Blackman Posted May 11, 2016 Share Posted May 11, 2016 http://i.imgur.com/Cjxygm1.jpg Let's give some love to the first Western women's wrestling promotion in the C-verse (barring maybe CZCW). Triple A has been around since TEW2005 but has never really accomplished much apart from some alumni doing well in 5SSW. It's only after reinventing herself that Belle Bryden tasted some form of success, but on a global scale, the two most popular female wrestlers haven't even passed through there. Despite that, they do have a diverse mix of personalities which should be fun to play. I personally never played them in the past games, but I'm willing to give it a try as it's basically a small-sized SWF, without the danger of your top stars getting snatched up by bigger promotions (though in the 2016 db there's USPW to take into account along with a full-grown NOTBPW), so I advice new players that want to book SWF to take AAA for a spin first, as it has a slower pace and is less forgiving. Due to the product settings you shouldn't do bad in the financial department either. http://i.imgur.com/XTJlPZU.jpghttp://i.imgur.com/TDfgznR.jpghttp://i.imgur.com/n6JYzY0.jpghttp://i.imgur.com/m78S2Fl.jpghttp://i.imgur.com/thy0NmZ.jpg http://i.imgur.com/HUEQTHc.jpghttp://i.imgur.com/HoY7yp8.jpghttp://i.imgur.com/vRfdUez.jpghttp://i.imgur.com/gfEsf8P.jpghttp://i.imgur.com/dIhqhLS.jpg From L to R: MAIN EVENT Joanne "J-Ro" Rodriguez Finisher: J-Rocker (Twisting Facecrusher from front facelock) Sara Marie York Finisher: Energy Burst (Shining Wizard) Cherry Bomb Finisher: Cherry Bomb (Double underhook powerbomb) Nadia Snow Finisher: Snow Ball (Explosion suplex into pin) "Superstar" Demelza Wade Finisher: Superkick UPPER MIDCARD Jaime Quine Finisher: KO Kick Paige Croft Finisher: Memphis Deathlock (Texas Deathlock) Steph Blake Finisher: Sheer Drop DDT (Brainbuster Suplex without arm hook) Suzanne Brazzle Finisher: Miracle Connection (Seated bodyslam driver) Tracy Brendon Finisher: Idaho Crunch (Inverse Russian legsweep/ Miz's move) Alumni (for those 1997 C-verse players like me ) Anne Stardust (retired) Finisher: Stardust Splash Catherine Quine (current owner) Finisher: Cat's Cradle (Magistral Cradle on sit-down opponent) Suzue Katayama (retired) Finisher: Katayama Powerbomb (sit-out powerbomb) Raven Nightfall (current USPW) Finisher: Night Faller (Reverse DDT) & Night Crawler (Elevated Boston Crab) Gorgon (currect USPW) Finisher: Hydra Bomb (Crucifix powerbomb) Grace Harper Finisher: Fisherman's Suplex Belle Bryden under the alias 'Wanda Fish' (current USPW) Finisher: Dish of the Day (Kick to the back of the head) Non-wrestlers: (Catherine Quine on colour, Black Widow as road agent) http://i.imgur.com/mqxRUMt.jpg LOGOS >>>RayW<<< (link is the latest post in the thread) http://i.imgur.com/mqxRUMt.jpg DIARIES Bringing Some "Sparkell" to AAA! Hello World, I'm Your Ch-Ch-Ch-Cherry Bomb! Inactive---The Revolution is now Inactive--- Who runs the world: Girls. http://i.imgur.com/mqxRUMt.jpg RERENDERS: Sockpuppet remade the entire roster here. update: x Additional ones: http://i.imgur.com/mqxRUMt.jpg PROMOTION HISTORY: MONTHS REIGN 14 Anne Stardust 4 Farrah Hesketh 10 Catherine Quine 6 Farrah Hesketh II 4 Anne Stardust II 0 Crusher Ishihara 5 Anne Stardust III 14 Catherine Quine II 15 Farrah Hesketh III 3 Wanda Fish 6 Anne Stardust IV 10 Suzue Katayama 7 Anne Stardust V 9 Wanda Fish II 6 Catherine Quine III 3 Wanda Fish III 5 Joanne Rodriguez 10 Wanda Fish IV 6 Raven Nightfall 7 Wanda Fish V 6 Raven Nightfall II 9 Joanne Rodriguez II 11 Suzanne Brazzle 9 Grace Harper 7 Joanne Rodriguez III 8 Suzue Katayama II 7 Sara Marie York 5 Grace Harper II 5 Joanne Rodriguez IV 9 Grace Harper III 6 Sara Marie York II 6 Demelza Wade 5+? Sara Marie York III Quote Link to comment Share on other sites More sharing options...
