as they were initially accidentally set to be free

- Some debuts were appearing under the wrong filter heading

- RTE3078 when trying to copy companies

- Some storylines were available to women's division wrestlers when they shouldn't have been

- RTE3021 during exhibition matches when viewing profile if a specific promotion was chosen and the worker had a manager who did not have a contract with that company

- Contract setting for turns were being ignored and using the worker's default setting instead

- RTE3021 when AI on attack in certain situations

- Added ability to view profiles of 'supporting cast' when choosing a storyline; you should download a new View Profile button HERE and place it in your Skins \ Buttons folder to fully activate the feature, although it will auto use the Roster button instead if you forget

- Blocked ability for "Jr" prefex when creating a legacy for someone whose name already ends with it

- Made criteria for ending table matches clearer

- Managerial interference could result in client 'teleporting' to the top rope

- Altered PBP log to use custom text

- Fixed issue where wrestlers could be mistakenly blocked from major contract offers due to certain pact settings

- Converter was leaving manager links in contracts when manager was not converted over; added auto-correct to data check facility

- Titles were not being vacated (visible in Profile) when wrestler left company in some circumstances

- Copying attribute sets could cause duplication if the copy was then removed

- Wrestler AI Control was not saving in the editor (either one)

- RTE3021 could occur immediately after a match in Streak and Tag Trauma modes

- Custom move commentary could be blocked if using short names

- Popularity could fall to Inactive if working for a small company while at Local Talent level

- RTE91 when filtering for unemployed while in exhibition mode

- Crashes when saving in 'live' editor on companies or title belts

- Made 'raise' buttons in Skills screen fade out when not in use

- Legacies were not working correctly in some situations

- In some situations the final 2 boxes of a 5x5 exhibition match were not filled in

- The bracing text could sometimes give the wrong figure

- Medical DQs were incorrectly active during iron man matches

- The 'Under Siege' storyline would end as neutral, not a success, when completed properly

- Manager contracts could fail to save

- Copying managers could fail

- Tag tournaments could cause a crash if certain criteria were met

- Altered best of five storyline to end after 3 wins at user request

- Altered generated workers' initial stats to be less powerful

- Live-game editor move filter would not reset Trademark Of correctly

- The move list filter in a match could disappear temporarily if you were warned about DQs

- Added calculations for brace-created shrug off, including extra text pop-up for when it fails

- Fixed the two independent storylines where your tag partner wasn't filled in correctly

- Enhanced "has signed with" news story to include contract type

- Freeze when between days in career mode and rosters being balanced

- Added ability to stay on attribute \ move set editor screens to allow easier auto assigning

- Added 'auto assign' choice when importing move and attribute sets

- Increased the number of items that would be added to the PBP log, including blood reports and random events

- Stopped AI spamming pinfall attempts while the referee was unconscious


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