Jump to content

Ever since I got into the CVerse, I can't play real world mods anymore.


Recommended Posts

<p>Yup. I love real world mods for the fantasy booking but they tend to be like a two month long game where I book that one feud I've been thinking of and then I'm done</p><p> </p><p> </p><p>

But the Cverse? God it's just so deep. It's obvious the game was meant to run with the Cverse. Everything just.....works</p>

Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Jobbertrev" data-cite="Jobbertrev" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="42749" data-ipsquote-contentclass="forums_Topic"><div>The stats are just so inflated. <p> </p><p> Any Mods been released with more toned down stats? </p></div></blockquote><p> </p><p> Out of curiosity what mods have you tried that have inflated stats in your opinion?</p>
Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="joemurphy" data-cite="joemurphy" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="42749" data-ipsquote-contentclass="forums_Topic"><div>Out of curiosity what mods have you tried that have inflated stats in your opinion?</div></blockquote><p> </p><p> If he thinks mods today have inflaed stats. Capt charisma was a fun mod. Since he geared high. So nobody was worthless and stars were stars. I don't understand working stars. I rather work a person with no pop to the top. Instead of paying 80k for reigns with bad stats. I don't know maybe it is just me.</p>
Link to comment
Share on other sites

<p>Genadi/Mod Squad mods seem well balanced, the stars are stars, the bad are bad and the average can become stars with a good destiny roll or become below par with a bad destiny roll.</p><p> </p><p>

The guy who made the 1970 real world mod on TEW13 seemed to be very balanced aswell, although I din't get through a long term game on that one.</p><p> </p><p>

I tried the current day mods, was it fleisch or Cpt Charisma? one of the current day mods were too high and it took something away for me.</p><p> </p><p>

C-verse is amazing, it's immersive and open,not tied down in your head with things that happened in the past. </p><p> </p><p>

However I do like a good 1987 TGA game and seeing people and the world develop.</p>

Link to comment
Share on other sites

Would recommend justxyank's 91 Rising Storms mod. I'd like to mention he's currently working on a '92 mod.

 

Still, it's hard to beat the CVerse -- it's custom-made by the game's creator -- for how well it fits the engine. However, justxyank consistently refrains from inflating stats.

 

Someone is always going to complain when "wrestler X" doesn't have "superstar" potential or is a "master" in-ring, so many mod-makers accommodate the fans. It's very hard to avoid.

Link to comment
Share on other sites

<p>One is fiction, one is not. </p><p> </p><p>

In a fictional mod nothing can be wrong, even a typo can be considered as just a mods fictional alphabet. I like playing both but comparing them is stupid and usually creates drama. Completely different beasts, maybe if the CV was based on RW like FM and other sims have done in the past there would be a reasonable comparison to be made, but it's not so there isn't.</p>

Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="KnowYourEnemy" data-cite="KnowYourEnemy" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="42749" data-ipsquote-contentclass="forums_Topic"><div><p> </p><p> ....so many mod-makers accommodate the fans. It's very hard to avoid.</p></div></blockquote><p> </p><p> I work and talk daily with most of the mod makers on gds, this is completely untrue for me and all of them.</p>
Link to comment
Share on other sites

<p>I say this anytime a comparison comes up......In RW mods I fall into the same exact trapping over and again. I see Shawn Michaels and can only book him in Shawn Michael type roles. He is either a Rocker, a Heartbreak Kid, a Degenerate or a Bounty Hunting Cowboy (I attempted to break the mold and it was the closest I could personally accept). </p><p> </p><p>

But with things like the C-Verse I don't have those trappings to stall my booking. If someone has a render I like then that character gets a fantastic push and I rocket pack that person as far as the game lets me. I have booked KC Glenn a hundred different ways based on his community renders. One time I even had him feud with Lobster Warrior over the rights to wear the Lobster Suit.</p><p> </p><p>

Anything that is not the RW is a blank canvas to me that I can just paint to my heart's desire. I always respect anyone that can have a long standing RW dynasty for this very reason because I just can't bring myself to change most characters.</p>

Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Genadi" data-cite="Genadi" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="42749" data-ipsquote-contentclass="forums_Topic"><div>I work and talk daily with most of the mod makers on gds, this is completely untrue for me and all of them.</div></blockquote><p> </p><p> I may not always agreed with them. I know for a fact genadi is right. The veteran mod makers take your thoughts as ideas. A rookie mod maker takes it as truth. Which is why you see alot of started mods but not still going today. You talk about cv being great. Honestly I see alot of problems with cv. I firmly believe in the gbs ways of doing sex appeal for men and women for one example. Men should never have higher than 50. Unless in extreme cases 60. Women never lower than 20. Every mod maker knows I could complain about a mod for days. So I won't go into alot of detail about cv. I personally don't like the pictures and cv database. Now that said when I play a rw mod. I usually work people I never heard of before to be stars. If I want to play with stars only. I would load up fpw or low showdown. Just my take on things. Lastly mod squad mods stats are in the middle of the road. Which works fine. Fleish 2016 mod is low end stats. So I suggest a mass edit boost. Tzone is all over the place on stats. Mildy mod is capt charisma core mod. So it is on the high end for most people. I hope that helps you</p>
Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Genadi" data-cite="Genadi" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="42749" data-ipsquote-contentclass="forums_Topic"><div>One is fiction, one is not. <p> </p><p> In a fictional mod nothing can be wrong, even a typo can be considered as just a mods fictional alphabet. I like playing both but comparing them is stupid and usually creates drama. Completely different beasts, maybe if the CV was based on RW like FM and other sims have done in the past there would be a reasonable comparison to be made, but it's not so there isn't.</p></div></blockquote><p> </p><p> This. There's no margin of error as the db is its own truth. There's no fixed object of reference, only loose connections to real life wrestkers based on mere oerception.</p>
Link to comment
Share on other sites