Remianen Posted May 11, 2016 Share Posted May 11, 2016 so I advice new players that want to book SWF to take AAA for a spin first, as it has a slower pace and is less forgiving. No. Just, no. First, USPW is going to take your top 3 workers right off the bat (within the first month). That flat-out doesn't happen with SWF, unless you're not paying attention. Also, the products differ enough to really make them play differently. You're not factoring in the impacts that heavy Risque and medium Cult have on the booking process. AAA's fans dislike risky gimmicks, SWF's fans gotta have 'em. SWF has Comedy in its product which doesn't go over well in AAA. Also consider that SWF's product is skewed against Aerial styles (their only aerialist is literally at the bottom of the card) whereas in AAA, they do very well (their top worker is a Cruiserweight). Hopefully Justin Sensitive switches styles to Entertainer or else he'll cap out at Lower Midcarder or something. I'm only pointing this out to emphasize the differences. Otherwise, there will be folks who will take this to heart and then run to the forums asking why their gimmicks in SWF never rate highly or why X worker can't seem to get over. SWF is very much Attitude-era WWF/E whereas AAA is closer to today's WWE than it is to that. Actually, it might even be closer to early TNA (2003-ish) than WWE at its height too. Heavy Risque really has an impact on presentation (and thus, how a player is expected to book). Quote Link to comment Share on other sites More sharing options...
sincerenoble Posted May 11, 2016 Share Posted May 11, 2016 No. Just, no. First, USPW is going to take your top 3 workers right off the bat (within the first month). That flat-out doesn't happen with SWF, unless you're not paying attention. Also, the products differ enough to really make them play differently. You're not factoring in the impacts that heavy Risque and medium Cult have on the booking process. AAA's fans dislike risky gimmicks, SWF's fans gotta have 'em. SWF has Comedy in its product which doesn't go over well in AAA. Also consider that SWF's product is skewed against Aerial styles (their only aerialist is literally at the bottom of the card) whereas in AAA, they do very well (their top worker is a Cruiserweight). Hopefully Justin Sensitive switches styles to Entertainer or else he'll cap out at Lower Midcarder or something. I'm only pointing this out to emphasize the differences. Otherwise, there will be folks who will take this to heart and then run to the forums asking why their gimmicks in SWF never rate highly or why X worker can't seem to get over. SWF is very much Attitude-era WWF/E whereas AAA is closer to today's WWE than it is to that. Actually, it might even be closer to early TNA (2003-ish) than WWE at its height too. Heavy Risque really has an impact on presentation (and thus, how a player is expected to book). Actually, no. The AAA product means that aerial skills are less effective, so crusierweights are not the be all end all. unless you move the modern up to medium but then your match intensity also has to move up to like 40%. Quote Link to comment Share on other sites More sharing options...
