runwhen_useeme Posted September 26, 2014 Share Posted September 26, 2014 --Will there be a database converter from WMMA3 to WMMA4? What will it convert (Age, bios, histories,records, fighter stats, etc...)? --Will the face/body pic dimensions remain the same? I just want to get started with what can be done now (roster, pics) etc... so that I can get a mod out as early as possible after the game is released. Link to comment Share on other sites More sharing options...
scuz Posted September 26, 2014 Share Posted September 26, 2014 --Will there be a database converter from WMMA3 to WMMA4? What will it convert (Age, bios, histories,records, fighter stats, etc...)? --Will the face/body pic dimensions remain the same? I just want to get started with what can be done now (roster, pics) etc... so that I can get a mod out as early as possible after the game is released. I think it will convert everything, although Adam did say there would be gaps where WMMA4 has added new perimeters. I imagine the face/body pic dimensions will be exactly the same. What kind of mod are you making? Link to comment Share on other sites More sharing options...
Iceisle Posted September 26, 2014 Share Posted September 26, 2014 I imagine the face/body pic dimensions will be exactly the same. Yep, they will. Adam Ryland mentions it in the "WMMA4 Renders" thread: They're exactly the same as WMMA3 as I didn't want to force the community into having to resize all the stuff that has already been done. Link to comment Share on other sites More sharing options...
runwhen_useeme Posted September 26, 2014 Author Share Posted September 26, 2014 I think it will convert everything, although Adam did say there would be gaps where WMMA4 has added new perimeters. I imagine the face/body pic dimensions will be exactly the same. What kind of mod are you making? A real world early mma mod, that goes from 1993 to 2000, with fighter debuting realistically, and with a few "alternate history aspects" (I.e. crossovers like Tyson or Kurt Angle) Link to comment Share on other sites More sharing options...
Tag01 Posted September 26, 2014 Share Posted September 26, 2014 --Will there be a database converter from WMMA3 to WMMA4? What will it convert (Age, bios, histories,records, fighter stats, etc...)? --Will the face/body pic dimensions remain the same? I just want to get started with what can be done now (roster, pics) etc... so that I can get a mod out as early as possible after the game is released. Wmma always has a converter, and it will fill in values on its own for new skills and stuff. Speaking from experience, it is much easier to update a mod to include new stats and elements than waiting for the new game to drop. I usually approach it as if I'm building a mod for wmma3 until the point that I can convert it. Link to comment Share on other sites More sharing options...
Munit Posted October 21, 2014 Share Posted October 21, 2014 A real world early mma mod, that goes from 1993 to 2000, with fighter debuting realistically, and with a few "alternate history aspects" (I.e. crossovers like Tyson or Kurt Angle) Ill defiantly play Link to comment Share on other sites More sharing options...
Entropic Posted October 23, 2014 Share Posted October 23, 2014 I'm making a mod, and so far I have 100 fighters in it. I'm trying to run some simulations to see how the world plays out/balance it, but nobody does any shows, regardless of how long I wait. Any ideas on how to debug this? Link to comment Share on other sites More sharing options...
Blackman Posted October 23, 2014 Share Posted October 23, 2014 I'm making a mod, and so far I have 100 fighters in it. I'm trying to run some simulations to see how the world plays out/balance it, but nobody does any shows, regardless of how long I wait. Any ideas on how to debug this? 100 fighters is way too little for WMMA3. You'll need an openweight organisation or something with just one weight class. If not the company will try and hire more fighters who are simply not there. In WMMA4, you'll be able to auto-populate the world. In WMMA3 it takes a little longer as you'll need to work with templates. Link to comment Share on other sites More sharing options...
Blackman Posted October 23, 2014 Share Posted October 23, 2014 I could be wrong here, but I think they won't just take any worker because they fit the openweight slot. You mention you have several orgs running. All will need 25 workers at the very least, so if you have 4 organisations, they will simply stall their first event until the end of days, as they'll never fill their slots until one org goes out of business. Link to comment Share on other sites More sharing options...
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