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How do you stay interested in the CVerse?


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Might be a weird question for some but I'm really only playing in the CVerse to learn the game and until the RW have some good gameplay and testing done. I've booked about 1.5 years into my promotion and it's starting to get a little stale. It might just be a need to hire some new people but just looking for dose tips to keep things fresh.
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For me it's the simple fact that the characters are a blank canvas. I can make any worker any character in my mind and it works as I don't have a real life counterpart to sway me towards reality. That really allows for immersion.

 

Past that, you have to cycle in talent. Just like watching wrestling; if you use (see) the same talents every single week, they'll get stale. Aside from that, what I do to prevent it is have multiple people on vacation at any given time, especially my main eventers. It makes it so I have to push others, which adds some fun as you may end up pushing someone you normally wouldn't (and that could lead to multiple positive things from a new character idea, to a tag team, to a suddenly interesting rivalry etc.) and keeps things a little fresh. Doing this does 2 things: it helps you build stars (or lets you see who will never leave the midcard) and it allows you to save your main eventers for big shows. If your B Show PPV has multiple matches with main eventer vs main eventer, then it's not really a B PPV!

 

Another thing I do is feud anybody on the card with anyone else. To put it in real world terms, I'll have a John Cena vs Heath Slater program like WWE did where Slater continued to fail in answering the US Open Challenge. It keeps your top of the card guys busy if you don't want to send them on vacation and keeps their momentum up while saving a money program for a big PPV.

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<p>Like you I'm fairly new and using CV to learn the game, but that's what keeps it fresh.... I don't have any preconceptions of what X should do or be like. I'm able to make any feud, turn anyone into what I want, providing they are good enough. </p><p> </p><p>

Its a blank canvas and quite exciting to be honest</p>

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This is not for everyone but I also like to go check out CVerse dynasties in the dynasty forum. You'd be amazed at how the smallest throwaway line or idea in someone's dynasty could become the entire basis of a save. Or, I've sometimes created alternate realities by mimicking the booking for the first month or so and then diverging into my own booking.
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="titlebelt" data-cite="titlebelt" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41752" data-ipsquote-contentclass="forums_Topic"><div>This is not for everyone but I also like to go check out CVerse dynasties in the dynasty forum. You'd be amazed at how the smallest throwaway line or idea in someone's dynasty could become the entire basis of a save. Or, I've sometimes created alternate realities by mimicking the booking for the first month or so and then diverging into my own booking.</div></blockquote><p> </p><p> You're totally right.....ive been reading various CVerse Dynastys to see how others shape certain characters or even to see if my ideas have even been done yet and if they worked (Obviously don't mean it'll work for me but it gives confidence)</p><p> </p><p> Ive found its a good way to also learn more about the characters, especially the ones not in your Fed but who you may be thinking about signing</p>
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Drama. Start at rock hard and try to work your way up. You will be poor and not be able to book your star every week than he will quit and every one backstage will fight all the time. Drama of being small makes it fun for me. (hope to be #1 one day)
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For me playing in different game areas makes it fresh to me. I see a lot of people focus solely on America which is a shame because I do think there are a lot of interesting workers in the British Isles and Australia. Also playing different companies can work. If you play with the same company in the same region all the time... it will get stale after a while. Switch it up! <img alt=":D" data-src="//content.invisioncic.com/g322608/emoticons/biggrin.png.929299b4c121f473b0026f3d6e74d189.png" src="<___base_url___>/applications/core/interface/js/spacer.png" />
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Cornellverse 97 <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" />
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I have never got to grips with it, I did try, but I simply had no connection with the fake wrestlers, I couldn't remember who my faces and heels were, it just wasn't for me, it has to exist obviously, or the game wouldn't be made, but I was amazed when I found out how popular it was, and how people talk about it as they are real..
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The CVerse promotes a community around the game. We're all trying to see who does what with a given roster. I struggle with Real World games because I can't really do what I want, especially with companies I like, without a mental block kicking up and going "That's not what happened, or how these people would behave". The CVerse allows me to make KC Glenn MY Super Rookie Prospect, or it allows me to turn Rayne Man into MY version of Rayne Man. I can use his backstory and previous relationships to form storylines or character quirks, but I'm not beholden to them.