Blackman Posted May 11, 2016 Author Share Posted May 11, 2016 You're talking about J-Ro, who basically does well at whatever you have her do. You do make some valid points, but I'm not giving a thorough analysis here, given I never played the promotion. I just meant that it's an entertainment promotion too. I personally play Japanese/performance-style promotions because I was too lazy to book angles in previous games. And I did mention USPW taking some workers. I personally meant to play it in the '97 database as mentioned, where there's no risk at all of being screwed, that is unless 5SSW is touring on tuesdays, but you can always change the date to a more logical one. Moving modern to medium doesn't seem like a bad idea to be honest. Quote Link to comment Share on other sites More sharing options...
sincerenoble Posted May 11, 2016 Share Posted May 11, 2016 You're talking about J-Ro, who basically does well at whatever you have her do. You do make some valid points, but I'm not giving a thorough analysis here, given I never played the promotion. I just meant that it's an entertainment promotion too. I personally play Japanese/performance-style promotions because I was too lazy to book angles in previous games. And I did mention USPW taking some workers. I personally meant to play it in the '97 database as mentioned, where there's no risk at all of being screwed, that is unless 5SSW is touring on tuesdays, but you can always change the date to a more logical one. Moving modern to medium doesn't seem like a bad idea to be honest. I never moved it because playing has the booker I wanted to ahdere to what the owner's product was in full. And it seems liek its more of a challenge to get those good ratings etc. Quote Link to comment Share on other sites More sharing options...
Remianen Posted May 11, 2016 Share Posted May 11, 2016 Actually, no. The AAA product means that aerial skills are less effective, so crusierweights are not the be all end all. unless you move the modern up to medium but then your match intensity also has to move up to like 40%. I don't remember saying that cruiserweights were the be-all, end-all. I said they do very well in AAA, and they do. Not just J-Ro but also Zoe Ammis, Wendy Anderson, Christy Higgins, Debbie Rose, Kate Lilly, Missy Masterson, Golden Delicious, all can rise to main eventer and effectively main event with AAA's default product. The same cannot be said for SWF, where Cruisers stall at midcard and then change styles (to Regular Wrestler or Entertainer). A new player isn't going to inherently know this (or know how to effectively push a worker with a non-favored style or why that worker changed styles) which is why I pointed it out. You're talking about J-Ro, who basically does well at whatever you have her do. Not just her. I listed a bunch of folks who aren't on her level but who still do well in that product. I think it has more to do with the worker's listed style than their actual skillset (which is why they change styles to improve their prospects). This is one of those things that vets (myself included) don't realize that other people may not know. Quote Link to comment Share on other sites More sharing options...
Blackman Posted May 13, 2016 Author Share Posted May 13, 2016 Updated with my suggested rerenders, though that's of course entirely up to the user. I think this is one of those promotions where you bet on a figurehead. Soth J-Ro and Sara Marie York fit the role perfectly. I see myself running a story where Cat Quine making the decision that leads to an interesting storyline. Unfortunately you can't have one of them selling out as it has to be a face. Quote Link to comment Share on other sites More sharing options...
paulskln Posted May 19, 2016 Share Posted May 19, 2016 I always play as AAA in every version, my favourite promotion by far....Loved the Daughters of Darkness , Gorgon and Raven Nightfall...The latest version lacks the goth type workers ....Its always a challenge to get AAA to rise in pop i found ... Quote Link to comment Share on other sites More sharing options...
monele Posted August 18, 2016 Share Posted August 18, 2016 AAA was my starter promotion when I began with TEW 2013. I'm definitely following their progress in my 2016 game! Question: how do you know what their finishers are supposed to be? Quote Link to comment Share on other sites More sharing options...
d12345 Posted August 18, 2016 Share Posted August 18, 2016 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="monele" data-cite="monele" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41572" data-ipsquote-contentclass="forums_Topic"><div>AAA was my starter promotion when I began with TEW 2013. I'm definitely following their progress in my 2016 game!<p> </p><p> Question: how do you know what their finishers are supposed to be?</p></div></blockquote><p> </p><p> Download the demo of the latest Wrestling Spirit (I think 3). Go into the database editor in that game and each move will have a description of the move.</p> Quote Link to comment Share on other sites More sharing options...
