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I am kind of lost with when to use to which Match Aim. Some times I will get a message that using "Work the Crowd" did nothing, because the crowd was already hot. And the difference between working the crowd, and lifting the crowd; when do you use one or the other?

 

I guess really what I am seeking is some advice of a base structure or something. If you use "Work the Crowd", does it always work? If so, that makes it a little easier setting things up knowing that I won't need to use it again right away.

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Edit: Just realised that what I wrote was complete bullsh*t. The whole first paragraph is about the "Calm the Crowd" match aim. I actually don't know if there's a huge difference between Work and Lift, I guess the hints the game gives on these notes are as accurate as possible?

 

"Work the Crowd" and "Lift the Crowd" are match aims that help you manage the general flow of your show. It's explained in the in-game help, and basically, that's something you need to learn by booking shows. The general concept is that the crowd tends to get burnt out when they see too many great matches or angles in succession, as they need some rest time in between. You can do that by putting purposely bad matches on your card (e.g. you're booking WWE and have Epico vs. Fandango as your Co-Main Event) or by choosing the "Work the Crowd" match aim.

 

You want to lift the crowd in preparation to your card highlights, at the beginning of the show or when you've had a "downer" phase on your card, with several mediocre matches and angles in sequence. If you put an awesome match after such a phase, such as your main event, it probably won't get as good of a rating as it could because the crowd is not "hot" enough. You'd want to put a match aimed at lifting the crowd before it to prepare the people in attendance for the upcoming highlight.

 

I'm not a TEW expert by any means, so if someone feels like I've got something wrong here, please give a shout, but I guess that's more or less how it works. Like I said, book some shows to get a feeling on when to use those aims. You might not need them at all if your event is booked perfectly, but it can certainly help to manipulate the crowd to maximise your show ratings.

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Probably wrong in this, but it would seem "Lift" the crowd would be used after a cool down segment, while work the crowd would be used at the start of the show? I remember in 13 people saying that work the crowd was not meant to be used outside of the opener...
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Gungner" data-cite="Gungner" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41647" data-ipsquote-contentclass="forums_Topic"><div>I personally only use "Work the crowd" on my pre-show match, so people are ready from the start... I will use "Lift the crowd" after a cooling down segment.</div></blockquote><p> </p><p> I'm still wrestling with how to know the crowd has been cooled down. How do you tell? I remember in 13 a note that said his brought the crowd's mood down, but I have yet to see it in 16. Is that still what I am looking for? I don't get it even when I book a crap match.</p>
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Well, there's a match aim that's called "cool the crowd down" for starters. Haven't used it myself, but I suspect that's what it's for. Other than that, you'll get road agent notes that will say "this segment cooled the crowd down" or "this segment brought the crowds mood down"...
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Gungner" data-cite="Gungner" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41647" data-ipsquote-contentclass="forums_Topic"><div> you'll get road agent notes that will say "this segment cooled the crowd down" or "this segment brought the crowds mood down"...</div></blockquote><p> </p><p> I thought those penalized the match rating, though? At least the second one. I totally did forget about the match aim of cool the crowd down <img alt=":o" data-src="//content.invisioncic.com/g322608/emoticons/redface.png.900245280682ef18c5d82399a93c5827.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>
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<p>I am no expert either but I will share what I know:</p><p> </p><p>

- Work the crowd I think is only for the opener. ***I THINK*** it should not be used in the pre-show matches because the pre-show/non-televised portions of the show do not count for your overall rating and possibly because of this they have zero effect on the crowd. The purpose of pre-show matches is mostly to test workers or get them some ring-time.</p><p> </p><p>

- Calm the crowd is used to bring them down and give them a break. There is a match aim specifically for this and you should see a note that says "As planned this match brought the crowd down" or something to that effect. I usually use it after what I predict will be my second best match of the show and then start lifting them again en route to the main event. ***EDIT*** Work the Crowd/Calm the Crowd will have a negative effect on the match rating "ON PURPOSE". That is how it works in real life, they tell the wrestlers to go out there but do not do too much.</p><p> </p><p>

- Lift the crowd should be used after the calm the crowd match to start working them for the next series of hot matches.</p>

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<p>Okay, I think it's starting to make a little more sense now that you guys are breaking it down. As far as what they do, at least. It makes sense to use "Work the Crowd" as opener, to get the crowd going for the start of the show; opener is probably going to be trash anyway, so make something good out of it.</p><p> </p><p>

The insight into how and when to use "Calm the Crowd", and "Lift the Crowd" is appreciated. That also makes sense, and I think will help make my cards much better.</p><p> </p><p>

Essentially Main Events should not have an Aim. Correct? Because I would have already lifted the crowd and got them warmed up for the Main Event, so it could just be ran normally at that point.</p><p> </p><p>

Also, I guess it would be wise to space out my main storyline matches, like Title Contention storylines, with some mediocre matches so I can use some match aims to calm or lift, and still get decent grades out of my storyline matches by not holding them down with match aims that are intended to do just that. Make sense?</p><p> </p><p>

Thanks a lot for your feedback, everyone!</p>

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