 

I can turn Cameron Vessey into The Sandman, I can't turn CM Punk into the Sandman. I can turn JOJI and a few others into a loser squad of Power Rangers, I can't do that to Toge Makabe. I can turn Alicia Strong into HHH, I can't make HHH anything other than the gruff dude he is.

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Newman" data-cite="Newman" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41752" data-ipsquote-contentclass="forums_Topic"><div>I have never got to grips with it, I did try, but I simply had no connection with the fake wrestlers, I couldn't remember who my faces and heels were, it just wasn't for me, it has to exist obviously, or the game wouldn't be made, but I was amazed when I found out how popular it was, and how people talk about it as they are real..</div></blockquote><p> </p><p> I thought the exact same thing when I first tried the 2013 demo a few months back. Far too hard foe me to keep track of the fake wrestlers but I'm not having as much of an issue since I want to make the CVerse work for me. </p><p> </p><p> </p><blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Jama7301" data-cite="Jama7301" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41752" data-ipsquote-contentclass="forums_Topic"><div>The CVerse promotes a community around the game. We're all trying to see who does what with a given roster. I struggle with Real World games because I can't really do what I want, especially with companies I like, without a mental block kicking up and going "That's not what happened, or how these people would behave". The CVerse allows me to make KC Glenn MY Super Rookie Prospect, or it allows me to turn Rayne Man into MY version of Rayne Man. I can use his backstory and previous relationships to form storylines or character quirks, but I'm not beholden to them. <p> </p><p> I can turn Cameron Vessey into The Sandman, I can't turn CM Punk into the Sandman. I can turn JOJI and a few others into a loser squad of Power Rangers, I can't do that to Toge Makabe. I can turn Alicia Strong into HHH, I can't make HHH anything other than the gruff dude he is.</p></div></blockquote><p> </p><p> Really like what you said here, I'd say this sums up perfectly why people must love the CVerse.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Newman" data-cite="Newman" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41752" data-ipsquote-contentclass="forums_Topic"><div>I have never got to grips with it, I did try, but I simply had no connection with the fake wrestlers, I couldn't remember who my faces and heels were, it just wasn't for me, it has to exist obviously, or the game wouldn't be made, but I was amazed when I found out how popular it was, and how people talk about it as they are real..</div></blockquote><p> </p><p> Same here. I really, really tried this time. It just feels like too much of a parody of the real wrestling world for me most of the time.</p>
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<p>I like to have as many different datasets as I can - and that is how I keep my C-Verse game fresh. If I start to bore of what I'm doing, I'll load a different mod up and play that for a while, get fresh ideas and then head back to the C-Verse with a whole new motivation for it. On 2013 I had about 4 games with 4 different data sets going on. GCG on C-Verse, SJPW on the 1985 Mod, Kombat Promotions on my Diablo X mod and a "watcher" game with the Thunderverse as I wanted to see what happened.</p><p> </p><p>

Variety, the key to keeping anything fresh and fun! <img alt=":)" data-src="//content.invisioncic.com/g322608/emoticons/smile.png.142cfa0a1cd2925c0463c1d00f499df2.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /></p>

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<p>I can't play real world games I just can't regardless of how hard I try I always end up using real world people with their same gimmicks and a lot of the same feuds and it gets dull really quickly for me.</p><p> </p><p>

Keeping interest in the C-Verse is far easier because I have no preconceived notions. If I want to repackage some one and use them a certain way I just do it. It allows fora much more robust field of storytelling for me. If youre getting bored try a different game area. Give yourself additional challenges. Must get this guy over, must reach X popularity in this region. And just play wiht the characters, make stuff up tel your own stories.</p>

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I can't play real world games I just can't regardless of how hard I try I always end up using real world people with their same gimmicks and a lot of the same feuds and it gets dull really quickly for me.

 

Keeping interest in the C-Verse is far easier because I have no preconceived notions.

 

100% Agree!