LigerLiger Posted August 18, 2016 Share Posted August 18, 2016 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="monele" data-cite="monele" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41572" data-ipsquote-contentclass="forums_Topic"><div><p> Question: how do you know what their finishers are supposed to be?</p></div></blockquote><p> </p><p> </p><p> </p><p> Wrestling Spirit,I believe.</p> Quote Link to comment Share on other sites More sharing options...
monele Posted August 20, 2016 Share Posted August 20, 2016 Download the demo of the latest Wrestling Spirit (I think 3). Go into the database editor in that game and each move will have a description of the move. Awesome! I'll have to take a look at that game series too down the line Quote Link to comment Share on other sites More sharing options...
Blackman Posted October 9, 2016 Author Share Posted October 9, 2016 Still nobody who decided to make Event logo's for AAA? Finally decided to play the game and used AAA in the awesome '97 mod. Only booked a couple of events, but so far it's been a blast. I'm just... losing so much money it's not even funny. Stardust is set to lose the title to Cat Quine, but I'm still in the dark on how to handle the turn. I'm going with a jealousy storyline after Cat helps her mentor out of some tough spots, taking beatings from Katayama. I'll probably set the turn in motion at some tag match. Quote Link to comment Share on other sites More sharing options...
Blackman Posted February 9, 2017 Author Share Posted February 9, 2017 I updated the first post a bit with links to the current diary going on (a great read btw) and some more suggested rerenders. There's more alternatives in the mod section, of course. I had fun playing with them in the CV97 mod. Due to the limited schedule and roster it doesn't take a day of 'immersion' before you can take control of the company. I stopped after a while because most great companies went out of business but I'd say it's a great start for an entertainment promotion. A relaxed pace, room for growth (I ended with a nice TV deal and a developmental deal at cult at 2003 if I recall correctly). Quote Link to comment Share on other sites More sharing options...
Kitarzu Posted February 10, 2017 Share Posted February 10, 2017 <blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Blackman" data-cite="Blackman" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41572" data-ipsquote-contentclass="forums_Topic"><div>Still nobody who decided to make Event logo's for AAA? <img alt=":(" data-src="//content.invisioncic.com/g322608/emoticons/frown.png.e6b571745a30fe6a6f2e918994141a47.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></div></blockquote><p> </p><p> There are some AAA event logos in the past, you have to look into the TEW 2013 mods forum.</p><p> </p><p> EDIT. <a href="http://www.greydogsoftware.com/forum/showpost.php?p=1851302&postcount=1" rel="external nofollow">Found some of them</a>, credits to RayW.</p> Quote Link to comment Share on other sites More sharing options...
Blackman Posted September 17, 2017 Author Share Posted September 17, 2017 <p>Thanks for the link. They look great.</p><p> </p><p> Unfortunately they - along with the rerenders - have suffered from the photobucket lock and should be reuploaded.</p><p> </p><p> I'm setting up for a serious AAA game in '97 now. Kind of excited for it. The first play I did ended up becoming boring as 5SSW succumbed very early, allowing me to bring in the Big 3 which led to a stream of B+ shows. It was fun at first but it felt unreal so I pumped a lot of money in 5SSW with the editor so it doesn't happen again.</p> Quote Link to comment Share on other sites More sharing options...
TracyBrooksFan Posted September 19, 2017 Share Posted September 19, 2017 plsaying as AAA in 97 going make them big time or try to and use real story lines when need. Like Raven Nightfall started Raven's Flock with Vixxen will add more members. Quote Link to comment Share on other sites More sharing options...