I think every database, real world or not, has its very own issues, naturally influenced by the tastes and bias of its creators. I think it mostly depends on what you want out of the game or the mod in question, usually the best I find is to just try it out and give it a spin to see whether it has what you want in it.

 

Personally I currently enjoy the Thunderverse the most, and I've had a lot of fun with Derek's CV97 which is kind of like a historical mod (and has some of the same issues as RW historical mods) but with the Cverse. Then again I never watched a lot of wrestling until fairly recently, and mostly play the games for the strategy/management sim aspect instead of fantasy booking so idk.

Link to comment
Share on other sites

You talk about cv being great. Honestly I see alot of problems with cv.

 

You see a lot of the problems with the database that has been crafted over the last eight years or so by the guy that designed and coded the game from the ground up... do you not ever stop and think that maybe you are the one that is wrong?

Link to comment
Share on other sites

You see a lot of the problems with the database that has been crafted over the last eight years or so by the guy that designed and coded the game from the ground up... do you not ever stop and think that maybe you are the one that is wrong?

 

Well it's drcat, nearly everything he supposedly "knows" about the game is wrong. ;)

Link to comment
Share on other sites

You see a lot of the problems with the database that has been crafted over the last eight years or so by the guy that designed and coded the game from the ground up... do you not ever stop and think that maybe you are the one that is wrong?

 

This isn't a question of right or wrong, people just have different tastes, that's all.

Link to comment
Share on other sites

<p>Comparing the CVerse with a RW mod isn't really a comparison, it'd be like comparing Tom Brady to Lionel Messi. They are two athlete's playing two different sports, you can't compare them as there is no way to do so. </p><p> </p><p>

One was built for the game by the creator of the game who knows every detail of the game no matter how small, which makes it balanced. </p><p> </p><p>

RW mods are created by fans of the game who do not know every detail of the game, which can skew stats, whether it be on the high or low end of the scale. </p><p> </p><p>

The big thing here is not anything I have mentioned though. It's something called a reference. I can look at Shawn Michaels stats in a RW mod and say I agree/disagree with them as I can watch 100's of Shawns matches. Then I look at Jack Bruce's stats and I can't dispute them. I've never seen Jack Bruce wrestle so I can't reference anything to display my opinion.</p><p> </p><p>

If you say what the "best" data for the game is, there is no other answer than the C-Verse as it was created for the way the game plays. This isn't to say that RW mods are bad or anything along those lines. It's just the data was based on the games code, not based on real life. People shouldn't give out about RW mods. If you like them, great, play them, have fun with the game. If you don't, then don't. Stick to the C-Verse and keep your scathing opinions to yourself. A lot of people work hard on mods, whether they be fictional or RW, don't knock somebodies hard work because you have a different opinion then they do.</p>

Link to comment
Share on other sites

<p>I agree with you, not because of the stat inflation portion, but for other reasons.</p><p> </p><p>

In TEW 2013 I never really got far in any of my games. I normally played real world mods as WWE. And the reason why I never got far was because as much as I wanted to push Dolph Ziggler to the moon and change some people's gimmicks, I just couldn't. I knew who Dolph was (a glorified jobber <img alt=":(" data-src="//content.invisioncic.com/g322608/emoticons/frown.png.e6b571745a30fe6a6f2e918994141a47.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> ) and I couldn't change John Cena's gimmick to really much of anything because it's John F'ing Cena. As soon as I book him in a match I hear "BDDDDDAAAA, DEE DEE DOO DOO, DEE DEE DOO DOO" and I couldn't take the gimmick change seriously.</p><p> </p><p>

RW mods are great for dream matches and if you can get passed the mental block of "I see these guys on TV all the time and I should book them like that" then they're probably extremely fun.</p><p> </p><p>

Just in CVerse I could literally do anything I can with any worker and promotion. I've played a year in CZCW which Fro Sure is an upper midcarder and not doing much and Remmy Skye was unemployed for months.</p><p> </p><p>

In my created promotion game, Remmy Skye is my top face and I repackaged Fro Sure to Leonard Williams. The no shit-taking rapper who's entrance music is a new diss at anyone he's in a rivalry with. </p><p> </p><p>

There's just endless possibilities.</p>

Link to comment
Share on other sites

<p>There's the problem of getting married to real world creatively when booking a real world mod, but that's not what the OP was referring to.</p><p> </p><p>