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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Apupunchau@optonline" data-cite="Apupunchau@optonline" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41752" data-ipsquote-contentclass="forums_Topic"><div>I can't play real world games I just can't regardless of how hard I try I always end up using real world people with their same gimmicks and a lot of the same feuds and it gets dull really quickly for me.<p> </p></div></blockquote><p> </p><p> Tend to agree with the modern day ones but I do however like the real world historical ones where you can try and change the past....you know make million doller man a world champion and Jake the snake an intercontinental. and then of course theres the likes of Owen Hart or Chris Benoit who you can obviously rewrite history with.</p>
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Newman" data-cite="Newman" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41752" data-ipsquote-contentclass="forums_Topic"><div>I have never got to grips with it, I did try, but I simply had no connection with the fake wrestlers, I couldn't remember who my faces and heels were, it just wasn't for me, it has to exist obviously, or the game wouldn't be made, but I was amazed when I found out how popular it was, and how people talk about it as they are real..</div></blockquote><p> </p><p> I thought this would be my issue but I'm finding it the complete opposite. Ive already got to know my roster fully within one month, I have my favs, I have the guys I don't care about but know they are workers, I have guys in other feds that I'm keeping tabs on because if the chance arrives I want them with me..... really surprised how much I love the fake universe, which if I'm honets does seem real to me now</p>
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My Favorite company just give me so much inspiration, booking the CV companies makes everything so open for me, I don't have to follow Seth Rollins character, Cena's, etc. The world is diverse and changing and the workers have their cons and pros, plus taking down BHOTWG feels so good.
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Apupunchau@optonline" data-cite="Apupunchau@optonline" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41752" data-ipsquote-contentclass="forums_Topic"><div>I can't play real world games I just can't regardless of how hard I try I always end up using real world people with their same gimmicks and a lot of the same feuds and it gets dull really quickly for me.</div></blockquote><p> </p><p> I can definitely see this. I don't generally have this problem because I don't give a flip about what people typically call "realism". I'll turn the Rock and Brock into what a part-timer SHOULD be (putting over the everyday talent, elevating them in the process) and not care how that jibes with reality. My goal would be to produce stars out of my 'active wrestlers' and my 'semi-active wrestlers' would be tools I'd use to that end. Many people seem to only be capable of playing (modern) real world mods because it's basically a template. Your characters are essentially preset and there's no real need to do anything but put matches and programs together. I don't like that. I'm a bit of a control freak and I like coming up with new personalities and characterizations. But even with a decade's worth of experience with the C-Verse, I'm still coming up with new ideas for existing characters. It's also why I find it so amusing when folks try to find real world parallels for C-Verse characters. Bottom line is, a worker is who you decide you want to make them. If you want Davis Wayne Newton to be Shawn Michaels, you make him that through your booking. He doesn't come pre-formed like that (otherwise he wouldn't be available to your regional company).</p><p> </p><p> And that's how I stay interested in the C-Verse. Every save I create is an entirely new scenario with no overarching preconceived notions. I often set goals for myself (usually revolving around developing a group of workers) and take off from there. While I do tend to fall back on some characterizations (for example, Golden Delicious = Randy Orton (kinda) and Cherry Bomb = an amalgam of the Rock & Dusty Rhodes), those are very general.</p>
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<p>Wasn't sure if this was the best place to put this or not, but we are discussing the C-Verse.</p><p> </p><p>

I'm about to start my first every C-Verse game, playing as MAW. Should I set it to have new workers generate fairly soon? And will new workers have renders?</p>

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I like to play with both the CVerse and real world mods. They've both got their appeal to me, most of which has already been said in the thread, but the number one thing about the CVerse that appeals to me is that it's a blank canvas and you can basically take it anywhere you want and then see how everybody else has done something different that you wouldn't have thought of. I find it a lot more satisfying creatively.
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<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="dalenichol" data-cite="dalenichol" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="41752" data-ipsquote-contentclass="forums_Topic"><div>Wasn't sure if this was the best place to put this or not, but we are discussing the C-Verse.<p> </p><p> I'm about to start my first every C-Verse game, playing as MAW. Should I set it to have new workers generate fairly soon? And will new workers have renders?</p></div></blockquote><p> </p><p> New workers don't get renders, but if you look in the 2016 mod folder you can usually find a few people who have picture packs you can download so you have assign pictures.</p><p> </p><p> However, unless you change the start date, the only new workers you'll get from 2016 to 2026 will be ones built into the C-verse file. You have to go into the master data and edit the start date for new workers if you want additional new workers.</p>
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The C-verse free picture file comes with something like 500 free pics. So those can potentially get assigned to new workers being generated by the game. So they can have renders. They just aren't guaranteed to have renders, as there may not be one that fits the criteria.
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