Matt_Black Posted November 10, 2017 Share Posted November 10, 2017 <p>Hi, new member and player here. When I tried the demo a few weeks ago, someone on another board recommended AAA, and I got hooked.</p><p> </p><p> The talent raids are annoying, but the big companies usually cut someone from their roster first, so if you sign them it's usually a wash.</p><p> </p><p> The big issue for me is the starting cash. At $250k, I'm often tempted to stick with 1 show a month in the North West, but then my pop in neighboring regions shrivels up.</p><p> </p><p> So, I'm thinking my next playthrough, get a TV deal as soon as possible. Anyone have any good tips for that with AAA?</p> Quote Link to comment Share on other sites More sharing options...
Matt_Black Posted April 30, 2018 Share Posted April 30, 2018 <p>After many, many playthroughs, I've got a good handle on AAA. The issue is expanding. Getting a TV deal is... pretty much not feasible. So, with a moderately aggressive strategy of 1 or 2 shows a week, you can save enough to start a small broadcaster OR hit Cult status in the first 2 years. (Theoretically, you can probably do both, but that sounds remarkably tiresome and grindy).</p><p> </p><p> The other main issues, as I see it...</p><p> </p><p> <strong>Getting the Backstage to 100%</strong>- Do this as soon as possible. Put on all the backstage perks (you can peel them off later), positive meddle, whatever. Once it's high enough, you get some of the older staff taking on the younger ones as proteges. J-Ro will take Simony Sentinel, Steffi Chee will take on Selina Svelte, and Suzanne Brazzle will take on both Talia Quinzel (provided you haven't pushed her too hard and built her up) and Sarah Taylor (and Claire Winters, if you have her on the roster). Should you lose Suzanne, Gorgon will take on Talia, Melody will do Sarah (and possibly Claire) and Raven will can take on Claire (again, if you have her). Of course, this assumes that UPSW has cut them. Speaking of...</p><p> </p><p> <strong>Dealing with the negative influences</strong>- First, get rid of Lady Liberty. Fire her, or just send her on vacation until her contract runs out, whatever. Absolutely not worth it. She's got Higa level attitude without the talent or pop. And $900 per appearance? Nope nope nope.</p><p> </p><p> Steph Blake and Paige Croft are probably worth keeping and you can usually knock them up from negative influence to neutral fairly easily (keeping them that way is a different story).</p><p> </p><p> Black Widow? Similar to Blake and Croft, but not nearly as essential. If you want to replace her, for the same price you can get Vixxen or, even better, Michelle Brendon to be road agents. Both have comparable skills, both are locker room leaders, and Michelle is both an extremely positive influence AND related to Tracy Brendon, so that's going to be a huge morale boost. With Michelle, however, you'll just have to remember to exempt her from autopush, as the AI likes to set her as a personality.</p><p> </p><p> <strong>The Tag Division</strong>- You have 5 teams, and only one of them start as faces. Now, the A-List are main eventers, and the tag belts are midcard as opposed to floating, so that would be a bit of a waste of their talents. The Uprising needs some build-up both skill wise and pop-wise. That leaves you with Blake & Ammis and Rose & Lilly on the heel side and Good-Lookin' Bunny on the face side. And Jessica Bunny might be in Time Decline.</p><p> </p><p> Furthermore, disregarding losing talent (more on that in a moment), most of the established tag teams that are available to hire have one or more members that are Luchadors, and Cat Quine likes to impose an "No Luchadors" owner goal which can sometimes last up to 2 years, so unless you hire them on the first day, you're probably miss out on the Anti-Establishment, Tex-Mex, and Electric Blue, AND, if there's a "No Spot Monkey" (the other one Cat likes to throw) that takes the Queens of Darkness of the table. So, what are the options?</p><p> </p><p> Well, you can turn Rose & Lilly. Both are just as good at being faces, and most of their gimmick performances actually favor that. If you've built up the Uprising, that gives you 2 solid teams on each side. Otherwise...</p><p> </p><p> The Birds of Prey- both can work in the U.S. but will have low pop, and one of them is Higa. So. But, if you've found a way to deal with Lady Liberty, you can probably handle her.