Stat inflation is often present, at various levels, in mods, in my opinion, across the board for well-known names. That doesn't mean that the CVerse doesn't have its flaws in this realm either. Check out Tommy Jr's debut stats in the database and try not to groan.</p>

Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Mootinie" data-cite="Mootinie" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="42749" data-ipsquote-contentclass="forums_Topic"><div>You see a lot of the problems with the database that has been crafted over the last eight years or so by the guy that designed and coded the game from the ground up... do you not ever stop and think that maybe you are the one that is wrong?</div></blockquote><p> </p><p> So your own defense is years. Well time and same people can be a bad thing. Yukes have gotten so comfortable they madden wwe games now. There is less options in wwe 2k16 than smackdown 2. Less match types, less moves,less caw options,etc. Now cv is fine for people who want everything set up to play instantly. Which if that is your taste that is fine. Now for me I don't want any issues ever in my game. So I will spend 6hrs before I start any mod. I want the best fun flair experience for every player. I actually want the cpu to be dominate in my games. Lastly I world build not just play the game. So that is the reason why I said cv has problems. A mod will never be perfect for everyone. I loved mod squad 87 mod. Even it was not perfect to me. I would of loved to see more the lower end people in the game. Mod squad do the best still in my opinion though.</p>
Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Mootinie" data-cite="Mootinie" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="42749" data-ipsquote-contentclass="forums_Topic"><div>You see a lot of the problems with the database that has been crafted over the last eight years or so by the guy that designed and coded the game from the ground up... do you not ever stop and think that maybe you are the one that is wrong?</div></blockquote><p> </p><p> I see one big problem, TEW has suffered as a result. CV should be based closely on RW still like other games have done. The fact that it isn't and how the game now runs because CV has been used as the standard is living proof that the CV is one big problem. The worst part about it is it gives false reasoning to people who use it as a measuring stick to whip or diss other mods they might not like. </p><p> </p><p> </p><p> As I said earlier it's stupid to compare the two, CV is however a problem for TEW as proven by some of the comments in this thread.</p>
Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="Reminiscent" data-cite="Reminiscent" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="42749" data-ipsquote-contentclass="forums_Topic"><div>I agree with you, not because of the stat inflation portion, but for other reasons.<p> </p><p> In TEW 2013 I never really got far in any of my games. I normally played real world mods as WWE. And the reason why I never got far was because as much as I wanted to push Dolph Ziggler to the moon and change some people's gimmicks, I just couldn't. I knew who Dolph was (a glorified jobber <img alt=":(" data-src="//content.invisioncic.com/g322608/emoticons/frown.png.e6b571745a30fe6a6f2e918994141a47.png" src="<___base_url___>/applications/core/interface/js/spacer.png" /> ) and I couldn't change John Cena's gimmick to really much of anything because it's John F'ing Cena. As soon as I book him in a match I hear "BDDDDDAAAA, DEE DEE DOO DOO, DEE DEE DOO DOO" and I couldn't take the gimmick change seriously.</p><p> </p><p> RW mods are great for dream matches and if you can get passed the mental block of "I see these guys on TV all the time and I should book them like that" then they're probably extremely fun.</p><p> </p><p> Just in CVerse I could literally do anything I can with any worker and promotion. I've played a year in CZCW which Fro Sure is an upper midcarder and not doing much and Remmy Skye was unemployed for months.</p><p> </p><p> In my created promotion game, Remmy Skye is my top face and I repackaged Fro Sure to Leonard Williams. The no shit-taking rapper who's entrance music is a new diss at anyone he's in a rivalry with. </p><p> </p><p> There's just endless possibilities.</p></div></blockquote><p> </p><p> What an incredibly nonsensical post that flies in the face of the reality of what you're talking about. Logic doesn't follow. </p><p> </p><p> CV in my opinion, is outdated, poorly documented and a barrier for a new gamer. Contrast any genre where there are competing titles that have real world vs fictional data - Pro Evo Soccer and FIFA great examples. Which one has more players? The one with real players and data. </p><p> </p><p> I have often wanted to try CV but the website hasn't been updated in years, and it's not intuitive to dive in. I'm not paying £25 to read 2,000 bios just to get to know the database, and less one geared that makes the game far too easy to play. </p><p> </p><p> It's become a regression in the TEW series for me. I know making mods is a lot of hard work. But when the game faces many a usability barrier the last thing you need is a database out of the box you need to study as well to understand.</p>
Link to comment
Share on other sites

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-username="nebradska" data-cite="nebradska" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentid="42749" data-ipsquote-contentclass="forums_Topic"><div>There's the problem of getting married to real world creatively when booking a real world mod, but that's not what the OP was referring to.<p> </p><p> Stat inflation is often present, at various levels, in mods, in my opinion, across the board for well-known names. That doesn't mean that the CVerse doesn't have its flaws in this realm either. Check out Tommy Jr's debut stats in the database and try not to groan.</p></div></blockquote><p> </p><p> I don't know, I always saw Tommy Jr as the reward for actually getting that deep in the game. He is the last debut 10 years after the game starts and son of the man the universe is named after, after all.</p>
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...