</p><p> </p><p> Anderson & Snyder- Young and green, but they might get mentored by somebody. Plus, I've never seen them have anything less than Good chemistry.</p><p> </p><p> Team SUB- You'll have to talent trade Chiyeko Kita first, but they're a solid duo who can work face or heel.</p><p> </p><p> IF USPW cuts Gorgon and Connie Morris hasn't retired, then that's another option (though Gorgon might very well debut at main event level).</p><p> </p><p> EDIT: Finally, there's All Business, who falls in much the same place as Team SUB, in that you'll have to avail yourself of the Working Agreement with 5SSW first for one of the members. Now, Raku Makuda might be in Time Decline, but she's also another mentor candidate.</p><p> </p><p> Otherwise, you'll just have to spam tag matches to find out who has Good chemistry or at least not bad chemistry.</p><p> </p><p> <strong>Talent Raids</strong>- Thankfully, only two companies of Cult status or higher have Women's Divisions, but they WILL come calling. Now, they usually cut some of their talent first, so it can be a wash. Generally, USPW stars have good pop, while NOTBPW favors skill. Now, you can take NOTBPW off the table IF they drop to Cult; they're amenable to Working Agreements, so provided they've dropped in size and you haven't, they'll accept, and they'll look to QAW or possibly 5SSW first. This doesn't work with USPW, though, at least not as long as Allen Packer remains the owner.</p> Quote Link to comment Share on other sites More sharing options...
stiffkick80 Posted March 20, 2019 Share Posted March 20, 2019 <p>Starting to play around with AAA, looks like a good roster. </p><p> </p><p> How do you all deal with Cherry Bomb being so much more over than everyone else? Do you beat her to leech some of her overness to a top face like SMY or JRo or do you just let her beat people and keep her super over?</p> Quote Link to comment Share on other sites More sharing options...
Matt_Black Posted March 20, 2019 Share Posted March 20, 2019 Well, for her starting feud with Jaime Quine, I'll often slot in someone else in a "You gotta get through her to get to me" role. Tracy Brendon works really well here, as does Gorgon if USPW cuts her early in the game. Otherwise, don't worry about it too much. She's more over than the rest of the starting roster, but not DeColt levels. The Main Event and Upper Midcard babyfaces, particularly Sara Marie York and Suzanne Brazzle, should catch up before too long. Quote Link to comment Share on other sites More sharing options...
EBEZA Posted March 20, 2019 Share Posted March 20, 2019 Starting to play around with AAA, looks like a good roster. How do you all deal with Cherry Bomb being so much more over than everyone else? Do you beat her to leech some of her overness to a top face like SMY or JRo or do you just let her beat people and keep her super over? I had some fun with her default feud against Jaime Quine in my diary with AAA! Unfortunately (spoiler alert)… both of them were stolen by NOTBPW pretty early in my save! Quote Link to comment Share on other sites More sharing options...
Matt_Black Posted March 20, 2019 Share Posted March 20, 2019 Oh, yeah, which is why I try to tackle that potential problem as soon as I'm able. The thing that kills me about AAA is how grindy it can feel at times. Getting TV with an established broadcaster is a very long road, so you can either run weekly shows in the Northwest to get the money, which can take a year or longer, or you can run shows in the home region and another to try and get to Cult. Quote Link to comment Share on other sites More sharing options...
lavelleuk Posted March 20, 2019 Share Posted March 20, 2019 I'm working on a c-verse 2018 mod and when it's done I'm pretty sure AAA will be the first company I do a real game with. I'd only ever really played as SWF but doing the mod introduced me to people I'd never looked at before and AAA have a great roster! Mod wise I had then taken over by a new broadcaster "the women's network" who are backing them financially and with a t.v. show, I love the idea of AAA taking on the likes of USPW and, while the talent pool isn't as high as the men's, there is enough star quality that they could at least battle it out I feel. Bloody tough though! Quote Link to comment Share on other sites More sharing options...
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